Player Matchup

Hades
Hades
Silver I
BrownKing91
Hades
Silver I
Level 138
God Stats
22W - 17L
1,659 SR
Queue Stats
166W - 161L
1,354 MMR
Solo
Atlas
Atlas
Platinum IV
CelestialSonny
Atlas
Platinum IV
Level 128
God Stats
24W - 28L
1,615 SR
Queue Stats
233W - 238L
1,754 MMR
Party 1
King Arthur
King Arthur
Gold I
ClashBank95
King Arthur
Gold I
Level 160
God Stats
5W - 14L
1,355 SR
Queue Stats
418W - 412L
1,480 MMR
Solo
Izanami
Izanami
Silver I
Krsta1995
Izanami
Silver I
Level 147
God Stats
5W - 7L
1,633 SR
Queue Stats
194W - 197L
1,264 MMR
Party 1
Da Ji
Da Ji
Gold V
daddyloverboi
Da Ji
Gold V
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 94L
1,440 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,552 SR
1,458 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,460 SR
1,456 MMR
Nu Wa
Nu Wa
Bronze III
Go-Effzeh
Nu Wa
Bronze III
Level 34
God Stats
3W - 0L
1,276 SR
Queue Stats
7W - 5L
1,500 MMR
Party 2
Mercury
Mercury
Gold III
LiF3 x IS P4iN
Mercury
Gold III
Level 145
God Stats
2W - 6L
1,153 SR
Queue Stats
323W - 329L
1,395 MMR
Solo
Cernunnos
Cernunnos
Bronze III
O_Drakkon_O
Cernunnos
Bronze III
Level 115
God Stats
2W - 1L
1,715 SR
Queue Stats
10W - 6L
1,567 MMR
Party 2
Xing Tian
Xing Tian
Gold IV
Willis_Squad
Xing Tian
Gold IV
Level 65
God Stats
8W - 5L
1,583 SR
Queue Stats
472W - 475L
1,495 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
memo5385
Baron Samedi
Silver II
Level 144
God Stats
3W - 2L
1,571 SR
Queue Stats
19W - 24L
1,325 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 6
12,545
465
15,077
27,014
14,840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 5 / 8
12,152
450
13,287
28,182
26,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
ClashBank95
King Arthur
20
2 / 4 / 4
12,902
478
11,386
25,214
28,184
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
Krsta1995
Izanami
19
4 / 9 / 1
12,912
478
15,347
22,679
8,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 5 / 6
13,045
483
14,002
29,659
16,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
BellonaThothBastetCliodhna

VS

Bans
ArachneKaliGilgameshMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Go-Effzeh
Nu Wa
20
5 / 3 / 16
15,612
578
31,804
17,139
9,319
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 7 / 12
14,517
538
16,184
30,087
15,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
O_Drakkon_O
Cernunnos
20
11 / 2 / 8
16,988
629
22,143
23,299
11,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
Willis_Squad
Xing Tian
20
8 / 1 / 13
15,350
569
15,638
21,024
32,212
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
memo5385
Baron Samedi
20
2 / 3 / 8
14,303
530
8,539
14,775
13,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
87
16
Kills
30
30
Deaths
16
25
Assists
57
Player
Kills
Deaths
Assists
KDA
L
4
7
6
1
L
2
5
8
1.2
L
King Arthur
ClashBank95
King Arthur
2
4
4
1
W
Nu Wa
Go-Effzeh
Nu Wa
5
3
16
4.33
L
Izanami
Krsta1995
Izanami
4
9
1
0.5
W
4
7
12
1.43
W
Cernunnos
O_Drakkon_O
Cernunnos
11
2
8
7.5
W
Xing Tian
Willis_Squad
Xing Tian
8
1
13
14.5
L
4
5
6
1.4
W
Baron Samedi
memo5385
Baron Samedi
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,099
Damage
94,308
132,748
Taken
106,324
94,663
Mitigated
82,457
31,117
Healing
37,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,077
976
1,291
10,312
27,014
14,840
375
14,642
12,372
105,561
0
L
13,287
4,213
0
2,851
28,182
26,528
0
15,012
13,170
47,843
0
L
King Arthur
ClashBank95
King Arthur
11,386
829
0
2,449
25,214
28,184
87
11,551
13,663
0
103,302
W
Nu Wa
Go-Effzeh
Nu Wa
31,804
6,800
344
4,363
17,139
9,319
4,506
9,299
7,840
159,311
0
L
Izanami
Krsta1995
Izanami
15,347
9,955
0
4,296
22,679
8,802
534
8,379
14,300
0
125,162
W
16,184
10,307
0
8,563
30,087
15,240
2,151
7,827
22,260
0
144,649
W
Cernunnos
O_Drakkon_O
Cernunnos
22,143
11,814
0
13,032
23,299
11,929
7,883
4,470
18,185
0
163,778
W
Xing Tian
Willis_Squad
Xing Tian
15,638
1,315
0
4,598
21,024
32,212
755
7,502
13,522
55,093
0
L
14,002
2,967
0
9,918
29,659
16,309
0
7,320
22,339
0
121,576
W
Baron Samedi
memo5385
Baron Samedi
8,539
371
575
5,745
14,775
13,757
1,450
2,444
12,331
100,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,556
Gold Earned
76,770
779
Minions Killed
785
0
Camps Cleared
0
2,447,032
Distance Traveled
2,544,441
44
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,545
465
201
7
0
431,214
9
L
Atlas
12,152
450
55
2
0
513,019
19
L
King Arthur
12,902
478
183
7
0
524,096
6
W
Nu Wa
15,612
578
217
8
0
493,633
8
L
Izanami
12,912
478
197
7
0
473,841
5
W
Mercury
14,517
538
154
6
0
538,454
9
W
Cernunnos
16,988
629
215
8
0
524,720
3
W
Xing Tian
15,350
569
45
2
0
532,820
7
L
Da Ji
13,045
483
143
5
0
504,862
5
W
Baron Samedi
14,303
530
154
6
0
454,814
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role