Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ArbiterElite343
Chang'e
Level 129
God Stats
1W - 1L
1,590 SR
Queue Stats
180W - 181L
1,530 Elo+
Party 1
King Arthur
King Arthur
H0kage4eva
King Arthur
Level 80
God Stats
1W - 0L
1,159 SR
Queue Stats
2W - 5L
1,244 Elo+
Party 1
Hou Yi
Hou Yi
SorrowsGoesRawr
Hou Yi
Level 107
God Stats
2W - 0L
1,694 SR
Queue Stats
7W - 12L
1,323 Elo+
Party 1
Serqet
Serqet
kwazybeop
Serqet
Level 122
God Stats
7W - 4L
1,618 SR
Queue Stats
33W - 34L
1,446 Elo+
Party 1
Team Averages
Level 105
1,512 SR
1,409 Elo+

VS

Team Averages
Level 87
1,547 SR
1,343 Elo+
Danzaburou
Danzaburou
DaddyTaco809
Danzaburou
Level 108
God Stats
0W - 1L
1,710 SR
Queue Stats
9W - 14L
1,352 Elo+
Solo
Thanatos
Thanatos
DatingPhoenix90
Thanatos
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,325 Elo+
Party 2
Merlin
Merlin
HF Moonday
Merlin
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 136L
1,338 Elo+
Party 2
Mulan
Mulan
TrippyMX
Mulan
Level 58
God Stats
17W - 9L
1,524 SR
Queue Stats
138W - 154L
1,347 Elo+
Party 2
Chang'e
Chang'e
guipascuci
Chang'e
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
196W - 223L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
6 / 4 / 5
11,327
566
14,048
16,319
8,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 3 / 6
11,279
564
18,997
18,701
7,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
H0kage4eva
King Arthur
15
0 / 6 / 3
9,589
479
6,269
14,781
12,990
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
9 / 1 / 3
10,569
528
12,989
11,642
4,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serqet
kwazybeop
Serqet
14
1 / 1 / 9
9,660
483
6,284
15,901
14,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaddyTaco809
Danzaburou
14
2 / 6 / 0
8,887
444
9,844
16,160
6,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
15
6 / 9 / 1
9,750
488
8,287
18,933
8,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
HF Moonday
Merlin
15
1 / 5 / 2
9,239
462
8,677
12,494
5,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
TrippyMX
Mulan
17
6 / 4 / 2
11,385
569
16,337
22,346
22,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
guipascuci
Chang'e
9
0 / 3 / 0
7,403
370
2,954
9,630
3,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
26
Kills
15
15
Deaths
27
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
4
5
2.13
W
10
3
6
4.33
L
Danzaburou
DaddyTaco809
Danzaburou
2
6
0
0.33
L
Thanatos
6
9
1
0.72
W
King Arthur
H0kage4eva
King Arthur
0
6
3
0.25
L
Merlin
HF Moonday
Merlin
1
5
2
0.4
W
9
1
3
10.5
L
Mulan
TrippyMX
Mulan
6
4
2
1.75
L
Chang'e
guipascuci
Chang'e
0
3
0
0
W
Serqet
kwazybeop
Serqet
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,587
Damage
46,099
77,344
Taken
79,563
48,302
Mitigated
46,201
24,655
Healing
29,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,048
2,020
952
6,388
16,319
8,764
990
5,167
11,152
85,812
0
W
18,997
1,874
2,259
9,659
18,701
7,161
768
1,963
16,738
72,143
0
L
Danzaburou
DaddyTaco809
Danzaburou
9,844
4,409
365
3,230
16,160
6,179
2,763
4,465
11,569
0
54,639
L
Thanatos
8,287
1,953
0
11,683
18,933
8,838
13
9,636
9,297
0
63,864
W
King Arthur
H0kage4eva
King Arthur
6,269
1,281
0
1,366
14,781
12,990
699
0
14,781
6,527
46,277
L
Merlin
HF Moonday
Merlin
8,677
633
0
2,099
12,494
5,245
0
9,356
3,138
58,901
0
W
12,989
6,588
0
500
11,642
4,977
4,362
2,077
9,565
0
78,456
L
Mulan
TrippyMX
Mulan
16,337
3,850
0
7,900
22,346
22,547
600
9,082
12,764
0
89,061
L
Chang'e
guipascuci
Chang'e
2,954
317
705
3,057
9,630
3,392
849
1,226
8,264
25,275
0
W
Serqet
kwazybeop
Serqet
6,284
1,476
0
3,531
15,901
14,410
643
2,424
13,477
0
26,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,424
Gold Earned
46,664
483
Minions Killed
450
0
Camps Cleared
0
1,914,926
Distance Traveled
1,599,599
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,327
566
121
6
0
347,192
0
W
Chang'e
11,279
564
104
5
0
414,964
2
L
Danzaburou
8,887
444
84
4
0
304,154
1
L
Thanatos
9,750
488
80
4
0
384,266
1
W
King Arthur
9,589
479
102
5
0
353,664
0
L
Merlin
9,239
462
80
4
0
350,993
5
W
Hou Yi
10,569
528
119
6
0
378,069
2
L
Mulan
11,385
569
166
8
0
349,781
1
L
Chang'e
7,403
370
40
2
0
210,405
3
W
Serqet
9,660
483
37
2
0
421,037
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role