Player Matchup

Baron Samedi
Baron Samedi
Brockchen5034
Baron Samedi
Level 145
God Stats
7W - 6L
1,563 SR
Queue Stats
869W - 859L
1,486 Elo+
Solo
Cthulhu
Cthulhu
Riedler99
Cthulhu
Level 68
God Stats
0W - 4L
1,511 SR
Queue Stats
26W - 24L
1,493 Elo+
Party 2
King Arthur
King Arthur
Stacko194
King Arthur
Level 82
God Stats
1W - 4L
1,403 SR
Queue Stats
152W - 193L
1,364 Elo+
Party 3
Anhur
Anhur
Viper2409
Anhur
Level 67
God Stats
1W - 1L
1,809 SR
Queue Stats
27W - 24L
1,501 Elo+
Party 2
Vamana
Vamana
stacko1999
Vamana
Level 119
God Stats
2W - 5L
1,296 SR
Queue Stats
155W - 168L
1,440 Elo+
Party 3
Team Averages
Level 96
1,516 SR
1,457 Elo+

VS

Team Averages
Level 121
1,483 SR
1,422 Elo+
Ah Muzen Cab
Ah Muzen Cab
BugzBunnyDWS
Ah Muzen Cab
Level 121
God Stats
36W - 38L
1,514 SR
Queue Stats
174W - 201L
1,417 Elo+
Party 1
Khepri
Khepri
HallowedNova622
Khepri
Level 128
God Stats
4W - 3L
1,682 SR
Queue Stats
206W - 240L
1,418 Elo+
Party 1
Amaterasu
Amaterasu
Keegy-_-
Amaterasu
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 22L
1,491 Elo+
Solo
Awilix
Awilix
SumKhoont
Awilix
Level 106
God Stats
46W - 32L
1,190 SR
Queue Stats
141W - 159L
1,353 Elo+
Solo
Merlin
Merlin
XXadryXXwipe
Merlin
Level 145
God Stats
25W - 17L
1,529 SR
Queue Stats
443W - 432L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Brockchen5034
Baron Samedi
17
2 / 4 / 4
11,032
460
14,227
19,331
10,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Riedler99
Cthulhu
14
1 / 9 / 3
9,301
388
10,579
27,549
21,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
Stacko194
King Arthur
16
1 / 5 / 6
10,766
449
8,079
19,502
18,265
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Viper2409
Anhur
14
0 / 6 / 5
9,261
386
14,528
22,031
8,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
stacko1999
Vamana
19
8 / 3 / 3
12,432
518
15,210
25,254
15,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BugzBunnyDWS
Ah Muzen Cab
19
13 / 1 / 5
12,847
535
29,876
20,519
10,704
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 1 / 17
10,853
452
8,719
21,374
24,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
Keegy-_-
Amaterasu
19
1 / 2 / 9
12,640
527
7,268
14,824
12,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
SumKhoont
Awilix
19
7 / 6 / 2
12,423
518
18,498
21,518
10,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
20
3 / 3 / 5
12,494
521
14,305
13,740
6,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
12
Kills
26
27
Deaths
13
21
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Brockchen5034
Baron Samedi
2
4
4
1
W
Ah Muzen Cab
BugzBunnyDWS
Ah Muzen Cab
13
1
5
15.5
W
2
1
17
10.5
W
Amaterasu
Keegy-_-
Amaterasu
1
2
9
2.75
L
Cthulhu
Riedler99
Cthulhu
1
9
3
0.28
L
King Arthur
Stacko194
King Arthur
1
5
6
0.8
W
Awilix
SumKhoont
Awilix
7
6
2
1.33
L
Anhur
Viper2409
Anhur
0
6
5
0.42
W
Merlin
3
3
5
1.83
L
Vamana
stacko1999
Vamana
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,623
Damage
78,666
113,667
Taken
91,975
74,195
Mitigated
65,114
32,218
Healing
30,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Brockchen5034
Baron Samedi
14,227
902
2,246
6,772
19,331
10,912
414
7,268
12,063
87,319
0
W
Ah Muzen Cab
BugzBunnyDWS
Ah Muzen Cab
29,876
18,998
0
12,525
20,519
10,704
4,561
5,792
14,727
0
112,331
W
8,719
1,037
382
3,718
21,374
24,212
687
6,415
14,959
39,119
0
W
Amaterasu
Keegy-_-
Amaterasu
7,268
3,070
1,258
4,802
14,824
12,988
2,205
1,685
13,024
0
68,407
L
Cthulhu
Riedler99
Cthulhu
10,579
1,725
661
3,008
27,549
21,580
135
5,738
21,811
38,371
0
L
King Arthur
Stacko194
King Arthur
8,079
1,055
0
4,646
19,502
18,265
428
2,545
16,957
0
66,012
W
Awilix
SumKhoont
Awilix
18,498
8,582
0
6,457
21,518
10,514
1,592
4,887
16,631
0
95,170
L
Anhur
Viper2409
Anhur
14,528
8,848
668
7,033
22,031
8,136
1,159
3,774
18,257
0
68,123
W
Merlin
14,305
795
0
1,241
13,740
6,696
0
6,450
7,290
123,964
0
L
Vamana
stacko1999
Vamana
15,210
6,758
0
7,184
25,254
15,302
132
3,699
21,555
0
106,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,792
Gold Earned
61,257
559
Minions Killed
571
0
Camps Cleared
0
2,034,265
Distance Traveled
2,208,773
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,032
460
139
6
0
387,722
6
W
Ah Muzen Cab
12,847
535
121
5
0
441,165
5
W
Khepri
10,853
452
42
2
0
441,200
2
W
Amaterasu
12,640
527
109
5
0
401,009
1
L
Cthulhu
9,301
388
53
2
0
411,012
4
L
King Arthur
10,766
449
109
5
0
390,636
10
W
Awilix
12,423
518
121
5
0
505,738
2
L
Anhur
9,261
386
120
5
0
366,705
2
W
Merlin
12,494
521
178
7
0
419,661
5
L
Vamana
12,432
518
138
6
0
478,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role