Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
IlIlI-lIlIl-IIIl
Chiron
Level 125
God Stats
7W - 2L
2,027 SR
Queue Stats
367W - 143L
1,756 Elo+
Party 1
King Arthur
King Arthur
TheRealShahab167
King Arthur
Level 128
God Stats
6W - 2L
1,906 SR
Queue Stats
507W - 211L
1,775 Elo+
Party 1
Team Averages
Level 130
1,811 SR
1,677 Elo+

VS

Team Averages
Level 85
1,456 SR
1,411 Elo+
Ra
Ra
NoSF1Re
Ra
Level 68
God Stats
24W - 23L
1,557 SR
Queue Stats
26W - 29L
1,533 Elo+
Solo
Nemesis
Nemesis
Nuke_Tenebris_YT
Nemesis
Level 67
God Stats
1W - 1L
1,416 SR
Queue Stats
29W - 60L
1,314 Elo+
Solo
Bacchus
Bacchus
RicsiHun-Sk1zo
Bacchus
Level 120
God Stats
7W - 20L
1,395 SR
Queue Stats
152W - 209L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
2 / 0 / 11
9,731
749
11,971
14,487
8,592
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
9 / 0 / 5
10,629
818
26,039
8,651
3,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
TheRealShahab167
King Arthur
13
3 / 3 / 11
8,984
691
14,175
18,520
14,348
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
7,916
609
9,894
16,561
8,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 2
7,672
590
9,402
17,656
6,976
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 5 / 1
8,168
628
7,475
25,966
23,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
14
Kills
3
3
Deaths
14
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
11
7.5
W
9
0
5
11.5
L
1
6
2
0.33
L
1
3
2
0.67
L
1
5
1
0.3
W
King Arthur
TheRealShahab167
King Arthur
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,185
Damage
26,771
41,658
Taken
60,183
26,571
Mitigated
38,730
23,244
Healing
16,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
11,971
2,785
8,644
9,809
14,487
8,592
705
7,102
7,385
31,647
0
W
26,039
12,332
2,105
2,241
8,651
3,631
1,936
3,779
4,872
0
68,916
L
9,894
426
1,074
4,371
16,561
8,587
0
4,007
12,554
30,596
0
L
9,402
1,859
0
3,316
17,656
6,976
0
4,168
13,488
0
24,823
L
7,475
766
0
8,107
25,966
23,167
0
4,957
21,009
17,977
0
W
King Arthur
TheRealShahab167
King Arthur
14,175
1,830
0
445
18,520
14,348
255
7,007
11,513
1,476
25,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,344
Gold Earned
23,756
164
Minions Killed
110
7
Camps Cleared
2
710,944
Distance Traveled
682,412
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,731
749
44
3
0
227,494
0
W
Chiron
10,629
818
89
7
5
231,264
1
L
Ra
7,916
609
54
4
1
206,467
1
L
Nemesis
7,672
590
41
3
1
258,649
0
L
Bacchus
8,168
628
15
1
0
217,296
0
W
King Arthur
8,984
691
31
2
2
252,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role