Player Matchup

Sun Wukong
Sun Wukong
A MediocreMouse
Sun Wukong
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,409 Elo+
Party 2
Hou Yi
Hou Yi
Rurouni34
Hou Yi
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,365 Elo+
Party 2
Chang'e
Chang'e
SweepingPrune
Chang'e
Level 146
God Stats
0W - 1L
1,812 SR
Queue Stats
16W - 27L
1,341 Elo+
Party 2
Neith
Neith
baggul
Neith
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,486 Elo+
Party 3
Anubis
Anubis
xF4LL3NSOLDI3Rx
Anubis
Level 160
God Stats
5W - 8L
1,338 SR
Queue Stats
346W - 353L
1,478 Elo+
Party 3
Team Averages
Level 130
1,530 SR
1,416 Elo+

VS

Team Averages
Level 75
1,499 SR
1,598 Elo+
Neith
Neith
Mazapan0
Neith
Level 64
God Stats
1W - 0L
1,691 SR
Queue Stats
56W - 40L
1,543 Elo+
Party 1
Guan Yu
Guan Yu
Oscartheking014
Guan Yu
Level 124
God Stats
3W - 7L
1,396 SR
Queue Stats
354W - 333L
1,473 Elo+
Solo
Bellona
Bellona
StarLipe
Bellona
Level 68
God Stats
1W - 0L
1,619 SR
Queue Stats
30W - 8L
1,807 Elo+
Party 1
Jormungandr
Jormungandr
kakkita
Jormungandr
Level 88
God Stats
2W - 0L
1,292 SR
Queue Stats
34W - 13L
1,669 Elo+
Party 1
Serqet
Serqet
mickberserker
Serqet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A MediocreMouse
Sun Wukong
20
4 / 5 / 24
12,964
720
21,789
37,241
42,990
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hou Yi
Rurouni34
Hou Yi
20
6 / 7 / 19
12,798
711
21,461
24,301
12,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
20
8 / 5 / 19
13,147
730
25,741
30,872
15,070
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
baggul
Neith
20
8 / 7 / 22
12,997
722
27,542
24,777
13,197
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 7 / 16
13,542
752
38,448
24,356
14,641
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mazapan0
Neith
20
10 / 6 / 16
14,484
805
35,676
20,511
12,338
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
3 / 7 / 17
11,611
645
11,807
38,130
55,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
StarLipe
Bellona
20
8 / 10 / 11
13,697
761
26,175
38,202
43,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
kakkita
Jormungandr
20
4 / 6 / 20
14,105
784
28,939
37,438
58,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
6 / 8 / 10
12,476
693
12,895
23,530
18,663
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
105
37
Kills
31
31
Deaths
37
100
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
A MediocreMouse
Sun Wukong
4
5
24
3.2
W
Neith
Mazapan0
Neith
10
6
16
3
W
3
7
17
1.64
L
Hou Yi
Rurouni34
Hou Yi
6
7
19
2.21
W
Bellona
StarLipe
Bellona
8
10
11
1.35
L
Chang'e
8
5
19
3.5
L
Neith
baggul
Neith
8
7
22
2.71
W
Jormungandr
kakkita
Jormungandr
4
6
20
2.33
W
6
8
10
1.38
L
11
7
16
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,981
Damage
115,492
141,547
Taken
157,811
98,510
Mitigated
188,604
60,472
Healing
53,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
A MediocreMouse
Sun Wukong
21,789
4,140
2,776
9,518
37,241
42,990
457
6,362
30,165
0
36,883
W
Neith
Mazapan0
Neith
35,676
13,595
3,226
2,995
20,511
12,338
4,689
8,754
11,757
0
66,782
W
11,807
2,748
13,425
15,713
38,130
55,343
1,003
17,487
20,643
0
19,116
L
Hou Yi
Rurouni34
Hou Yi
21,461
13,289
1,702
4,350
24,301
12,612
3,541
7,370
16,555
0
32,505
W
Bellona
StarLipe
Bellona
26,175
10,567
3,399
7,314
38,202
43,286
478
11,485
26,717
0
47,428
L
Chang'e
25,741
1,469
13,288
16,369
30,872
15,070
737
4,110
26,090
47,348
0
L
Neith
baggul
Neith
27,542
11,195
1,068
4,904
24,777
13,197
2,703
5,152
19,409
0
40,352
W
Jormungandr
kakkita
Jormungandr
28,939
5,818
2,149
4,084
37,438
58,974
607
16,047
21,391
66,115
0
W
12,895
3,050
610
1,037
23,530
18,663
520
10,416
13,114
0
15,634
L
38,448
1,252
217
6,280
24,356
14,641
217
5,945
18,044
65,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,448
Gold Earned
66,373
189
Minions Killed
180
0
Camps Cleared
0
1,509,530
Distance Traveled
1,614,759
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,964
720
30
2
0
323,325
0
W
Neith
14,484
805
57
3
0
313,386
0
W
Guan Yu
11,611
645
12
1
0
335,826
0
L
Hou Yi
12,798
711
27
2
0
296,501
0
W
Bellona
13,697
761
36
2
0
320,337
0
L
Chang'e
13,147
730
49
3
0
348,894
0
L
Neith
12,997
722
33
2
0
273,594
2
W
Jormungandr
14,105
784
57
3
0
315,764
0
W
Serqet
12,476
693
18
1
0
329,446
1
L
Anubis
13,542
752
50
3
0
267,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role