Player Matchup

Ne Zha
Ne Zha
Malexaroni
Ne Zha
Level 150
God Stats
7W - 3L
1,758 SR
Queue Stats
191W - 97L
1,729 Elo+
Party 2
Scylla
Scylla
Spindiferous
Scylla
Level 26
God Stats
0W - 2L
1,567 SR
Queue Stats
0W - 3L
1,181 Elo+
Party 2
Jing Wei
Jing Wei
pokaerii
Jing Wei
Level 32
God Stats
8W - 3L
1,643 SR
Queue Stats
48W - 31L
1,665 Elo+
Party 2
Team Averages
Level 69
1,656 SR
1,525 Elo+

VS

Team Averages
Level 73
1,598 SR
1,799 Elo+
Jormungandr
Jormungandr
MedKitBrayan
Jormungandr
Level 49
God Stats
1W - 3L
1,337 SR
Queue Stats
30W - 24L
1,468 Elo+
Solo
Ravana
Ravana
MrFamilyGuy
Ravana
Level 160
God Stats
4W - 1L
1,715 SR
Queue Stats
224W - 69L
1,961 Elo+
Party 1
Zeus
Zeus
ThanksforthewinL
Zeus
Level 9
God Stats
3W - 0L
1,740 SR
Queue Stats
20W - 5L
1,967 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Malexaroni
Ne Zha
9
1 / 5 / 2
6,479
648
6,724
11,861
7,655
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
9
1 / 6 / 1
6,120
612
4,505
9,295
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
pokaerii
Jing Wei
11
1 / 4 / 1
6,921
692
5,404
9,418
3,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MedKitBrayan
Jormungandr
12
0 / 1 / 9
7,564
756
3,173
6,800
4,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
13
7 / 1 / 8
8,382
838
11,729
10,677
6,280
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
8 / 1 / 6
8,458
846
12,323
5,994
2,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
15
15
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Malexaroni
Ne Zha
1
5
2
0.4
W
Jormungandr
MedKitBrayan
Jormungandr
0
1
9
4.5
W
Ravana
7
1
8
11
L
Scylla
1
6
1
0.25
W
8
1
6
11
L
Jing Wei
pokaerii
Jing Wei
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,633
Damage
27,225
30,574
Taken
23,471
13,612
Mitigated
13,015
2,432
Healing
5,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Malexaroni
Ne Zha
6,724
1,732
126
629
11,861
7,655
0
5,975
5,886
0
15,761
W
Jormungandr
MedKitBrayan
Jormungandr
3,173
836
0
1,519
6,800
4,433
90
1,681
5,027
20,962
0
W
Ravana
11,729
3,330
0
2,414
10,677
6,280
540
1,868
8,613
0
23,885
L
Scylla
4,505
1,043
0
250
9,295
2,544
0
4,450
4,845
14,953
0
W
12,323
2,766
0
1,320
5,994
2,302
192
807
5,075
32,969
2,539
L
Jing Wei
pokaerii
Jing Wei
5,404
4,412
0
1,427
9,418
3,413
0
5,037
4,381
0
21,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,520
Gold Earned
24,404
90
Minions Killed
114
3
Camps Cleared
6
499,674
Distance Traveled
531,558
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,479
648
16
2
2
162,329
4
W
Jormungandr
7,564
756
34
3
1
175,943
1
W
Ravana
8,382
838
28
3
1
177,368
1
L
Scylla
6,120
612
24
2
1
155,612
0
W
Zeus
8,458
846
52
5
4
178,247
0
L
Jing Wei
6,921
692
50
5
0
181,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role