Player Matchup

Osiris
Osiris
Don DaNephilim
Osiris
Level 152
God Stats
8W - 11L
1,344 SR
Queue Stats
335W - 376L
1,346 Elo+
Solo
Merlin
Merlin
IDontAutomobile
Merlin
Level 143
God Stats
2W - 2L
1,729 SR
Queue Stats
38W - 43L
1,553 Elo+
Solo
Atlas
Atlas
XUPAMELPITO
Atlas
Level 95
God Stats
68W - 75L
1,390 SR
Queue Stats
1,154W - 1,480L
1,437 Elo+
Solo
Team Averages
Level 130
1,488 SR
1,446 Elo+

VS

Team Averages
Level 107
1,602 SR
1,418 Elo+
Danzaburou
Danzaburou
DesertPunk325
Danzaburou
Level 125
God Stats
17W - 18L
1,605 SR
Queue Stats
121W - 179L
1,465 Elo+
Party 1
Kuzenbo
Kuzenbo
El_Coyote_404
Kuzenbo
Level 89
God Stats
2W - 1L
1,700 SR
Queue Stats
82W - 137L
1,434 Elo+
Party 1
Kukulkan
Kukulkan
FilthyCasual778
Kukulkan
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
95W - 112L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
7,274
606
7,568
12,700
10,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 1 / 1
7,719
643
10,874
5,236
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 1
6,880
573
5,397
6,681
5,271
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DesertPunk325
Danzaburou
12
2 / 1 / 3
8,043
670
6,732
9,606
4,235
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
12
1 / 0 / 3
8,014
668
6,436
12,106
14,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
12
2 / 0 / 2
7,660
638
5,492
6,522
2,798
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
5
5
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DesertPunk325
Danzaburou
2
1
3
3.5
L
1
4
0
0.25
W
Kuzenbo
1
0
3
2.5
W
Kukulkan
2
0
2
3
L
0
1
1
0.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,839
Damage
18,660
24,617
Taken
28,234
18,058
Mitigated
21,737
4,060
Healing
6,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DesertPunk325
Danzaburou
6,732
1,370
0
1,850
9,606
4,235
0
5,633
3,714
0
26,618
L
7,568
2,711
0
2,819
12,700
10,411
0
6,177
6,523
0
21,687
W
Kuzenbo
6,436
3,398
393
4,229
12,106
14,704
39
6,119
5,665
13,151
0
W
Kukulkan
5,492
1,077
0
295
6,522
2,798
0
4,791
1,622
30,279
0
L
10,874
798
0
530
5,236
2,376
0
2,796
2,440
47,492
0
L
5,397
1,419
191
520
6,681
5,271
0
3,674
3,007
16,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,873
Gold Earned
23,717
144
Minions Killed
131
6
Camps Cleared
5
612,745
Distance Traveled
640,431
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,043
670
50
4
3
213,577
4
L
Osiris
7,274
606
40
3
3
204,284
1
W
Kuzenbo
8,014
668
8
1
0
203,796
3
W
Kukulkan
7,660
638
73
6
2
223,058
1
L
Merlin
7,719
643
93
8
3
211,332
7
L
Atlas
6,880
573
11
1
0
197,129
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role