Player Matchup

Loki
Loki
CHEF CLAPPIN
Loki
Level 144
God Stats
1W - 3L
1,230 SR
Queue Stats
130W - 121L
1,590 Elo+
Solo
Achilles
Achilles
NGToothpaste
Achilles
Level 84
God Stats
0W - 1L
1,778 SR
Queue Stats
6W - 7L
1,591 Elo+
Solo
Cthulhu
Cthulhu
Noctis8382
Cthulhu
Level 109
God Stats
2W - 1L
1,876 SR
Queue Stats
42W - 63L
1,371 Elo+
Solo
Chang'e
Chang'e
TheTiniestGnome
Chang'e
Level 88
God Stats
4W - 5L
1,475 SR
Queue Stats
49W - 45L
1,500 Elo+
Solo
Hachiman
Hachiman
kachibomvo
Hachiman
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
214W - 234L
1,492 Elo+
Solo
Team Averages
Level 95
1,572 SR
1,509 Elo+

VS

Team Averages
Level 116
1,689 SR
1,696 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
ConManFrost
Ares
Level 129
God Stats
4W - 1L
1,714 SR
Queue Stats
42W - 20L
1,687 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CrimsonRokudo
Tsukuyomi
Level 10
God Stats
21W - 1L
2,156 SR
Queue Stats
25W - 3L
2,051 Elo+
Party 1
Janus
Janus
YeOldHooligan
Janus
Level 156
God Stats
5W - 3L
1,576 SR
Queue Stats
70W - 55L
1,616 Elo+
Party 1
Horus
Horus
honeybadger360
Horus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 55L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 0
8,276
828
6,051
10,777
5,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
NGToothpaste
Achilles
12
0 / 4 / 0
6,838
684
4,755
13,603
11,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Noctis8382
Cthulhu
13
0 / 4 / 2
6,814
681
8,865
13,641
11,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 6 / 1
6,935
694
5,002
10,741
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
kachibomvo
Hachiman
11
1 / 6 / 1
6,692
669
3,759
11,434
4,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
8 / 0 / 8
8,925
893
19,370
8,053
4,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 1 / 14
8,217
822
10,686
12,439
13,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
CrimsonRokudo
Tsukuyomi
14
3 / 2 / 8
7,845
785
4,670
6,551
3,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 0 / 15
8,248
825
9,567
6,137
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 0 / 11
8,419
842
8,892
13,874
16,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
77
3
Kills
21
21
Deaths
3
4
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
0
8
12
L
2
1
0
2
W
2
1
14
9
W
Tsukuyomi
CrimsonRokudo
Tsukuyomi
3
2
8
3.5
L
Achilles
NGToothpaste
Achilles
0
4
0
0
L
Cthulhu
Noctis8382
Cthulhu
0
4
2
0.25
L
0
6
1
0.08
W
2
0
15
9.5
W
6
0
11
11.5
L
Hachiman
kachibomvo
Hachiman
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,432
Damage
53,185
60,196
Taken
47,054
37,148
Mitigated
41,163
10,236
Healing
14,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
19,370
9,347
0
2,531
8,053
4,567
986
2,878
5,019
0
45,666
L
6,051
1,280
0
1,000
10,777
5,105
0
4,078
6,587
0
36,719
W
10,686
544
0
1,487
12,439
13,986
0
3,397
8,885
15,325
0
W
Tsukuyomi
CrimsonRokudo
Tsukuyomi
4,670
1,231
0
562
6,551
3,346
782
1,190
5,309
0
19,859
L
Achilles
NGToothpaste
Achilles
4,755
1,039
0
795
13,603
11,988
0
4,530
8,900
0
14,233
L
Cthulhu
Noctis8382
Cthulhu
8,865
556
0
2,114
13,641
11,791
0
3,136
10,385
17,887
0
L
5,002
842
2,210
2,413
10,741
3,797
0
3,839
6,740
23,646
0
W
9,567
1,664
0
887
6,137
2,524
207
1,869
4,159
35,068
0
W
8,892
4,193
2,936
6,549
13,874
16,740
76
3,830
9,815
0
21,725
L
Hachiman
kachibomvo
Hachiman
3,759
1,934
744
960
11,434
4,467
94
3,985
7,331
0
9,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,555
Gold Earned
41,654
181
Minions Killed
200
0
Camps Cleared
0
950,340
Distance Traveled
1,131,169
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,925
893
71
7
0
213,342
3
L
Loki
8,276
828
81
8
0
242,677
0
W
Ares
8,217
822
7
1
0
220,023
0
W
Tsukuyomi
7,845
785
38
4
0
227,626
0
L
Achilles
6,838
684
18
2
0
176,201
2
L
Cthulhu
6,814
681
25
3
0
203,342
1
L
Chang'e
6,935
694
43
4
0
193,156
6
W
Janus
8,248
825
64
6
0
241,047
0
W
Horus
8,419
842
20
2
0
229,131
0
L
Hachiman
6,692
669
14
1
0
134,964
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role