Player Matchup

Da Ji
Da Ji
Alkrok
Da Ji
Level 63
God Stats
1W - 1L
1,727 SR
Queue Stats
26W - 31L
1,473 Elo+
Solo
Terra
Terra
JDBlou
Terra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,465 Elo+
Solo
Discordia
Discordia
MrLamaFarmer
Discordia
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 84L
1,379 Elo+
Party 1
Vulcan
Vulcan
Olafrsonr
Vulcan
Level 42
God Stats
3W - 3L
1,620 SR
Queue Stats
135W - 158L
1,411 Elo+
Party 1
Ao Kuang
Ao Kuang
dorkuu
Ao Kuang
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 84L
1,356 Elo+
Solo
Team Averages
Level 46
1,570 SR
1,417 Elo+

VS

Team Averages
Level 122
1,400 SR
1,483 Elo+
Ares
Ares
 
Ares
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
JointAcer
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,472 Elo+
Party 2
Da Ji
Da Ji
LAKI71
Da Ji
Level 160
God Stats
9W - 6L
1,406 SR
Queue Stats
748W - 783L
1,453 Elo+
Party 3
Guan Yu
Guan Yu
crotte2nez
Guan Yu
Level 127
God Stats
2W - 1L
1,277 SR
Queue Stats
174W - 171L
1,535 Elo+
Party 2
Hun Batz
Hun Batz
mira71
Hun Batz
Level 160
God Stats
7W - 14L
1,318 SR
Queue Stats
750W - 784L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Alkrok
Da Ji
20
8 / 15 / 10
13,625
681
26,168
36,066
26,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
JDBlou
Terra
20
5 / 5 / 16
14,470
724
14,262
33,332
53,761
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
MrLamaFarmer
Discordia
20
3 / 9 / 13
12,671
634
22,790
19,224
10,851
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Olafrsonr
Vulcan
20
5 / 8 / 10
14,070
704
31,074
18,466
11,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
dorkuu
Ao Kuang
19
5 / 16 / 10
13,539
677
15,930
33,247
16,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
5 / 5 / 41
14,116
706
21,419
34,187
56,191
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sobek
JointAcer
Sobek
20
9 / 5 / 31
14,948
747
17,641
39,183
70,915
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
LAKI71
Da Ji
20
13 / 8 / 19
14,815
741
31,411
22,834
15,258
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
crotte2nez
Guan Yu
20
18 / 4 / 27
15,834
792
30,767
38,993
39,283
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
mira71
Hun Batz
20
8 / 4 / 27
14,171
709
23,674
20,583
16,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
198
26
Kills
53
53
Deaths
26
59
Assists
145
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
5
41
5.1
L
Da Ji
Alkrok
Da Ji
8
15
10
0.87
L
Terra
JDBlou
Terra
5
5
16
2.6
W
Sobek
JointAcer
Sobek
9
5
31
4.9
W
Da Ji
LAKI71
Da Ji
13
8
19
2.81
L
Discordia
MrLamaFarmer
Discordia
3
9
13
1.06
L
Vulcan
Olafrsonr
Vulcan
5
8
10
1.25
W
Guan Yu
crotte2nez
Guan Yu
18
4
27
7.88
L
Ao Kuang
dorkuu
Ao Kuang
5
16
10
0.63
W
Hun Batz
mira71
Hun Batz
8
4
27
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,224
Damage
124,912
140,335
Taken
155,780
119,399
Mitigated
197,690
37,982
Healing
62,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
21,419
1,204
3,163
4,967
34,187
56,191
597
18,268
15,919
32,524
0
L
Da Ji
Alkrok
Da Ji
26,168
8,118
860
5,747
36,066
26,864
504
9,457
26,158
0
37,326
L
Terra
JDBlou
Terra
14,262
1,963
9,521
10,333
33,332
53,761
0
8,729
23,909
31,153
0
W
Sobek
JointAcer
Sobek
17,641
1,684
776
6,262
39,183
70,915
783
22,461
16,722
41,447
0
W
Da Ji
LAKI71
Da Ji
31,411
10,367
3,003
1,259
22,834
15,258
1,811
12,105
10,419
0
51,295
L
Discordia
MrLamaFarmer
Discordia
22,790
4,608
1,236
705
19,224
10,851
512
5,299
13,666
42,576
0
L
Vulcan
Olafrsonr
Vulcan
31,074
12,571
1,965
2,204
18,466
11,046
0
5,603
12,574
65,478
0
W
Guan Yu
crotte2nez
Guan Yu
30,767
3,480
18,890
18,826
38,993
39,283
1,261
20,052
18,941
0
42,441
L
Ao Kuang
dorkuu
Ao Kuang
15,930
5,367
0
5,411
33,247
16,877
745
9,972
22,822
23,857
0
W
Hun Batz
mira71
Hun Batz
23,674
3,629
2,604
2,307
20,583
16,043
3,319
11,170
9,413
0
62,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,375
Gold Earned
73,884
163
Minions Killed
188
0
Camps Cleared
0
1,462,845
Distance Traveled
1,810,130
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,116
706
16
1
0
363,773
0
L
Da Ji
13,625
681
26
1
0
260,293
1
L
Terra
14,470
724
22
1
0
345,728
0
W
Sobek
14,948
747
34
2
0
361,251
0
W
Da Ji
14,815
741
43
2
0
355,033
2
L
Discordia
12,671
634
43
2
0
258,137
0
L
Vulcan
14,070
704
61
3
0
329,259
0
W
Guan Yu
15,834
792
31
2
0
396,680
0
L
Ao Kuang
13,539
677
11
1
0
269,428
0
W
Hun Batz
14,171
709
64
3
0
333,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role