Player Matchup

Thor
Thor
CrustierRelic49
Thor
Level 109
God Stats
1W - 0L
1,423 SR
Queue Stats
7W - 7L
1,328 Elo+
Party 2
Ares
Ares
LargeDanglybit
Ares
Level 160
God Stats
5W - 5L
1,595 SR
Queue Stats
382W - 402L
1,450 Elo+
Solo
Anubis
Anubis
QcMarkusQc
Anubis
Level 100
God Stats
4W - 0L
1,760 SR
Queue Stats
138W - 130L
1,472 Elo+
Solo
Agni
Agni
Rutilgou3270
Agni
Level 113
God Stats
1W - 0L
1,694 SR
Queue Stats
10W - 7L
1,416 Elo+
Party 2
Osiris
Osiris
TyDitto
Osiris
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,262 Elo+
Solo
Team Averages
Level 118
1,594 SR
1,386 Elo+

VS

Team Averages
Level 97
1,541 SR
1,347 Elo+
Anhur
Anhur
MACV SOG v009
Anhur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,514 Elo+
Party 3
Freya
Freya
Mrshale2u9078
Freya
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,147 Elo+
Solo
Sol
Sol
RealDusty
Sol
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 5L
1,271 Elo+
Party 1
Fafnir
Fafnir
ohDooski
Fafnir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 5L
1,271 Elo+
Party 1
Vulcan
Vulcan
static6900
Vulcan
Level 158
God Stats
3W - 1L
1,703 SR
Queue Stats
88W - 75L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 18
12,710
847
18,384
17,910
8,668
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 8 / 24
10,440
696
13,215
18,515
19,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
QcMarkusQc
Anubis
20
7 / 2 / 24
12,255
817
20,960
16,950
9,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
7 / 3 / 26
11,904
794
21,575
15,204
7,245
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
TyDitto
Osiris
19
7 / 5 / 25
11,939
796
15,740
24,266
25,196
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 5
10,286
686
11,703
21,681
8,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 9 / 4
9,174
612
5,769
18,659
7,188
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 6 / 9
11,603
774
25,605
21,055
14,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
ohDooski
Fafnir
18
4 / 7 / 9
11,167
744
13,296
20,077
19,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
static6900
Vulcan
18
3 / 8 / 10
10,914
728
20,253
15,563
6,846
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
56
40
Kills
19
22
Deaths
40
117
Assists
37
Player
Kills
Deaths
Assists
KDA
W
15
4
18
6
W
4
8
24
2
L
3
10
5
0.55
L
1
9
4
0.33
W
Anubis
QcMarkusQc
Anubis
7
2
24
9.5
L
8
6
9
2.08
W
7
3
26
6.67
W
Osiris
TyDitto
Osiris
7
5
25
3.9
L
Fafnir
ohDooski
Fafnir
4
7
9
1.21
L
Vulcan
static6900
Vulcan
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,874
Damage
76,626
92,845
Taken
97,035
70,895
Mitigated
56,556
32,784
Healing
27,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,384
2,445
2,357
3,024
17,910
8,668
1,605
10,956
6,954
0
29,333
W
13,215
225
228
400
18,515
19,834
518
9,969
8,546
21,690
0
L
11,703
7,263
1,078
2,953
21,681
8,652
0
14,171
7,510
0
25,732
L
5,769
2,010
904
4,427
18,659
7,188
0
12,001
6,658
15,636
0
W
Anubis
QcMarkusQc
Anubis
20,960
2,130
3,255
11,370
16,950
9,952
1,806
13,893
3,057
48,783
0
L
25,605
8,530
2,199
8,267
21,055
14,554
1,088
10,005
11,050
47,405
2,996
W
21,575
1,126
1,981
5,080
15,204
7,245
1,186
10,998
4,206
41,356
0
W
Osiris
TyDitto
Osiris
15,740
4,251
1,575
3,514
24,266
25,196
721
17,142
7,124
0
22,115
L
Fafnir
ohDooski
Fafnir
13,296
3,642
517
4,580
20,077
19,316
180
11,801
8,276
16,041
0
L
Vulcan
static6900
Vulcan
20,253
5,062
989
1,638
15,563
6,846
392
7,772
7,791
33,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,248
Gold Earned
53,144
150
Minions Killed
145
0
Camps Cleared
0
1,398,623
Distance Traveled
1,237,198
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,710
847
20
1
0
305,155
1
W
Ares
10,440
696
12
1
0
231,677
0
L
Anhur
10,286
686
40
3
0
219,681
0
L
Freya
9,174
612
23
2
0
203,739
0
W
Anubis
12,255
817
51
3
0
250,915
0
L
Sol
11,603
774
44
3
0
257,526
0
W
Agni
11,904
794
48
3
0
302,688
0
W
Osiris
11,939
796
19
1
0
308,188
0
L
Fafnir
11,167
744
2
0
0
276,296
0
L
Vulcan
10,914
728
36
2
0
279,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role