Player Matchup

Baron Samedi
Baron Samedi
TwiztidSyco-_-
Baron Samedi
Level 66
God Stats
5W - 3L
1,479 SR
Queue Stats
27W - 35L
1,349 Elo+
Party 1
Chaac
Chaac
jeremyown
Chaac
Level 60
God Stats
7W - 2L
1,527 SR
Queue Stats
60W - 90L
1,296 Elo+
Party 1
Jing Wei
Jing Wei
werace042
Jing Wei
Level 24
God Stats
9W - 10L
1,343 SR
Queue Stats
15W - 18L
1,227 Elo+
Party 1
Team Averages
Level 50
1,450 SR
1,291 Elo+

VS

Team Averages
Level 89
1,490 SR
1,304 Elo+
Geb
Geb
ill Anomaly
Geb
Level 159
God Stats
29W - 32L
1,541 SR
Queue Stats
593W - 697L
1,394 Elo+
Party 2
Cupid
Cupid
mierjunior9387
Cupid
Level 78
God Stats
1W - 3L
1,429 SR
Queue Stats
307W - 476L
1,301 Elo+
Party 2
Olorun
Olorun
redhood1422
Olorun
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 13L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TwiztidSyco-_-
Baron Samedi
12
6 / 1 / 2
7,963
796
7,965
7,825
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
jeremyown
Chaac
12
0 / 0 / 7
7,007
701
9,357
12,438
6,793
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
werace042
Jing Wei
12
2 / 1 / 6
7,382
738
4,806
8,347
3,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
6,221
622
9,140
8,667
8,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 5 / 2
6,017
602
5,413
8,771
3,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
10
2 / 2 / 0
6,742
674
6,194
7,913
3,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
2
2
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
TwiztidSyco-_-
Baron Samedi
6
1
2
7
L
0
1
2
1
W
Chaac
jeremyown
Chaac
0
0
7
3.5
L
0
5
2
0.2
L
Olorun
2
2
0
1
W
Jing Wei
werace042
Jing Wei
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,128
Damage
20,747
28,610
Taken
25,351
14,325
Mitigated
15,119
13,127
Healing
4,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
TwiztidSyco-_-
Baron Samedi
7,965
434
1,817
2,890
7,825
4,079
685
5,046
2,779
29,593
0
L
9,140
932
0
480
8,667
8,018
0
2,401
6,266
23,315
0
W
Chaac
jeremyown
Chaac
9,357
1,719
497
5,283
12,438
6,793
419
6,097
6,341
0
24,852
L
5,413
1,836
912
1,251
8,771
3,621
0
2,889
5,882
0
14,504
L
Olorun
6,194
3,144
311
1,246
7,913
3,480
0
2,732
5,181
21,458
0
W
Jing Wei
werace042
Jing Wei
4,806
4,011
710
1,930
8,347
3,453
1,152
4,455
3,892
0
15,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,352
Gold Earned
18,980
117
Minions Killed
92
6
Camps Cleared
1
596,803
Distance Traveled
529,608
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,963
796
42
4
4
183,224
0
L
Geb
6,221
622
25
3
0
188,925
3
W
Chaac
7,007
701
39
4
1
216,126
4
L
Cupid
6,017
602
20
2
1
171,019
2
L
Olorun
6,742
674
47
5
0
169,664
0
W
Jing Wei
7,382
738
36
4
1
197,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role