Player Matchup

Jing Wei
Jing Wei
ArcGenosis
Jing Wei
Level 96
God Stats
1W - 2L
1,452 SR
Queue Stats
64W - 51L
1,545 Elo+
Solo
Kali
Kali
Cσnstantine
Kali
Level 152
God Stats
3W - 6L
1,409 SR
Queue Stats
169W - 176L
1,503 Elo+
Solo
Pele
Pele
K Swift808
Pele
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
657W - 671L
1,548 Elo+
Solo
Heimdallr
Heimdallr
RichHomieVlad
Heimdallr
Level 156
God Stats
13W - 8L
1,721 SR
Queue Stats
1,050W - 1,059L
1,522 Elo+
Solo
Guan Yu
Guan Yu
gantik_kill_em
Guan Yu
Level 128
God Stats
6W - 3L
1,652 SR
Queue Stats
241W - 267L
1,501 Elo+
Solo
Team Averages
Level 131
1,547 SR
1,524 Elo+

VS

Team Averages
Level 138
1,463 SR
1,538 Elo+
Bastet
Bastet
Luridic
Bastet
Level 128
God Stats
4W - 6L
1,500 SR
Queue Stats
320W - 337L
1,488 Elo+
Solo
Agni
Agni
NatsuDragneal97
Agni
Level 159
God Stats
2W - 0L
1,521 SR
Queue Stats
9W - 5L
1,588 Elo+
Solo
Cabrakan
Cabrakan
dodgerdan25
Cabrakan
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 140L
1,568 Elo+
Solo
Terra
Terra
im menace
Terra
Level 147
God Stats
5W - 2L
1,320 SR
Queue Stats
789W - 818L
1,533 Elo+
Solo
Artemis
Artemis
skennygod
Artemis
Level 149
God Stats
1W - 0L
1,471 SR
Queue Stats
6W - 3L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ArcGenosis
Jing Wei
19
5 / 4 / 6
11,478
675
25,214
15,633
7,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 5 / 9
11,613
683
14,187
21,948
17,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
0 / 5 / 14
10,678
628
14,473
21,919
10,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
RichHomieVlad
Heimdallr
19
5 / 5 / 8
11,766
692
26,089
18,633
10,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 6 / 8
11,272
663
13,180
24,157
40,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Luridic
Bastet
20
9 / 3 / 13
13,887
817
21,815
24,950
23,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 3 / 15
12,097
712
23,358
16,206
10,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
dodgerdan25
Cabrakan
19
3 / 4 / 18
12,261
721
9,662
28,714
47,253
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Terra
im menace
Terra
18
0 / 2 / 22
12,030
708
8,321
24,245
39,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artemis
skennygod
Artemis
20
7 / 3 / 15
12,581
740
28,036
20,657
14,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
108
15
Kills
25
25
Deaths
15
45
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ArcGenosis
Jing Wei
5
4
6
2
L
4
5
9
1.7
L
0
5
14
1.4
W
Bastet
Luridic
Bastet
9
3
13
5.17
W
6
3
15
4.5
L
Heimdallr
RichHomieVlad
Heimdallr
5
5
8
1.8
W
Cabrakan
dodgerdan25
Cabrakan
3
4
18
3
L
1
6
8
0.83
W
Terra
im menace
Terra
0
2
22
5.5
W
Artemis
skennygod
Artemis
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,143
Damage
91,192
102,290
Taken
114,772
85,768
Mitigated
135,110
42,335
Healing
59,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ArcGenosis
Jing Wei
25,214
21,662
950
3,877
15,633
7,938
2,986
5,114
10,519
0
49,977
L
14,187
4,608
686
8,845
21,948
17,458
1,347
9,030
12,918
0
27,388
L
14,473
1,226
1,911
6,976
21,919
10,010
1,365
8,979
12,940
0
35,282
W
Bastet
Luridic
Bastet
21,815
6,049
2,891
6,748
24,950
23,342
816
0
24,950
0
31,971
W
23,358
1,519
2,062
919
16,206
10,660
1,143
0
16,206
54,168
0
L
Heimdallr
RichHomieVlad
Heimdallr
26,089
11,366
1,598
3,867
18,633
10,220
2,003
8,884
9,749
0
48,461
W
Cabrakan
dodgerdan25
Cabrakan
9,662
1,371
1,680
2,900
28,714
47,253
924
0
28,714
16,426
0
L
13,180
842
7,644
5,981
24,157
40,142
144
9,334
14,823
0
22,072
W
Terra
im menace
Terra
8,321
1,547
23,238
10,280
24,245
39,448
1,182
0
24,245
21,624
0
W
Artemis
skennygod
Artemis
28,036
12,139
2,817
5,791
20,657
14,407
4,145
0
20,657
0
69,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,807
Gold Earned
62,856
215
Minions Killed
180
0
Camps Cleared
0
1,451,553
Distance Traveled
1,621,542
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,478
675
62
4
0
292,121
0
L
Kali
11,613
683
39
2
0
280,408
1
L
Pele
10,678
628
40
2
0
307,288
5
W
Bastet
13,887
817
21
1
0
393,865
2
W
Agni
12,097
712
52
3
0
312,175
0
L
Heimdallr
11,766
692
53
3
0
249,491
0
W
Cabrakan
12,261
721
14
1
0
305,570
1
L
Guan Yu
11,272
663
21
1
0
322,245
3
W
Terra
12,030
708
24
1
0
316,509
7
W
Artemis
12,581
740
69
4
0
293,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role