Player Matchup

Thor
Thor
Joker4459
Thor
Level 129
God Stats
27W - 15L
1,796 SR
Queue Stats
470W - 377L
1,585 Elo+
Party 1
Chaac
Chaac
MJR KIING
Chaac
Level 29
God Stats
9W - 13L
1,214 SR
Queue Stats
58W - 84L
1,315 Elo+
Party 3
Poseidon
Poseidon
Op x JonygouD
Poseidon
Level 60
God Stats
44W - 43L
1,401 SR
Queue Stats
98W - 135L
1,437 Elo+
Party 3
Hades
Hades
Sivi989
Hades
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,500 Elo+
Solo
Da Ji
Da Ji
Zoey Chamber
Da Ji
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
215W - 111L
1,660 Elo+
Party 1
Team Averages
Level 55
1,482 SR
1,499 Elo+

VS

Team Averages
Level 55
1,486 SR
1,449 Elo+
Ullr
Ullr
CODY_UNKNOWN
Ullr
Level 44
God Stats
1W - 1L
1,287 SR
Queue Stats
14W - 23L
1,359 Elo+
Party 2
Gilgamesh
Gilgamesh
Dude9724
Gilgamesh
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,426 Elo+
Solo
Kukulkan
Kukulkan
Yahrman
Kukulkan
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 67L
1,465 Elo+
Solo
Tyr
Tyr
finnhark123
Tyr
Level 105
God Stats
3W - 2L
1,430 SR
Queue Stats
42W - 34L
1,532 Elo+
Party 2
King Arthur
King Arthur
pepega_cult
King Arthur
Level 41
God Stats
2W - 1L
1,712 SR
Queue Stats
36W - 37L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
4 / 5 / 8
13,192
1,099
22,569
21,076
11,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
MJR KIING
Chaac
17
1 / 4 / 6
11,830
986
8,651
31,203
44,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Op x JonygouD
Poseidon
17
2 / 1 / 3
11,738
978
15,412
6,173
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Sivi989
Hades
18
1 / 10 / 7
11,628
969
14,213
25,032
17,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 8 / 6
12,859
1,072
21,502
23,180
13,079
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

110

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 17
12,553
1,046
21,333
19,781
9,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Dude9724
Gilgamesh
19
6 / 4 / 15
13,971
1,164
17,753
25,317
26,826
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Yahrman
Kukulkan
19
5 / 1 / 12
12,819
1,068
28,329
6,738
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
8 / 2 / 12
13,362
1,114
19,578
22,098
23,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

King Arthur
pepega_cult
King Arthur
19
5 / 1 / 12
13,068
1,089
13,288
17,065
26,119
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
96
13
Kills
28
28
Deaths
13
30
Assists
68
Player
Kills
Deaths
Assists
KDA
W
4
5
17
2.5
W
Gilgamesh
Dude9724
Gilgamesh
6
4
15
3.38
L
Thor
4
5
8
1.6
L
Chaac
MJR KIING
Chaac
1
4
6
1
L
Poseidon
Op x JonygouD
Poseidon
2
1
3
3.5
L
Hades
Sivi989
Hades
1
10
7
0.45
W
Kukulkan
Yahrman
Kukulkan
5
1
12
11
L
5
8
6
1
W
8
2
12
7
W
King Arthur
pepega_cult
King Arthur
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,347
Damage
100,281
106,664
Taken
90,999
88,666
Mitigated
88,738
11,998
Healing
9,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,333
8,419
0
861
19,781
9,338
0
6,032
13,455
0
36,338
W
Gilgamesh
Dude9724
Gilgamesh
17,753
2,711
1,637
1,286
25,317
26,826
0
8,404
16,747
6,349
25,557
L
Thor
22,569
6,752
0
507
21,076
11,053
0
6,157
14,719
0
43,754
L
Chaac
MJR KIING
Chaac
8,651
644
386
7,279
31,203
44,484
0
9,385
21,378
0
33,828
L
Poseidon
Op x JonygouD
Poseidon
15,412
1,420
0
0
6,173
2,629
0
1,398
4,709
49,211
0
L
Hades
Sivi989
Hades
14,213
1,868
349
3,035
25,032
17,421
0
8,190
16,469
29,325
0
W
Kukulkan
Yahrman
Kukulkan
28,329
1,839
138
1,604
6,738
3,201
0
719
5,972
52,560
0
L
21,502
6,085
0
442
23,180
13,079
0
5,677
17,329
0
30,126
W
19,578
4,486
0
4,443
22,098
23,254
0
7,887
13,927
0
36,426
W
King Arthur
pepega_cult
King Arthur
13,288
1,029
0
0
17,065
26,119
0
6,583
10,265
2,018
32,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,247
Gold Earned
65,773
217
Minions Killed
217
9
Camps Cleared
6
1,179,466
Distance Traveled
1,184,784
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,553
1,046
29
2
3
214,552
1
W
Gilgamesh
13,971
1,164
31
3
3
234,659
1
L
Thor
13,192
1,099
43
4
6
244,302
3
L
Chaac
11,830
986
44
4
0
241,977
0
L
Poseidon
11,738
978
72
6
2
271,630
0
L
Hades
11,628
969
45
4
0
190,748
0
W
Kukulkan
12,819
1,068
78
7
0
221,786
3
L
Da Ji
12,859
1,072
13
1
1
230,809
3
W
Tyr
13,362
1,114
29
2
0
276,844
1
W
King Arthur
13,068
1,089
50
4
0
236,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role