Player Matchup

Scylla
Scylla
ABSTRACT24
Scylla
Level 121
God Stats
0W - 2L
1,250 SR
Queue Stats
167W - 179L
1,486 Elo+
Party 2
Shiva
Shiva
CallaQuest
Shiva
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,262 Elo+
Party 2
Horus
Horus
Sepshine
Horus
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
39W - 38L
1,484 Elo+
Party 2
Loki
Loki
TheWardenGod
Loki
Level 115
God Stats
2W - 4L
1,522 SR
Queue Stats
64W - 71L
1,501 Elo+
Party 2
Danzaburou
Danzaburou
zakle21
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,478 Elo+
Party 2
Team Averages
Level 53
1,454 SR
1,442 Elo+

VS

Team Averages
Level 101
1,347 SR
1,445 Elo+
Hachiman
Hachiman
 
Hachiman
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
SpartanCrown683
Awilix
Level 51
God Stats
5W - 9L
1,292 SR
Queue Stats
405W - 394L
1,396 Elo+
Party 1
Zhong Kui
Zhong Kui
julicrak
Zhong Kui
Level 127
God Stats
5W - 15L
1,018 SR
Queue Stats
384W - 393L
1,456 Elo+
Solo
Ullr
Ullr
sphysb
Ullr
Level 108
God Stats
40W - 33L
1,425 SR
Queue Stats
409W - 399L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ABSTRACT24
Scylla
13
4 / 7 / 2
7,701
453
8,161
12,434
4,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
1
0 / 1 / 0
4,670
275
0
843
173
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
Sepshine
Horus
13
4 / 1 / 5
8,491
499
6,069
12,224
9,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
6 / 5 / 0
7,991
470
8,509
14,199
6,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
zakle21
Danzaburou
12
0 / 5 / 3
7,441
438
2,313
12,487
4,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
3 / 5 / 3
8,531
502
8,122
12,007
3,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
 
Atlas
11
2 / 4 / 4
8,236
484
6,165
16,214
15,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 1 / 5
8,812
518
6,234
9,932
3,792
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zhong Kui
julicrak
Zhong Kui
15
5 / 2 / 1
9,745
573
10,346
13,300
8,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
sphysb
Ullr
16
7 / 2 / 3
10,581
622
8,885
12,943
5,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
14
Kills
19
19
Deaths
14
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
5
3
0.9
W
Atlas
 
Atlas
2
4
4
1
L
Scylla
ABSTRACT24
Scylla
4
7
2
0.71
L
Shiva
0
1
0
0
L
Horus
Sepshine
Horus
4
1
5
6.5
W
2
1
5
4.5
L
6
5
0
1.2
W
Zhong Kui
julicrak
Zhong Kui
5
2
1
2.75
W
Ullr
sphysb
Ullr
7
2
3
4.25
L
Danzaburou
zakle21
Danzaburou
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,052
Damage
39,752
52,187
Taken
64,396
26,327
Mitigated
37,272
9,641
Healing
13,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,122
4,460
310
3,402
12,007
3,598
1,416
2,000
10,007
0
52,371
W
Atlas
 
Atlas
6,165
2,230
0
1,026
16,214
15,186
508
1,950
14,264
21,554
0
L
Scylla
ABSTRACT24
Scylla
8,161
572
0
1,166
12,434
4,914
0
3,210
9,224
44,187
0
L
Shiva
0
0
0
0
843
173
0
86
757
0
0
L
Horus
Sepshine
Horus
6,069
2,807
1,043
3,944
12,224
9,888
0
5,171
7,053
0
20,043
W
6,234
2,203
0
1,250
9,932
3,792
509
1,241
8,691
0
61,022
L
8,509
2,446
0
786
14,199
6,382
0
5,907
8,292
0
40,604
W
Zhong Kui
julicrak
Zhong Kui
10,346
976
0
6,179
13,300
8,978
1,777
566
12,734
83,897
0
W
Ullr
sphysb
Ullr
8,885
3,722
0
1,025
12,943
5,718
2,230
3,310
9,633
0
85,622
L
Danzaburou
zakle21
Danzaburou
2,313
1,349
0
2,702
12,487
4,970
0
2,137
10,350
0
49,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,294
Gold Earned
45,905
240
Minions Killed
467
0
Camps Cleared
0
1,263,996
Distance Traveled
1,658,406
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,531
502
70
4
0
289,472
1
W
Atlas
8,236
484
33
2
0
343,682
0
L
Scylla
7,701
453
69
4
0
308,121
3
L
Shiva
4,670
275
0
0
0
15,635
1
L
Horus
8,491
499
24
1
0
344,842
5
W
Awilix
8,812
518
102
6
0
414,543
0
L
Loki
7,991
470
61
4
0
322,714
0
W
Zhong Kui
9,745
573
136
8
0
281,976
8
W
Ullr
10,581
622
126
7
0
328,733
0
L
Danzaburou
7,441
438
86
5
0
272,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role