Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BrysenJones
Ah Muzen Cab
Level 100
God Stats
16W - 8L
1,676 SR
Queue Stats
152W - 140L
1,571 Elo+
Party 1
Baron Samedi
Baron Samedi
BuddRay
Baron Samedi
Level 89
God Stats
14W - 9L
1,703 SR
Queue Stats
110W - 80L
1,632 Elo+
Party 1
Cthulhu
Cthulhu
hsutes
Cthulhu
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
107W - 94L
1,592 Elo+
Party 1
Team Averages
Level 84
1,626 SR
1,598 Elo+

VS

Team Averages
Level 51
1,481 SR
1,578 Elo+
Zeus
Zeus
Dreamyy TA
Zeus
Level 109
God Stats
1W - 3L
1,443 SR
Queue Stats
342W - 185L
1,646 Elo+
Party 2
Geb
Geb
LNsimz
Geb
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 42L
1,552 Elo+
Party 2
Danzaburou
Danzaburou
foxtheprofox
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 8L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BrysenJones
Ah Muzen Cab
16
8 / 0 / 6
9,873
898
13,386
11,895
5,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
BuddRay
Baron Samedi
15
5 / 0 / 9
9,073
825
12,225
9,732
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
hsutes
Cthulhu
11
1 / 2 / 8
8,271
752
4,360
13,997
12,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,817
620
11,844
9,216
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
LNsimz
Geb
11
0 / 1 / 1
7,161
651
3,555
13,074
12,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
foxtheprofox
Danzaburou
11
0 / 7 / 2
6,862
624
5,694
12,523
5,300
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
14
Kills
1
2
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BrysenJones
Ah Muzen Cab
8
0
6
11
W
Baron Samedi
BuddRay
Baron Samedi
5
0
9
9.5
L
1
6
0
0.17
L
Geb
LNsimz
Geb
0
1
1
0.5
L
Danzaburou
foxtheprofox
Danzaburou
0
7
2
0.14
W
Cthulhu
hsutes
Cthulhu
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,971
Damage
21,093
35,624
Taken
34,813
22,618
Mitigated
21,267
14,570
Healing
4,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BrysenJones
Ah Muzen Cab
13,386
5,277
0
4,732
11,895
5,026
2,247
6,341
5,246
0
66,845
W
Baron Samedi
BuddRay
Baron Samedi
12,225
618
2,208
5,849
9,732
5,188
451
3,701
5,772
30,106
0
L
11,844
691
354
359
9,216
3,727
0
5,614
3,602
29,685
0
L
Geb
LNsimz
Geb
3,555
399
0
2,733
13,074
12,240
0
5,070
8,004
11,203
0
L
Danzaburou
foxtheprofox
Danzaburou
5,694
2,146
0
1,194
12,523
5,300
0
6,023
6,500
0
15,744
W
Cthulhu
hsutes
Cthulhu
4,360
37
0
1,781
13,997
12,404
116
4,937
8,772
10,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,217
Gold Earned
20,840
161
Minions Killed
103
8
Camps Cleared
1
658,829
Distance Traveled
545,314
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,873
898
108
10
5
223,357
0
W
Baron Samedi
9,073
825
43
4
3
208,777
5
L
Zeus
6,817
620
60
5
1
172,023
1
L
Geb
7,161
651
7
1
0
190,011
0
L
Danzaburou
6,862
624
36
3
0
183,280
4
W
Cthulhu
8,271
752
10
1
0
226,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role