Player Matchup

He Bo
He Bo
DASILV4FPS
He Bo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,293 Elo+
Solo
Susano
Susano
JoaquinRCA
Susano
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 57L
1,293 Elo+
Party 1
Izanami
Izanami
kiddmath
Izanami
Level 32
God Stats
4W - 5L
1,415 SR
Queue Stats
79W - 148L
1,333 Elo+
Party 1
Team Averages
Level 48
1,472 SR
1,306 Elo+

VS

Team Averages
Level 154
1,709 SR
1,444 Elo+
Rama
Rama
ViniOpiKa
Rama
Level 146
God Stats
1W - 0L
1,715 SR
Queue Stats
159W - 174L
1,485 Elo+
Solo
Discordia
Discordia
Williamssurdo
Discordia
Level 160
God Stats
8W - 10L
1,907 SR
Queue Stats
180W - 320L
1,364 Elo+
Solo
Yu Huang
Yu Huang
abdeear
Yu Huang
Level 157
God Stats
18W - 27L
1,506 SR
Queue Stats
644W - 724L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
11
0 / 5 / 1
6,605
661
1,183
8,488
3,155
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
JoaquinRCA
Susano
11
1 / 3 / 1
6,961
696
5,386
12,901
5,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
kiddmath
Izanami
8
0 / 1 / 0
5,780
578
1,552
5,296
1,948
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
3 / 0 / 5
7,659
766
5,556
5,143
1,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Williamssurdo
Discordia
12
2 / 1 / 6
7,444
744
5,035
3,386
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yu Huang
abdeear
Yu Huang
12
4 / 1 / 3
7,910
791
11,837
8,015
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
9
9
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
He Bo
0
5
1
0.1
L
Susano
JoaquinRCA
Susano
1
3
1
0.5
W
Rama
3
0
5
5.5
W
Discordia
Williamssurdo
Discordia
2
1
6
5
W
Yu Huang
abdeear
Yu Huang
4
1
3
5.5
L
Izanami
kiddmath
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,121
Damage
22,428
26,685
Taken
16,544
10,306
Mitigated
6,414
3,298
Healing
3,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
1,183
107
0
436
8,488
3,155
0
4,944
2,922
19,684
0
L
Susano
JoaquinRCA
Susano
5,386
1,299
0
2,862
12,901
5,203
0
7,708
4,417
0
14,858
W
Rama
5,556
2,954
0
1,414
5,143
1,879
822
884
4,259
0
27,215
W
Discordia
Williamssurdo
Discordia
5,035
528
596
174
3,386
1,240
108
208
3,178
14,171
0
W
Yu Huang
abdeear
Yu Huang
11,837
839
0
1,225
8,015
3,295
0
687
7,328
28,485
0
L
Izanami
kiddmath
Izanami
1,552
756
0
0
5,296
1,948
0
2,720
2,096
0
13,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,346
Gold Earned
23,013
98
Minions Killed
123
2
Camps Cleared
7
496,507
Distance Traveled
570,048
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,605
661
49
5
1
169,155
1
L
Susano
6,961
696
23
2
0
214,122
4
W
Rama
7,659
766
56
6
3
183,403
4
W
Discordia
7,444
744
20
2
2
189,207
3
W
Yu Huang
7,910
791
47
5
2
197,438
7
L
Izanami
5,780
578
26
3
1
113,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role