Player Matchup

Fenrir
Fenrir
BIuxrrr
Fenrir
Level 88
God Stats
14W - 24L
1,358 SR
Queue Stats
857W - 1,049L
1,472 Elo+
Party 1
Guan Yu
Guan Yu
Hectoru98
Guan Yu
Level 109
God Stats
20W - 25L
1,341 SR
Queue Stats
707W - 729L
1,446 Elo+
Solo
Scylla
Scylla
NVR33
Scylla
Level 107
God Stats
7W - 9L
1,519 SR
Queue Stats
141W - 189L
1,335 Elo+
Party 3
Bacchus
Bacchus
NelTw0o
Bacchus
Level 80
God Stats
30W - 38L
1,318 SR
Queue Stats
831W - 1,001L
1,399 Elo+
Party 1
Medusa
Medusa
Strok3MyEgo
Medusa
Level 120
God Stats
20W - 28L
1,386 SR
Queue Stats
220W - 294L
1,335 Elo+
Party 3
Team Averages
Level 101
1,384 SR
1,397 Elo+

VS

Team Averages
Level 50
1,578 SR
1,434 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ItzSPK
Poseidon
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 112L
1,433 Elo+
Solo
Chiron
Chiron
PD5KFactory117
Chiron
Level 29
God Stats
9W - 4L
1,840 SR
Queue Stats
224W - 243L
1,415 Elo+
Party 2
Skadi
Skadi
PaulAndMarkRule
Skadi
Level 65
God Stats
21W - 16L
1,457 SR
Queue Stats
258W - 300L
1,393 Elo+
Party 2
Ymir
Ymir
TsubakiFuto
Ymir
Level 54
God Stats
20W - 14L
1,590 SR
Queue Stats
40W - 48L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BIuxrrr
Fenrir
12
4 / 0 / 0
7,182
552
6,208
12,420
5,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Hectoru98
Guan Yu
11
0 / 4 / 0
6,035
464
5,603
12,319
10,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
NVR33
Scylla
10
0 / 2 / 1
5,406
416
2,479
5,192
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
NelTw0o
Bacchus
9
0 / 2 / 2
5,705
439
3,652
10,779
8,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
10
1 / 5 / 1
6,046
465
5,700
8,867
2,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 0 / 1
6,814
524
7,136
3,215
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
ItzSPK
Poseidon
11
4 / 2 / 2
7,067
544
6,217
7,527
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 1 / 5
7,822
602
11,269
10,387
4,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
5 / 1 / 1
7,073
544
8,476
7,449
2,437
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 3
6,394
492
4,149
9,002
5,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
13
13
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
1
2.5
L
Fenrir
BIuxrrr
Fenrir
4
0
0
4
L
Guan Yu
Hectoru98
Guan Yu
0
4
0
0
W
Poseidon
ItzSPK
Poseidon
4
2
2
2.5
L
Scylla
NVR33
Scylla
0
2
1
0.25
L
Bacchus
NelTw0o
Bacchus
0
2
2
0.5
W
2
1
5
4.5
W
5
1
1
5.5
L
Medusa
1
5
1
0.3
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,642
Damage
37,247
49,577
Taken
37,580
28,576
Mitigated
16,415
14,572
Healing
9,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,136
1,253
0
1,089
3,215
1,428
448
842
2,365
44,099
0
L
Fenrir
BIuxrrr
Fenrir
6,208
1,707
0
4,274
12,420
5,113
0
5,092
7,328
0
51,835
L
Guan Yu
Hectoru98
Guan Yu
5,603
565
131
3,877
12,319
10,642
0
2,234
10,085
0
42,039
W
Poseidon
ItzSPK
Poseidon
6,217
511
0
719
7,527
2,337
0
676
6,821
45,229
0
L
Scylla
NVR33
Scylla
2,479
0
66
1,187
5,192
1,920
0
3,110
2,082
28,995
0
L
Bacchus
NelTw0o
Bacchus
3,652
370
364
3,129
10,779
8,542
0
4,992
5,787
16,801
0
W
11,269
6,018
139
3,336
10,387
4,875
2,182
541
9,846
0
55,944
W
8,476
3,688
0
1,154
7,449
2,437
653
852
6,557
0
46,817
L
Medusa
5,700
2,225
0
1,544
8,867
2,359
440
2,074
6,793
0
29,793
W
4,149
1,872
0
2,814
9,002
5,338
0
3,037
5,860
19,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,374
Gold Earned
35,170
278
Minions Killed
349
0
Camps Cleared
0
1,287,067
Distance Traveled
1,237,969
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,814
524
65
5
0
253,366
5
L
Fenrir
7,182
552
84
6
0
305,197
5
L
Guan Yu
6,035
464
68
5
0
243,206
4
W
Poseidon
7,067
544
76
6
0
277,472
0
L
Scylla
5,406
416
53
4
0
243,813
5
L
Bacchus
5,705
439
34
3
0
265,292
4
W
Chiron
7,822
602
92
7
0
215,244
4
W
Skadi
7,073
544
83
6
0
231,590
3
L
Medusa
6,046
465
39
3
0
229,559
2
W
Ymir
6,394
492
33
3
0
260,297
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role