Player Matchup

Sun Wukong
Sun Wukong
G-E-M-G-D
Sun Wukong
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 16L
1,353 Elo+
Party 1
Merlin
Merlin
TehLloydy
Merlin
Level 97
God Stats
1W - 2L
1,658 SR
Queue Stats
6W - 13L
1,408 Elo+
Party 1
Danzaburou
Danzaburou
Turtlepower986
Danzaburou
Level 109
God Stats
1W - 1L
1,374 SR
Queue Stats
1W - 5L
1,423 Elo+
Party 1
Team Averages
Level 114
1,511 SR
1,395 Elo+

VS

Team Averages
Level 78
1,546 SR
1,494 Elo+
Danzaburou
Danzaburou
DaDreavyHinker
Danzaburou
Level 69
God Stats
3W - 3L
1,340 SR
Queue Stats
200W - 178L
1,572 Elo+
Party 2
Achilles
Achilles
OrochiFR
Achilles
Level 68
God Stats
1W - 0L
1,759 SR
Queue Stats
17W - 25L
1,434 Elo+
Solo
Zhong Kui
Zhong Kui
albator123
Zhong Kui
Level 98
God Stats
4W - 4L
1,539 SR
Queue Stats
220W - 224L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
G-E-M-G-D
Sun Wukong
13
0 / 1 / 1
9,072
534
10,816
20,280
20,058
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
TehLloydy
Merlin
14
0 / 3 / 0
9,355
550
7,373
8,292
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Turtlepower986
Danzaburou
14
1 / 5 / 0
10,005
589
11,538
11,627
4,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaDreavyHinker
Danzaburou
17
4 / 0 / 5
11,600
682
11,704
12,968
6,364
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
OrochiFR
Achilles
16
3 / 0 / 5
10,765
633
15,161
17,584
17,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
albator123
Zhong Kui
16
2 / 1 / 5
10,865
639
10,785
12,638
9,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
9
9
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DaDreavyHinker
Danzaburou
4
0
5
6.5
L
Sun Wukong
G-E-M-G-D
Sun Wukong
0
1
1
0.5
W
Achilles
OrochiFR
Achilles
3
0
5
5.5
L
Merlin
TehLloydy
Merlin
0
3
0
0
L
Danzaburou
Turtlepower986
Danzaburou
1
5
0
0.2
W
Zhong Kui
albator123
Zhong Kui
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,727
Damage
37,650
40,199
Taken
43,190
27,460
Mitigated
33,380
4,905
Healing
19,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DaDreavyHinker
Danzaburou
11,704
4,046
0
5,122
12,968
6,364
1,505
2,557
10,411
0
55,081
L
Sun Wukong
G-E-M-G-D
Sun Wukong
10,816
1,320
0
2,410
20,280
20,058
0
6,840
12,874
0
25,789
W
Achilles
OrochiFR
Achilles
15,161
2,696
0
6,266
17,584
17,299
784
3,428
14,070
0
33,848
L
Merlin
TehLloydy
Merlin
7,373
231
0
1,250
8,292
3,050
0
2,320
5,722
41,882
0
L
Danzaburou
Turtlepower986
Danzaburou
11,538
3,741
0
1,245
11,627
4,352
0
1,818
9,509
0
32,767
W
Zhong Kui
albator123
Zhong Kui
10,785
803
872
7,023
12,638
9,717
423
1,791
10,847
57,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,432
Gold Earned
33,230
180
Minions Killed
221
2
Camps Cleared
13
901,626
Distance Traveled
952,210
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,600
682
90
5
6
315,813
0
L
Sun Wukong
9,072
534
48
3
0
322,035
3
W
Achilles
10,765
633
42
2
2
326,253
5
L
Merlin
9,355
550
70
4
2
298,493
5
L
Danzaburou
10,005
589
62
4
0
281,098
6
W
Zhong Kui
10,865
639
89
5
5
310,144
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role