Player Matchup

Chaac
Chaac
Bruhshido
Chaac
Level 119
God Stats
18W - 11L
1,699 SR
Queue Stats
235W - 162L
1,554 Elo+
Party 2
Zeus
Zeus
FaeQueenXII
Zeus
Level 126
God Stats
5W - 2L
1,500 SR
Queue Stats
422W - 275L
1,532 Elo+
Party 2
Medusa
Medusa
JWaggs
Medusa
Level 158
God Stats
9W - 3L
1,949 SR
Queue Stats
276W - 100L
1,783 Elo+
Party 2
Baron Samedi
Baron Samedi
RONJthickness
Baron Samedi
Level 108
God Stats
32W - 18L
1,643 SR
Queue Stats
754W - 553L
1,559 Elo+
Party 2
Athena
Athena
Reeeeee7708
Athena
Level 28
God Stats
1W - 0L
1,882 SR
Queue Stats
133W - 27L
1,780 Elo+
Party 2
Team Averages
Level 108
1,735 SR
1,642 Elo+

VS

Team Averages
Level 92
1,408 SR
1,528 Elo+
Izanami
Izanami
BnKC729
Izanami
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 74L
1,541 Elo+
Party 3
Aphrodite
Aphrodite
Deadpoolx13
Aphrodite
Level 113
God Stats
0W - 4L
1,137 SR
Queue Stats
44W - 42L
1,511 Elo+
Party 1
Arachne
Arachne
HesitatedOdin74
Arachne
Level 27
God Stats
17W - 16L
1,579 SR
Queue Stats
22W - 25L
1,521 Elo+
Party 1
Sun Wukong
Sun Wukong
keyfigure88
Sun Wukong
Level 134
God Stats
1W - 5L
1,326 SR
Queue Stats
80W - 83L
1,531 Elo+
Party 3
Eset
Eset
xBEMx_Saikue
Eset
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bruhshido
Chaac
20
6 / 1 / 31
13,239
1,103
24,457
33,130
32,127
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 2 / 20
12,987
1,082
17,946
15,249
8,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
JWaggs
Medusa
20
10 / 2 / 27
13,979
1,165
32,740
19,567
11,052
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
RONJthickness
Baron Samedi
20
22 / 0 / 16
15,422
1,285
33,304
12,874
8,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
20
2 / 0 / 42
14,051
1,171
16,940
17,050
31,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

238

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BnKC729
Izanami
16
2 / 7 / 2
11,706
976
28,236
27,433
13,528
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
Deadpoolx13
Aphrodite
16
0 / 9 / 1
10,470
873
15,789
25,659
24,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 11 / 4
11,763
980
9,185
28,672
14,575
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
keyfigure88
Sun Wukong
16
2 / 10 / 0
11,564
964
18,670
31,288
25,606
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
0 / 11 / 3
10,886
907
17,227
20,187
9,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
15
48
Kills
5
5
Deaths
48
136
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
BnKC729
Izanami
2
7
2
0.43
W
Chaac
Bruhshido
Chaac
6
1
31
21.5
L
Aphrodite
Deadpoolx13
Aphrodite
0
9
1
0.06
W
8
2
20
9
L
1
11
4
0.27
W
Medusa
JWaggs
Medusa
10
2
27
11.75
W
Baron Samedi
RONJthickness
Baron Samedi
22
0
16
30
W
Athena
2
0
42
23
L
Sun Wukong
keyfigure88
Sun Wukong
2
10
0
0.2
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,387
Damage
89,107
97,870
Taken
133,239
91,443
Mitigated
87,600
42,399
Healing
23,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BnKC729
Izanami
28,236
13,068
199
320
27,433
13,528
0
12,193
15,011
0
61,947
W
Chaac
Bruhshido
Chaac
24,457
4,937
0
13,409
33,130
32,127
0
11,595
21,215
0
43,913
L
Aphrodite
Deadpoolx13
Aphrodite
15,789
1,350
4,108
6,497
25,659
24,052
0
15,603
9,928
29,452
0
W
17,946
4,441
0
0
15,249
8,509
0
3,864
11,189
42,065
0
L
9,185
6,415
0
3,375
28,672
14,575
0
16,265
12,215
0
22,659
W
Medusa
JWaggs
Medusa
32,740
20,932
0
2,649
19,567
11,052
0
7,670
11,683
0
62,070
W
Baron Samedi
RONJthickness
Baron Samedi
33,304
1,721
17,081
7,216
12,874
8,563
0
2,948
9,739
50,232
0
W
Athena
16,940
3,211
0
2,044
17,050
31,192
0
5,634
11,028
25,464
0
L
Sun Wukong
keyfigure88
Sun Wukong
18,670
4,100
293
6,907
31,288
25,606
0
12,965
17,959
0
43,707
L
17,227
1,131
544
1,274
20,187
9,839
0
10,152
9,936
27,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,678
Gold Earned
56,389
258
Minions Killed
221
6
Camps Cleared
4
1,181,510
Distance Traveled
1,076,936
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,706
976
71
6
0
201,531
0
W
Chaac
13,239
1,103
41
3
1
253,458
0
L
Aphrodite
10,470
873
38
3
1
187,702
1
W
Zeus
12,987
1,082
80
7
0
208,988
0
L
Arachne
11,763
980
14
1
1
236,762
2
W
Medusa
13,979
1,165
72
6
3
228,737
1
W
Baron Samedi
15,422
1,285
45
4
2
247,436
0
W
Athena
14,051
1,171
20
2
0
242,891
0
L
Sun Wukong
11,564
964
70
6
0
242,964
1
L
Eset
10,886
907
28
2
2
207,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role