Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AlwaysMauri
Ah Muzen Cab
Level 6
God Stats
1W - 2L
1,654 SR
Queue Stats
1W - 3L
1,619 Elo+
Party 1
Bakasura
Bakasura
MaxSlapz
Bakasura
Level 42
God Stats
2W - 4L
1,308 SR
Queue Stats
13W - 27L
1,197 Elo+
Party 1
Anubis
Anubis
VINE_kills
Anubis
Level 25
God Stats
0W - 3L
1,152 SR
Queue Stats
3W - 10L
1,089 Elo+
Party 1
Team Averages
Level 24
1,371 SR
1,302 Elo+

VS

Team Averages
Level 123
1,405 SR
1,504 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CHESARE 1
Izanami
Level 158
God Stats
3W - 0L
1,446 SR
Queue Stats
91W - 84L
1,540 Elo+
Party 2
He Bo
He Bo
IHMJIRAFALES
He Bo
Level 88
God Stats
7W - 7L
1,269 SR
Queue Stats
63W - 59L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlwaysMauri
Ah Muzen Cab
9
0 / 5 / 0
6,121
612
6,790
8,225
3,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
MaxSlapz
Bakasura
9
0 / 7 / 1
6,356
636
6,580
14,211
5,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
VINE_kills
Anubis
11
0 / 6 / 0
6,354
635
4,324
8,921
4,139
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
8 / 1 / 9
8,909
891
8,665
10,252
6,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Izanami
CHESARE 1
Izanami
13
7 / 0 / 4
8,789
879
11,223
8,773
3,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 0 / 13
8,357
836
8,721
7,680
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
44
0
Kills
18
18
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
8
1
9
12.5
L
Ah Muzen Cab
AlwaysMauri
Ah Muzen Cab
0
5
0
0
W
Izanami
CHESARE 1
Izanami
7
0
4
9
W
3
0
13
9.5
L
Bakasura
MaxSlapz
Bakasura
0
7
1
0.07
L
Anubis
VINE_kills
Anubis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,694
Damage
28,609
31,357
Taken
26,705
13,828
Mitigated
11,352
2,169
Healing
9,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,665
890
0
3,581
10,252
6,290
296
2,326
7,238
0
24,472
L
Ah Muzen Cab
AlwaysMauri
Ah Muzen Cab
6,790
2,278
0
613
8,225
3,896
0
2,619
5,568
0
16,153
W
Izanami
CHESARE 1
Izanami
11,223
8,234
280
2,245
8,773
3,008
1,406
963
7,161
0
43,202
W
8,721
724
0
3,772
7,680
2,054
948
1,422
5,746
21,776
0
L
Bakasura
MaxSlapz
Bakasura
6,580
4,513
0
1,291
14,211
5,793
0
4,187
9,689
0
12,490
L
Anubis
VINE_kills
Anubis
4,324
267
0
265
8,921
4,139
0
2,221
6,572
25,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,831
Gold Earned
26,055
95
Minions Killed
134
2
Camps Cleared
8
526,332
Distance Traveled
613,158
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,909
891
47
5
2
220,630
1
L
Ah Muzen Cab
6,121
612
19
2
0
157,716
0
W
Izanami
8,789
879
67
7
5
190,524
2
W
He Bo
8,357
836
20
2
1
202,004
0
L
Bakasura
6,356
636
29
3
2
188,403
0
L
Anubis
6,354
635
47
5
0
180,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role