Player Matchup

Artemis
Artemis
 
Artemis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
 
Bakasura
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
ArtoriaPendrag0n
King Arthur
Level 63
God Stats
52W - 56L
1,517 SR
Queue Stats
104W - 121L
1,494 Elo+
Party 4
Sylvanus
Sylvanus
The_Void33
Sylvanus
Level 107
God Stats
1W - 1L
1,289 SR
Queue Stats
181W - 214L
1,435 Elo+
Party 3
Tiamat
Tiamat
UnravelKitsu
Tiamat
Level 19
God Stats
11W - 10L
1,495 SR
Queue Stats
45W - 45L
1,468 Elo+
Party 4
Team Averages
Level 64
1,460 SR
1,479 Elo+

VS

Team Averages
Level 43
1,572 SR
1,384 Elo+
Cerberus
Cerberus
BloodySunder
Cerberus
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
87W - 101L
1,380 Elo+
Party 2
Kukulkan
Kukulkan
BlureFace
Kukulkan
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 38L
1,442 Elo+
Party 2
Mercury
Mercury
Pinty010
Mercury
Level 57
God Stats
1W - 3L
1,708 SR
Queue Stats
17W - 26L
1,397 Elo+
Party 1
Danzaburou
Danzaburou
SonDginWy
Danzaburou
Level 45
God Stats
1W - 2L
1,691 SR
Queue Stats
83W - 107L
1,418 Elo+
Solo
Chaac
Chaac
polly010
Chaac
Level 47
God Stats
4W - 5L
1,459 SR
Queue Stats
11W - 26L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
5 / 2 / 5
9,861
616
15,273
12,308
5,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
 
Bakasura
14
2 / 2 / 3
8,457
529
5,953
13,992
8,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
ArtoriaPendrag0n
King Arthur
14
6 / 0 / 3
9,167
573
15,298
12,506
11,077
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
The_Void33
Sylvanus
12
2 / 5 / 6
8,423
526
7,009
16,004
13,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
13
6 / 2 / 6
8,627
539
11,357
7,846
5,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BloodySunder
Cerberus
10
1 / 4 / 7
6,786
424
6,581
17,791
14,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
BlureFace
Kukulkan
12
5 / 5 / 0
8,186
512
9,026
9,585
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Pinty010
Mercury
11
2 / 3 / 5
7,265
454
6,935
15,055
5,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
SonDginWy
Danzaburou
11
1 / 4 / 5
7,046
440
4,145
9,460
3,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
polly010
Chaac
13
2 / 5 / 3
7,741
484
8,230
18,439
11,345
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
21
Kills
11
11
Deaths
21
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
2
5
3.75
W
Bakasura
 
Bakasura
2
2
3
1.75
W
King Arthur
ArtoriaPendrag0n
King Arthur
6
0
3
7.5
L
Cerberus
BloodySunder
Cerberus
1
4
7
1.13
L
Kukulkan
BlureFace
Kukulkan
5
5
0
1
L
Mercury
Pinty010
Mercury
2
3
5
1.5
L
Danzaburou
SonDginWy
Danzaburou
1
4
5
0.88
W
Sylvanus
The_Void33
Sylvanus
2
5
6
1
W
Tiamat
6
2
6
4.5
L
Chaac
polly010
Chaac
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,890
Damage
34,917
62,656
Taken
70,330
44,823
Mitigated
38,811
19,818
Healing
11,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,273
7,973
0
4,390
12,308
5,900
1,066
1,321
10,987
0
99,802
W
Bakasura
 
Bakasura
5,953
4,116
0
2,754
13,992
8,849
0
2,741
11,251
0
68,793
W
King Arthur
ArtoriaPendrag0n
King Arthur
15,298
2,554
0
4,072
12,506
11,077
37
401
12,105
2,861
56,973
L
Cerberus
BloodySunder
Cerberus
6,581
866
0
3,292
17,791
14,262
0
6,349
11,052
18,948
0
L
Kukulkan
BlureFace
Kukulkan
9,026
783
0
299
9,585
4,041
0
5,836
3,724
35,072
0
L
Mercury
Pinty010
Mercury
6,935
3,039
0
1,295
15,055
5,678
0
3,162
11,868
0
45,384
L
Danzaburou
SonDginWy
Danzaburou
4,145
1,594
0
2,201
9,460
3,485
0
1,927
7,533
0
29,587
W
Sylvanus
The_Void33
Sylvanus
7,009
2,095
1,075
4,057
16,004
13,916
99
8,104
7,900
33,861
0
W
Tiamat
11,357
1,445
57
3,413
7,846
5,081
0
3,040
4,806
40,831
0
L
Chaac
polly010
Chaac
8,230
2,309
0
4,453
18,439
11,345
160
1,967
16,472
0
39,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,535
Gold Earned
37,024
454
Minions Killed
289
0
Camps Cleared
0
1,616,489
Distance Traveled
1,597,980
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,861
616
138
9
0
288,385
3
W
Bakasura
8,457
529
111
7
0
375,493
4
W
King Arthur
9,167
573
80
5
0
341,116
3
L
Cerberus
6,786
424
45
3
0
320,605
6
L
Kukulkan
8,186
512
58
4
0
314,440
0
L
Mercury
7,265
454
73
5
0
373,120
2
L
Danzaburou
7,046
440
54
3
0
284,775
2
W
Sylvanus
8,423
526
74
5
0
288,079
0
W
Tiamat
8,627
539
51
3
0
323,416
3
L
Chaac
7,741
484
59
4
0
305,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role