Player Matchup

Loki
Loki
CaptBradshaw
Loki
Level 65
God Stats
12W - 11L
1,488 SR
Queue Stats
63W - 51L
1,400 Elo+
Solo
Baba Yaga
Baba Yaga
Dollydaplug
Baba Yaga
Level 83
God Stats
6W - 3L
1,718 SR
Queue Stats
368W - 410L
1,422 Elo+
Solo
Khepri
Khepri
ItzSPK
Khepri
Level 66
God Stats
3W - 1L
1,715 SR
Queue Stats
132W - 112L
1,443 Elo+
Solo
Tsukuyomi
Tsukuyomi
YoungGunna
Tsukuyomi
Level 85
God Stats
8W - 4L
1,711 SR
Queue Stats
174W - 210L
1,423 Elo+
Party 2
Osiris
Osiris
xLostx95
Osiris
Level 85
God Stats
6W - 5L
1,406 SR
Queue Stats
210W - 220L
1,423 Elo+
Party 2
Team Averages
Level 77
1,608 SR
1,422 Elo+

VS

Team Averages
Level 77
1,565 SR
1,348 Elo+
Ares
Ares
A7x4ever75
Ares
Level 68
God Stats
4W - 1L
1,882 SR
Queue Stats
49W - 23L
1,428 Elo+
Solo
King Arthur
King Arthur
AgeofConflict_
King Arthur
Level 62
God Stats
121W - 105L
1,493 SR
Queue Stats
260W - 290L
1,401 Elo+
Party 1
Skadi
Skadi
NVR33
Skadi
Level 107
God Stats
6W - 8L
1,662 SR
Queue Stats
141W - 189L
1,327 Elo+
Party 3
Olorun
Olorun
Strok3MyEgo
Olorun
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
220W - 294L
1,328 Elo+
Party 3
Nemesis
Nemesis
vatru
Nemesis
Level 28
God Stats
0W - 3L
1,286 SR
Queue Stats
33W - 76L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 12
16,814
560
29,579
25,104
15,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
Dollydaplug
Baba Yaga
20
4 / 1 / 14
14,131
471
16,176
16,413
9,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
ItzSPK
Khepri
18
1 / 3 / 19
13,122
437
7,379
27,842
47,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
YoungGunna
Tsukuyomi
20
16 / 4 / 11
16,351
545
33,039
28,013
17,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
xLostx95
Osiris
20
2 / 4 / 6
13,226
441
9,037
22,909
30,943
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 3
11,612
387
4,924
22,521
26,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
AgeofConflict_
King Arthur
20
4 / 3 / 3
16,034
534
23,103
31,770
41,545
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
NVR33
Skadi
19
2 / 5 / 1
12,714
424
8,538
18,327
9,294
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
17
2 / 16 / 3
12,282
409
15,285
36,425
13,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
vatru
Nemesis
18
4 / 9 / 1
12,760
425
10,914
29,111
15,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
24
40
Kills
13
15
Deaths
40
62
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
King Arthur
AgeofConflict_
King Arthur
4
3
3
1.83
W
17
3
12
7.67
W
Baba Yaga
Dollydaplug
Baba Yaga
4
1
14
11
W
Khepri
ItzSPK
Khepri
1
3
19
3.5
L
Skadi
NVR33
Skadi
2
5
1
0.5
L
Olorun
2
16
3
0.22
W
Tsukuyomi
YoungGunna
Tsukuyomi
16
4
11
5.38
L
Nemesis
vatru
Nemesis
4
9
1
0.5
W
Osiris
xLostx95
Osiris
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,210
Damage
62,764
120,281
Taken
138,154
120,755
Mitigated
106,139
27,164
Healing
23,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,924
636
0
1,136
22,521
26,904
0
3,673
18,848
51,148
0
L
King Arthur
AgeofConflict_
King Arthur
23,103
1,669
0
4,999
31,770
41,545
32
8,858
22,912
0
134,500
W
29,579
10,158
0
8,752
25,104
15,488
6,811
5,799
19,305
0
162,030
W
Baba Yaga
Dollydaplug
Baba Yaga
16,176
1,920
0
5,022
16,413
9,562
1,593
1,257
15,156
127,135
0
W
Khepri
ItzSPK
Khepri
7,379
990
0
1,501
27,842
47,551
163
5,691
22,151
32,822
0
L
Skadi
NVR33
Skadi
8,538
2,208
108
1,162
18,327
9,294
205
4,082
14,245
0
76,457
L
Olorun
15,285
8,987
531
9,620
36,425
13,295
804
4,066
32,359
96,964
0
W
Tsukuyomi
YoungGunna
Tsukuyomi
33,039
11,394
0
9,331
28,013
17,211
7,114
3,248
24,765
0
135,265
L
Nemesis
vatru
Nemesis
10,914
4,441
0
5,513
29,111
15,101
0
2,876
26,235
0
122,802
W
Osiris
xLostx95
Osiris
9,037
4,012
0
2,558
22,909
30,943
1,569
4,214
18,695
0
89,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,644
Gold Earned
65,402
645
Minions Killed
688
0
Camps Cleared
0
2,861,119
Distance Traveled
2,451,378
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,612
387
58
2
0
486,331
0
L
King Arthur
16,034
534
225
8
0
517,606
4
W
Loki
16,814
560
172
6
0
621,738
1
W
Baba Yaga
14,131
471
144
5
0
546,157
8
W
Khepri
13,122
437
30
1
0
620,255
0
L
Skadi
12,714
424
122
4
0
538,343
7
L
Olorun
12,282
409
135
5
0
412,054
7
W
Tsukuyomi
16,351
545
175
6
0
617,747
1
L
Nemesis
12,760
425
148
5
0
497,044
1
W
Osiris
13,226
441
124
4
0
455,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role