Player Matchup

Terra
Terra
Bearticc
Terra
Level 122
God Stats
9W - 13L
1,581 SR
Queue Stats
176W - 150L
1,624 Elo+
Party 2
Kuzenbo
Kuzenbo
EXODIA 1070
Kuzenbo
Level 118
God Stats
11W - 10L
1,534 SR
Queue Stats
63W - 57L
1,567 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jameseyy
Ah Muzen Cab
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,682 Elo+
Party 2
Achilles
Achilles
Quackmandan
Achilles
Level 160
God Stats
5W - 7L
1,590 SR
Queue Stats
121W - 117L
1,708 Elo+
Party 2
Poseidon
Poseidon
VeXeD M4NI4C
Poseidon
Level 125
God Stats
1W - 3L
1,441 SR
Queue Stats
50W - 54L
1,545 Elo+
Party 1
Team Averages
Level 122
1,529 SR
1,625 Elo+

VS

Team Averages
Level 125
1,516 SR
1,600 Elo+
Ra
Ra
DeathWhiteVEVO
Ra
Level 139
God Stats
3W - 2L
1,485 SR
Queue Stats
362W - 351L
1,625 Elo+
Party 3
Guan Yu
Guan Yu
WasabiBuns
Guan Yu
Level 139
God Stats
5W - 5L
1,507 SR
Queue Stats
108W - 124L
1,433 Elo+
Solo
Ravana
Ravana
fabriluc
Ravana
Level 108
God Stats
2W - 3L
1,488 SR
Queue Stats
109W - 97L
1,540 Elo+
Party 3
Hachiman
Hachiman
gekuga15
Hachiman
Level 154
God Stats
4W - 6L
1,600 SR
Queue Stats
96W - 77L
1,600 Elo+
Party 3
Cthulhu
Cthulhu
gustakiller
Cthulhu
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,801 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bearticc
Terra
20
2 / 3 / 11
15,492
646
13,686
38,680
63,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
EXODIA 1070
Kuzenbo
20
6 / 4 / 10
16,800
700
36,502
49,426
76,268
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
Jameseyy
Ah Muzen Cab
20
7 / 7 / 8
16,761
698
37,946
31,667
16,432
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
Quackmandan
Achilles
20
5 / 5 / 10
15,615
651
38,972
49,221
71,751
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
VeXeD M4NI4C
Poseidon
20
3 / 9 / 7
14,888
620
23,715
27,653
15,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 17
17,203
717
48,002
36,021
21,075
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
WasabiBuns
Guan Yu
20
6 / 5 / 12
16,313
680
18,176
47,702
50,099
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
fabriluc
Ravana
20
10 / 3 / 12
17,358
723
31,112
37,863
25,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
gekuga15
Hachiman
20
7 / 6 / 5
17,504
729
49,067
32,107
18,415
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
gustakiller
Cthulhu
20
2 / 7 / 14
15,565
649
21,991
37,171
62,433
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
88
23
Kills
28
28
Deaths
23
46
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Terra
Bearticc
Terra
2
3
11
2.5
W
3
2
17
5.75
L
Kuzenbo
EXODIA 1070
Kuzenbo
6
4
10
2.75
L
Ah Muzen Cab
Jameseyy
Ah Muzen Cab
7
7
8
1.57
L
Achilles
Quackmandan
Achilles
5
5
10
2
L
Poseidon
VeXeD M4NI4C
Poseidon
3
9
7
0.72
W
Guan Yu
WasabiBuns
Guan Yu
6
5
12
2.4
W
Ravana
fabriluc
Ravana
10
3
12
5.33
W
Hachiman
gekuga15
Hachiman
7
6
5
1.58
W
Cthulhu
gustakiller
Cthulhu
2
7
14
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

150,821
Damage
168,348
196,647
Taken
190,864
243,793
Mitigated
177,786
31,356
Healing
70,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Bearticc
Terra
13,686
1,966
6,378
5,649
38,680
63,583
264
12,209
26,471
32,590
0
W
48,002
2,101
11,890
21,919
36,021
21,075
529
11,902
24,119
120,073
0
L
Kuzenbo
EXODIA 1070
Kuzenbo
36,502
6,364
0
1,518
49,426
76,268
765
12,919
36,320
73,654
0
L
Ah Muzen Cab
Jameseyy
Ah Muzen Cab
37,946
18,538
0
6,798
31,667
16,432
0
15,539
16,128
0
115,145
L
Achilles
Quackmandan
Achilles
38,972
11,972
0
6,943
49,221
71,751
0
17,760
31,461
0
67,006
L
Poseidon
VeXeD M4NI4C
Poseidon
23,715
3,240
501
3,569
27,653
15,759
100
14,333
13,320
65,044
0
W
Guan Yu
WasabiBuns
Guan Yu
18,176
2,225
2,768
6,121
47,702
50,099
979
19,195
27,731
7,920
43,348
W
Ravana
fabriluc
Ravana
31,112
8,199
0
9,623
37,863
25,764
988
16,697
21,166
0
68,663
W
Hachiman
gekuga15
Hachiman
49,067
30,565
0
10,779
32,107
18,415
6,972
12,360
19,747
0
106,037
W
Cthulhu
gustakiller
Cthulhu
21,991
975
6,224
890
37,171
62,433
204
13,749
23,422
53,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,556
Gold Earned
83,943
351
Minions Killed
472
0
Camps Cleared
0
2,376,241
Distance Traveled
2,552,942
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
15,492
646
27
1
0
513,674
10
W
Ra
17,203
717
146
6
0
558,526
0
L
Kuzenbo
16,800
700
62
3
0
499,060
0
L
Ah Muzen Cab
16,761
698
134
6
0
449,389
0
L
Achilles
15,615
651
61
3
0
478,431
0
L
Poseidon
14,888
620
67
3
0
435,687
1
W
Guan Yu
16,313
680
63
3
0
509,750
3
W
Ravana
17,358
723
60
3
0
587,223
3
W
Hachiman
17,504
729
128
5
0
423,392
0
W
Cthulhu
15,565
649
75
3
0
474,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role