Player Matchup

Amaterasu
Amaterasu
Gold V
LaKaJa_
Amaterasu
Gold V
Level 68
God Stats
4W - 4L
1,598 SR
Queue Stats
39W - 43L
1,511 MMR
Party 1
King Arthur
King Arthur
Gold III
SF EV0LUTI0N
King Arthur
Gold III
Level 147
God Stats
0W - 1L
1,231 SR
Queue Stats
77W - 78L
1,475 MMR
Party 2
Olorun
Olorun
Gold IV
SFXxMaJoRxX
Olorun
Gold IV
Level 144
God Stats
0W - 1L
1,525 SR
Queue Stats
56W - 58L
1,417 MMR
Party 2
Athena
Athena
Gold V
Wadude_
Athena
Gold V
Level 69
God Stats
4W - 3L
1,602 SR
Queue Stats
42W - 48L
1,403 MMR
Party 1
Jing Wei
Jing Wei
Bronze V
sergiore22
Jing Wei
Bronze V
Level 127
God Stats
0W - 2L
1,264 SR
Queue Stats
5W - 10L
1,454 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,444 SR
1,452 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,611 SR
1,467 MMR
Fafnir
Fafnir
Gold III
 
Fafnir
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold IV
DiDiKiZ
Bellona
Gold IV
Level 107
God Stats
19W - 18L
1,542 SR
Queue Stats
223W - 219L
1,437 MMR
Party 3
Chernobog
Chernobog
Silver III
LongLiveTancred
Chernobog
Silver III
Level 104
God Stats
6W - 3L
1,862 SR
Queue Stats
23W - 16L
1,536 MMR
Solo
Mercury
Mercury
Gold I
MrSaLoOoM_95
Mercury
Gold I
Level 159
God Stats
11W - 11L
1,570 SR
Queue Stats
338W - 328L
1,507 MMR
Solo
Tiamat
Tiamat
Gold IV
didikid94
Tiamat
Gold IV
Level 88
God Stats
43W - 31L
1,579 SR
Queue Stats
132W - 126L
1,355 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LaKaJa_
Amaterasu
17
2 / 6 / 1
10,847
434
12,425
27,856
17,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
SF EV0LUTI0N
King Arthur
17
1 / 6 / 0
10,530
421
14,597
26,363
32,196
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
17
0 / 4 / 3
10,799
432
9,440
19,392
10,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
Wadude_
Athena
12
0 / 6 / 2
8,856
354
6,244
31,721
34,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
sergiore22
Jing Wei
18
1 / 8 / 1
11,497
460
14,632
23,938
12,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
PoseidonBakasuraMulanIzanami

VS

Bans
ArachneBaron SamediCliodhnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
2 / 0 / 16
13,431
537
9,329
28,299
43,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
DiDiKiZ
Bellona
20
3 / 0 / 13
15,140
606
19,830
26,908
28,350
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
LongLiveTancred
Chernobog
20
11 / 2 / 6
15,761
630
27,129
24,596
12,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
MrSaLoOoM_95
Mercury
20
13 / 0 / 8
15,674
627
26,019
22,110
13,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
didikid94
Tiamat
20
1 / 2 / 12
13,745
550
16,196
13,733
10,661
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
85
4
Kills
30
30
Deaths
4
7
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
0
16
10
W
Bellona
DiDiKiZ
Bellona
3
0
13
9.5
L
Amaterasu
LaKaJa_
Amaterasu
2
6
1
0.42
W
Chernobog
LongLiveTancred
Chernobog
11
2
6
7
W
Mercury
MrSaLoOoM_95
Mercury
13
0
8
17
L
King Arthur
SF EV0LUTI0N
King Arthur
1
6
0
0.17
L
Olorun
0
4
3
0.38
L
Athena
Wadude_
Athena
0
6
2
0.17
W
Tiamat
didikid94
Tiamat
1
2
12
3.5
L
Jing Wei
sergiore22
Jing Wei
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,338
Damage
98,503
129,270
Taken
115,646
107,536
Mitigated
108,413
27,093
Healing
55,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
9,329
2,642
843
12,711
28,299
43,374
1,030
6,758
21,541
31,568
0
W
Bellona
DiDiKiZ
Bellona
19,830
7,346
0
20,316
26,908
28,350
4,161
4,453
22,455
0
132,035
L
Amaterasu
LaKaJa_
Amaterasu
12,425
5,396
0
3,567
27,856
17,798
0
3,599
24,097
0
99,207
W
Chernobog
LongLiveTancred
Chernobog
27,129
20,864
0
10,168
24,596
12,981
8,430
4,155
20,441
0
157,942
W
Mercury
MrSaLoOoM_95
Mercury
26,019
15,048
0
6,311
22,110
13,047
1,128
3,150
18,960
0
167,605
L
King Arthur
SF EV0LUTI0N
King Arthur
14,597
748
0
750
26,363
32,196
0
3,234
22,913
0
81,360
L
Olorun
9,440
5,295
1,113
9,420
19,392
10,745
0
6,781
12,267
101,936
0
L
Athena
Wadude_
Athena
6,244
1,934
0
4,085
31,721
34,435
0
9,573
21,762
25,830
0
W
Tiamat
didikid94
Tiamat
16,196
344
0
5,192
13,733
10,661
889
4,048
9,685
119,142
0
L
Jing Wei
sergiore22
Jing Wei
14,632
12,180
0
8,158
23,938
12,362
244
2,207
21,715
0
115,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,529
Gold Earned
73,751
698
Minions Killed
811
0
Camps Cleared
0
2,379,313
Distance Traveled
2,487,371
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,431
537
33
1
0
493,015
3
W
Bellona
15,140
606
197
8
0
470,969
5
L
Amaterasu
10,847
434
125
5
0
565,257
3
W
Chernobog
15,761
630
199
8
0
460,283
0
W
Mercury
15,674
627
186
7
0
593,991
1
L
King Arthur
10,530
421
155
6
0
452,078
5
L
Olorun
10,799
432
185
7
0
434,748
4
L
Athena
8,856
354
35
1
0
484,439
0
W
Tiamat
13,745
550
196
8
0
469,113
11
L
Jing Wei
11,497
460
198
8
0
442,791
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role