Player Matchup

Kukulkan
Kukulkan
Brellfist
Kukulkan
Level 108
God Stats
2W - 2L
1,299 SR
Queue Stats
114W - 109L
1,413 Elo+
Solo
Kali
Kali
ImmortalLumbee
Kali
Level 28
God Stats
2W - 2L
1,274 SR
Queue Stats
133W - 148L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
MT_Clips_420
Sun Wukong
Level 35
God Stats
0W - 3L
1,164 SR
Queue Stats
147W - 238L
1,298 Elo+
Solo
Mercury
Mercury
TaliGrit26
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 97L
1,057 Elo+
Solo
Neith
Neith
guncel-fisek
Neith
Level 66
God Stats
20W - 23L
1,388 SR
Queue Stats
2,163W - 2,555L
1,284 Elo+
Solo
Team Averages
Level 51
1,325 SR
1,292 Elo+

VS

Team Averages
Level 112
1,605 SR
1,278 Elo+
Cabrakan
Cabrakan
Ashleigh Pants
Cabrakan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,174 Elo+
Solo
Set
Set
PoissonSolid
Set
Level 79
God Stats
5W - 2L
1,500 SR
Queue Stats
167W - 152L
1,222 Elo+
Solo
Ullr
Ullr
Purp1e Cupcakez
Ullr
Level 154
God Stats
5W - 3L
1,645 SR
Queue Stats
450W - 440L
1,353 Elo+
Solo
Zhong Kui
Zhong Kui
REDRUMKILL
Zhong Kui
Level 160
God Stats
6W - 4L
1,880 SR
Queue Stats
205W - 222L
1,276 Elo+
Solo
Thor
Thor
Sage Neru
Thor
Level 146
God Stats
5W - 4L
1,500 SR
Queue Stats
474W - 513L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brellfist
Kukulkan
20
10 / 6 / 12
12,961
762
16,302
13,633
6,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 9 / 14
12,576
740
14,907
21,172
9,415
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
MT_Clips_420
Sun Wukong
18
4 / 10 / 12
10,936
643
18,022
22,225
31,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
TaliGrit26
Mercury
14
0 / 11 / 11
9,080
534
3,560
17,473
6,518
20
9 / 3 / 14
13,053
768
18,324
14,460
6,634
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
19
2 / 7 / 20
12,582
740
11,410
20,782
28,616
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
7 / 5 / 15
12,829
755
13,714
19,459
12,429
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
8 / 5 / 12
13,202
777
16,518
16,772
9,370
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
REDRUMKILL
Zhong Kui
20
12 / 5 / 11
14,568
857
27,170
17,316
17,190
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thor
19
9 / 6 / 15
13,797
812
12,491
21,221
16,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
111
27
Kills
38
39
Deaths
28
63
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
2
7
20
1.71
L
Kukulkan
Brellfist
Kukulkan
10
6
12
2.67
L
4
9
14
1.22
L
Sun Wukong
MT_Clips_420
Sun Wukong
4
10
12
1
W
7
5
15
2.9
W
8
5
12
2.8
W
Zhong Kui
REDRUMKILL
Zhong Kui
12
5
11
3.5
W
Thor
9
6
15
2.75
L
Mercury
TaliGrit26
Mercury
0
11
11
0.5
L
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,115
Damage
81,303
88,963
Taken
95,550
60,483
Mitigated
84,161
16,749
Healing
21,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
11,410
1,382
262
2,137
20,782
28,616
374
3,767
17,015
20,524
0
L
Kukulkan
Brellfist
Kukulkan
16,302
743
789
1,658
13,633
6,610
0
5,847
7,786
39,428
0
L
14,907
6,253
1,757
5,901
21,172
9,415
0
7,755
13,417
0
29,839
L
Sun Wukong
MT_Clips_420
Sun Wukong
18,022
6,342
0
1,111
22,225
31,306
0
9,453
12,772
0
26,798
W
13,714
6,145
725
3,699
19,459
12,429
1,234
3,113
16,346
0
28,885
W
16,518
9,631
435
2,302
16,772
9,370
3,725
3,768
13,004
0
52,025
W
Zhong Kui
REDRUMKILL
Zhong Kui
27,170
2,968
597
5,670
17,316
17,190
1,821
2,848
14,468
56,476
2,902
W
Thor
12,491
1,673
3,072
3,086
21,221
16,556
1,394
2,806
18,415
377
20,894
L
Mercury
TaliGrit26
Mercury
3,560
1,216
0
567
17,473
6,518
0
5,934
11,539
0
8,819
L
18,324
6,200
501
4,465
14,460
6,634
0
9,001
5,459
0
36,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,606
Gold Earned
66,978
144
Minions Killed
189
0
Camps Cleared
0
1,307,960
Distance Traveled
1,261,470
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,582
740
9
1
0
237,543
0
L
Kukulkan
12,961
762
56
3
0
268,570
0
L
Kali
12,576
740
24
1
0
242,944
1
L
Sun Wukong
10,936
643
25
1
0
241,543
0
W
Set
12,829
755
30
2
0
279,697
0
W
Ullr
13,202
777
76
4
0
233,734
0
W
Zhong Kui
14,568
857
60
4
0
261,327
0
W
Thor
13,797
812
14
1
0
249,169
0
L
Mercury
9,080
534
4
0
0
280,892
3
L
Neith
13,053
768
35
2
0
274,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role