Player Matchup

Ymir
Ymir
FrostDemon13
Ymir
Level 12
God Stats
0W - 1L
1,722 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
Nick122500
Ratatoskr
Level 124
God Stats
0W - 2L
1,242 SR
Queue Stats
25W - 33L
1,262 Elo+
Party 2
Izanami
Izanami
magilaguty
Izanami
Level 60
God Stats
2W - 2L
1,677 SR
Queue Stats
17W - 15L
1,586 Elo+
Party 3
Guan Yu
Guan Yu
mlbrulz
Guan Yu
Level 17
God Stats
0W - 3L
1,268 SR
Queue Stats
4W - 8L
1,192 Elo+
Party 2
Janus
Janus
rileyiguess
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,272 Elo+
Party 2
Team Averages
Level 64
1,482 SR
1,363 Elo+

VS

Team Averages
Level 78
1,466 SR
1,443 Elo+
Hades
Hades
 
Hades
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
BobbyTallsocks
Danzaburou
Level 69
God Stats
5W - 5L
1,385 SR
Queue Stats
119W - 136L
1,426 Elo+
Solo
Cliodhna
Cliodhna
BountyUS
Cliodhna
Level 83
God Stats
11W - 10L
1,418 SR
Queue Stats
83W - 97L
1,480 Elo+
Party 1
Khepri
Khepri
DsSneaks
Khepri
Level 62
God Stats
6W - 4L
1,526 SR
Queue Stats
46W - 62L
1,306 Elo+
Party 1
Zeus
Zeus
xXMrBeeXx
Zeus
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 177L
1,504 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
8,283
414
5,176
20,775
21,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
Nick122500
Ratatoskr
15
6 / 5 / 1
9,715
486
11,890
19,892
8,492
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
magilaguty
Izanami
17
4 / 2 / 0
10,634
532
8,936
14,963
6,356
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Guan Yu
mlbrulz
Guan Yu
13
1 / 6 / 3
8,328
416
7,245
18,833
15,104
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 6 / 3
8,095
405
12,353
14,127
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
7 / 5 / 8
11,959
598
22,348
21,180
21,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
BobbyTallsocks
Danzaburou
18
4 / 3 / 3
11,546
577
13,629
18,613
9,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
BountyUS
Cliodhna
19
11 / 0 / 1
11,848
592
15,200
20,812
9,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
DsSneaks
Khepri
14
0 / 1 / 9
9,856
493
3,705
10,702
12,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
16
1 / 2 / 7
10,465
523
16,178
11,055
4,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
11
Kills
23
23
Deaths
11
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
7
5
8
2.2
W
Danzaburou
BobbyTallsocks
Danzaburou
4
3
3
1.83
W
Cliodhna
BountyUS
Cliodhna
11
0
1
11.5
W
Khepri
DsSneaks
Khepri
0
1
9
4.5
L
0
4
4
0.5
L
Ratatoskr
Nick122500
Ratatoskr
6
5
1
1.3
L
Izanami
magilaguty
Izanami
4
2
0
2
L
Guan Yu
mlbrulz
Guan Yu
1
6
3
0.42
L
0
6
3
0.25
W
Zeus
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,600
Damage
71,060
88,590
Taken
82,362
56,430
Mitigated
58,239
18,373
Healing
40,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
22,348
2,661
357
11,028
21,180
21,614
3,076
6,397
14,783
94,140
0
W
Danzaburou
BobbyTallsocks
Danzaburou
13,629
6,995
0
6,888
18,613
9,364
3,321
3,693
14,920
0
92,438
W
Cliodhna
BountyUS
Cliodhna
15,200
4,079
0
13,990
20,812
9,838
1,079
3,489
17,009
0
106,792
W
Khepri
DsSneaks
Khepri
3,705
348
3,122
2,426
10,702
12,703
429
2,416
8,286
23,427
0
L
5,176
1,219
360
2,685
20,775
21,300
0
10,281
10,170
19,403
0
L
Ratatoskr
Nick122500
Ratatoskr
11,890
4,372
0
4,837
19,892
8,492
0
8,437
11,156
0
57,237
L
Izanami
magilaguty
Izanami
8,936
6,452
0
6,090
14,963
6,356
1,297
2,104
12,821
0
108,503
L
Guan Yu
mlbrulz
Guan Yu
7,245
1,298
786
2,697
18,833
15,104
0
13,372
5,300
0
35,635
L
12,353
1,696
0
918
14,127
5,178
0
7,084
6,912
66,270
0
W
Zeus
16,178
1,190
116
2,987
11,055
4,720
686
2,024
9,031
98,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,055
Gold Earned
55,674
485
Minions Killed
629
0
Camps Cleared
0
1,887,621
Distance Traveled
1,931,005
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,959
598
146
7
0
331,851
1
W
Danzaburou
11,546
577
144
7
0
359,595
3
W
Cliodhna
11,848
592
145
7
0
481,933
12
W
Khepri
9,856
493
26
1
0
415,067
2
L
Ymir
8,283
414
13
1
0
365,697
3
L
Ratatoskr
9,715
486
86
4
0
412,944
0
L
Izanami
10,634
532
204
10
0
341,274
3
L
Guan Yu
8,328
416
65
3
0
391,446
0
L
Janus
8,095
405
117
6
0
376,260
4
W
Zeus
10,465
523
168
8
0
342,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role