Player Matchup

Cliodhna
Cliodhna
CoxieNormus
Cliodhna
Level 64
God Stats
12W - 16L
1,437 SR
Queue Stats
102W - 115L
1,485 Elo+
Party 1
Sylvanus
Sylvanus
DingleMyWingle
Sylvanus
Level 105
God Stats
71W - 109L
1,443 SR
Queue Stats
508W - 465L
1,566 Elo+
Party 1
Mercury
Mercury
Saiitaama
Mercury
Level 155
God Stats
14W - 9L
1,549 SR
Queue Stats
44W - 35L
1,638 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sethodin
Morgan Le Fay
Level 126
God Stats
12W - 17L
1,544 SR
Queue Stats
289W - 290L
1,467 Elo+
Party 1
Ares
Ares
WrektButWhole
Ares
Level 105
God Stats
10W - 7L
1,544 SR
Queue Stats
275W - 268L
1,483 Elo+
Party 1
Team Averages
Level 111
1,503 SR
1,528 Elo+

VS

Team Averages
Level 96
1,375 SR
1,406 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
EADeFenDER
Medusa
Level 104
God Stats
12W - 19L
1,196 SR
Queue Stats
594W - 643L
1,430 Elo+
Party 2
Cerberus
Cerberus
Pro100king
Cerberus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,355 Elo+
Party 3
He Bo
He Bo
Sarleonus
He Bo
Level 81
God Stats
0W - 1L
1,219 SR
Queue Stats
28W - 33L
1,348 Elo+
Party 3
Awilix
Awilix
yasen_musenov88
Awilix
Level 106
God Stats
4W - 7L
1,460 SR
Queue Stats
569W - 643L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CoxieNormus
Cliodhna
12
1 / 0 / 3
7,258
558
4,133
6,484
5,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
14
8 / 0 / 4
8,539
657
11,379
6,818
4,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Saiitaama
Mercury
14
5 / 0 / 1
7,939
611
4,462
8,919
3,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Sethodin
Morgan Le Fay
12
6 / 0 / 1
7,669
590
8,643
5,605
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
5 / 1 / 9
7,513
578
9,804
10,119
9,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 3 / 0
6,336
487
4,909
10,166
5,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
EADeFenDER
Medusa
8
0 / 6 / 1
5,107
393
3,325
11,904
3,660
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
Pro100king
Cerberus
7
0 / 7 / 1
5,241
403
2,114
14,251
8,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
Sarleonus
He Bo
7
0 / 8 / 1
5,220
402
2,965
7,826
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 0
6,368
490
3,791
10,583
4,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
25
Kills
1
1
Deaths
26
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
0
0
W
Cliodhna
CoxieNormus
Cliodhna
1
0
3
2.5
W
Sylvanus
8
0
4
10
L
Medusa
EADeFenDER
Medusa
0
6
1
0.08
L
Cerberus
Pro100king
Cerberus
0
7
1
0.07
W
Mercury
Saiitaama
Mercury
5
0
1
5.5
L
He Bo
Sarleonus
He Bo
0
8
1
0.06
W
Morgan Le Fay
Sethodin
Morgan Le Fay
6
0
1
6.5
W
5
1
9
9.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,421
Damage
17,104
37,945
Taken
54,730
23,904
Mitigated
24,774
12,485
Healing
8,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,909
576
0
2,967
10,166
5,793
0
2,701
7,465
41,777
0
W
Cliodhna
CoxieNormus
Cliodhna
4,133
439
0
1,250
6,484
5,000
994
3,127
3,357
374
44,720
W
Sylvanus
11,379
5,387
1,088
3,997
6,818
4,117
672
680
6,138
56,119
16,436
L
Medusa
EADeFenDER
Medusa
3,325
1,876
0
1,358
11,904
3,660
353
7,968
3,936
0
25,697
L
Cerberus
Pro100king
Cerberus
2,114
131
628
2,913
14,251
8,247
0
7,369
6,882
19,155
0
W
Mercury
Saiitaama
Mercury
4,462
2,857
0
2,025
8,919
3,452
0
1,753
7,166
0
62,439
L
He Bo
Sarleonus
He Bo
2,965
196
0
0
7,826
2,794
0
5,142
2,684
23,318
0
W
Morgan Le Fay
Sethodin
Morgan Le Fay
8,643
1,057
0
1,306
5,605
2,264
462
1,590
4,015
53,541
0
W
9,804
666
217
2,602
10,119
9,071
0
2,838
7,281
22,527
0
L
3,791
1,813
0
180
10,583
4,280
0
4,641
5,942
0
42,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,918
Gold Earned
28,272
423
Minions Killed
279
0
Camps Cleared
0
1,333,103
Distance Traveled
1,097,497
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,336
487
75
6
0
189,877
3
W
Cliodhna
7,258
558
90
7
0
279,171
2
W
Sylvanus
8,539
657
120
9
0
226,287
4
L
Medusa
5,107
393
40
3
0
227,065
0
L
Cerberus
5,241
403
49
4
0
196,586
3
W
Mercury
7,939
611
107
8
0
312,924
1
L
He Bo
5,220
402
46
4
0
203,330
2
W
Morgan Le Fay
7,669
590
86
7
0
269,180
3
W
Ares
7,513
578
20
2
0
245,541
5
L
Awilix
6,368
490
69
5
0
280,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role