Player Matchup

Chiron
Chiron
Chaosmarine159
Chiron
Level 116
God Stats
15W - 12L
1,814 SR
Queue Stats
251W - 205L
1,611 Elo+
Party 1
Shiva
Shiva
DAxUCExAMP
Shiva
Level 93
God Stats
18W - 7L
1,760 SR
Queue Stats
54W - 41L
1,622 Elo+
Party 1
Thoth
Thoth
lilppman
Thoth
Level 105
God Stats
105W - 61L
1,745 SR
Queue Stats
400W - 292L
1,675 Elo+
Party 1
Team Averages
Level 105
1,773 SR
1,636 Elo+

VS

Team Averages
Level 132
1,569 SR
1,609 Elo+
King Arthur
King Arthur
Johnny7398
King Arthur
Level 158
God Stats
0W - 1L
1,414 SR
Queue Stats
31W - 16L
1,669 Elo+
Party 2
Medusa
Medusa
Mgehyelloig
Medusa
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 15L
1,664 Elo+
Party 2
Baron Samedi
Baron Samedi
Winged_Karasu
Baron Samedi
Level 94
God Stats
4W - 2L
1,794 SR
Queue Stats
40W - 61L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 7
10,533
752
14,181
9,977
5,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
15
4 / 0 / 8
10,272
734
10,261
13,058
10,614
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
lilppman
Thoth
16
4 / 0 / 9
10,301
736
18,566
7,570
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Johnny7398
King Arthur
12
0 / 4 / 0
8,166
583
11,872
19,406
18,106
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
12
0 / 4 / 0
8,162
583
8,439
13,989
5,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Winged_Karasu
Baron Samedi
12
0 / 6 / 0
8,160
583
4,434
13,955
6,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
14
Kills
0
0
Deaths
14
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
W
Shiva
4
0
8
8
L
King Arthur
Johnny7398
King Arthur
0
4
0
0
L
Medusa
0
4
0
0
L
Baron Samedi
Winged_Karasu
Baron Samedi
0
6
0
0
W
Thoth
lilppman
Thoth
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,008
Damage
24,745
30,605
Taken
47,350
19,080
Mitigated
30,749
8,875
Healing
8,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,181
6,333
1,060
5,319
9,977
5,391
255
1,041
8,936
0
46,445
W
Shiva
10,261
1,672
561
1,340
13,058
10,614
288
2,580
10,478
0
31,787
L
King Arthur
Johnny7398
King Arthur
11,872
827
219
2,343
19,406
18,106
0
6,983
12,423
0
27,448
L
Medusa
8,439
3,537
0
2,256
13,989
5,875
0
6,417
7,572
0
30,414
L
Baron Samedi
Winged_Karasu
Baron Samedi
4,434
587
1,165
2,050
13,955
6,768
0
5,439
8,516
25,145
0
W
Thoth
lilppman
Thoth
18,566
309
0
595
7,570
3,075
284
1,370
6,200
48,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,106
Gold Earned
24,488
193
Minions Killed
140
8
Camps Cleared
5
828,356
Distance Traveled
763,320
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,533
752
60
4
4
269,242
5
W
Shiva
10,272
734
47
3
2
290,166
2
L
King Arthur
8,166
583
30
2
1
282,321
5
L
Medusa
8,162
583
47
3
4
273,772
3
L
Baron Samedi
8,160
583
63
5
0
207,227
0
W
Thoth
10,301
736
86
6
2
268,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role