Player Matchup

Susano
Susano
BOLDINBLOOD
Susano
Level 160
God Stats
3W - 1L
1,574 SR
Queue Stats
88W - 47L
1,585 Elo+
Party 2
Kali
Kali
CinnaToastBalls
Kali
Level 89
God Stats
6W - 5L
1,619 SR
Queue Stats
108W - 118L
1,425 Elo+
Party 3
Cupid
Cupid
crawfish_9
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
fuzzyfuture
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
laafue
Bellona
Level 14
God Stats
3W - 2L
1,749 SR
Queue Stats
9W - 19L
1,361 Elo+
Party 3
Team Averages
Level 54
1,588 SR
1,474 Elo+

VS

Team Averages
Level 53
1,616 SR
1,416 Elo+
King Arthur
King Arthur
Aminatrix
King Arthur
Level 47
God Stats
11W - 3L
1,641 SR
Queue Stats
102W - 97L
1,442 Elo+
Party 1
Izanami
Izanami
Anti SLAYER
Izanami
Level 46
God Stats
53W - 56L
1,489 SR
Queue Stats
138W - 128L
1,441 Elo+
Party 1
Raijin
Raijin
Papi Plasma
Raijin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 69L
1,399 Elo+
Party 1
Ymir
Ymir
Smallppt69
Ymir
Level 40
God Stats
2W - 0L
1,640 SR
Queue Stats
50W - 64L
1,319 Elo+
Solo
Vamana
Vamana
Write Your WiII
Vamana
Level 105
God Stats
7W - 1L
1,811 SR
Queue Stats
122W - 101L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
7
0 / 1 / 0
3,749
625
2,765
4,841
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,753
626
303
4,538
1,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
5
0 / 1 / 0
3,020
503
343
2,568
621
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
1
0 / 0 / 0
1,248
208
0
0
0
Bellona
laafue
Bellona
6
0 / 3 / 0
3,689
615
1,232
4,895
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aminatrix
King Arthur
8
3 / 0 / 0
4,711
785
3,398
4,141
2,786
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Anti SLAYER
Izanami
6
1 / 0 / 0
4,172
695
503
1,018
295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Raijin
6
0 / 0 / 1
3,900
650
1,085
2,647
696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
0 / 0 / 1
4,296
716
426
2,886
1,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
1 / 0 / 1
4,332
722
2,394
3,830
1,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
5
5
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aminatrix
King Arthur
3
0
0
3
W
Izanami
Anti SLAYER
Izanami
1
0
0
1
L
Susano
0
1
0
0
L
0
0
0
0
W
Raijin
0
0
1
0.5
W
0
0
1
0.5
W
1
0
1
1.5
L
Cupid
0
1
0
0
L
Olorun
0
0
0
0
L
Bellona
laafue
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,643
Damage
7,806
16,842
Taken
14,522
6,405
Mitigated
6,902
4,360
Healing
3,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aminatrix
King Arthur
3,398
668
0
500
4,141
2,786
0
0
4,141
0
23,086
W
Izanami
Anti SLAYER
Izanami
503
324
0
489
1,018
295
551
0
1,018
0
27,947
L
Susano
2,765
498
0
2,395
4,841
1,642
0
1,111
3,730
0
17,207
L
303
0
0
747
4,538
1,506
0
33
4,505
0
19,618
W
Raijin
1,085
204
0
8
2,647
696
184
0
2,647
13,996
0
W
426
186
0
1,229
2,886
1,732
192
0
2,886
13,516
0
W
2,394
1,509
0
811
3,830
1,393
0
0
3,830
0
21,746
L
Cupid
343
270
0
403
2,568
621
0
367
2,201
0
6,433
L
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
laafue
Bellona
1,232
203
0
815
4,895
2,636
0
0
4,895
0
15,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,459
Gold Earned
21,411
103
Minions Killed
189
0
Camps Cleared
0
485,986
Distance Traveled
642,402
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,711
785
37
6
0
139,724
0
W
Izanami
4,172
695
53
9
0
119,570
2
L
Susano
3,749
625
28
5
0
135,519
1
L
Kali
3,753
626
43
7
0
107,648
1
W
Raijin
3,900
650
22
4
0
101,330
0
W
Ymir
4,296
716
26
4
0
124,039
1
W
Vamana
4,332
722
51
9
0
157,739
0
L
Cupid
3,020
503
4
1
0
111,412
0
L
Olorun
1,248
208
0
0
0
0
0
L
Bellona
3,689
615
28
5
0
131,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role