Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AzaelTeror
Mulan
Level 142
God Stats
5W - 1L
1,619 SR
Queue Stats
197W - 197L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
EnviousFrog
Baron Samedi
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 53L
1,505 Elo+
Solo
Bacchus
Bacchus
Lambulanza
Bacchus
Level 63
God Stats
4W - 4L
1,382 SR
Queue Stats
71W - 86L
1,440 Elo+
Solo
Loki
Loki
TopRilay
Loki
Level 106
God Stats
9W - 6L
1,581 SR
Queue Stats
137W - 146L
1,500 Elo+
Solo
Team Averages
Level 106
1,516 SR
1,481 Elo+

VS

Team Averages
Level 102
1,610 SR
1,518 Elo+
Cthulhu
Cthulhu
DarDraG
Cthulhu
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 39L
1,460 Elo+
Party 1
Thanatos
Thanatos
Kratos1333
Thanatos
Level 98
God Stats
7W - 7L
1,854 SR
Queue Stats
24W - 22L
1,592 Elo+
Solo
Izanami
Izanami
VilkoTaZabije
Izanami
Level 107
God Stats
5W - 7L
1,689 SR
Queue Stats
38W - 46L
1,488 Elo+
Party 1
Bastet
Bastet
crisppayy
Bastet
Level 80
God Stats
2W - 7L
1,432 SR
Queue Stats
262W - 271L
1,502 Elo+
Party 2
Anubis
Anubis
sir whitealot98
Anubis
Level 80
God Stats
16W - 12L
1,573 SR
Queue Stats
168W - 193L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 4 / 5
10,447
580
16,043
12,128
5,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
17
5 / 3 / 0
10,829
602
12,673
16,761
14,612
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
EnviousFrog
Baron Samedi
14
2 / 0 / 6
9,353
520
6,810
5,725
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Lambulanza
Bacchus
14
3 / 0 / 13
9,821
546
5,053
12,937
16,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
16
7 / 1 / 5
10,129
563
6,427
13,476
4,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarDraG
Cthulhu
13
2 / 1 / 2
8,514
473
5,192
9,908
8,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thanatos
Kratos1333
Thanatos
12
4 / 8 / 0
8,332
463
5,807
16,333
6,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
14
1 / 8 / 3
8,897
494
7,552
19,563
7,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
crisppayy
Bastet
15
0 / 2 / 4
8,681
482
8,336
13,244
7,634
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 4 / 1
8,436
469
3,981
9,176
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
23
Kills
8
8
Deaths
23
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
4
5
2.13
W
Mulan
5
3
0
1.67
L
Cthulhu
DarDraG
Cthulhu
2
1
2
3
W
Baron Samedi
EnviousFrog
Baron Samedi
2
0
6
5
L
Thanatos
Kratos1333
Thanatos
4
8
0
0.5
W
Bacchus
Lambulanza
Bacchus
3
0
13
9.5
W
Loki
7
1
5
9.5
L
Izanami
1
8
3
0.31
L
Bastet
crisppayy
Bastet
0
2
4
1
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,006
Damage
30,868
61,027
Taken
68,224
44,119
Mitigated
35,186
22,292
Healing
23,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,043
6,659
0
4,277
12,128
5,544
612
2,640
9,488
0
89,179
W
Mulan
12,673
2,423
0
5,847
16,761
14,612
147
961
15,800
0
77,607
L
Cthulhu
DarDraG
Cthulhu
5,192
1,075
209
1,079
9,908
8,627
0
1,559
8,349
28,697
0
W
Baron Samedi
EnviousFrog
Baron Samedi
6,810
593
331
2,278
5,725
2,698
337
1,227
4,498
70,213
0
L
Thanatos
Kratos1333
Thanatos
5,807
1,328
0
10,102
16,333
6,610
0
2,242
14,091
0
49,635
W
Bacchus
Lambulanza
Bacchus
5,053
1,405
0
2,774
12,937
16,387
18
2,172
10,765
31,189
0
W
Loki
6,427
2,885
0
6,785
13,476
4,878
0
2,693
10,783
0
78,146
L
Izanami
7,552
4,592
0
5,001
19,563
7,713
262
3,147
16,416
0
81,993
L
Bastet
crisppayy
Bastet
8,336
2,021
0
5,835
13,244
7,634
0
668
12,576
0
59,398
L
3,981
0
0
1,500
9,176
4,602
0
4,247
4,929
54,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,579
Gold Earned
42,860
530
Minions Killed
476
0
Camps Cleared
0
1,684,288
Distance Traveled
1,579,162
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,447
580
117
7
0
299,341
0
W
Mulan
10,829
602
158
9
0
309,715
0
L
Cthulhu
8,514
473
40
2
0
345,203
0
W
Baron Samedi
9,353
520
102
6
0
350,457
7
L
Thanatos
8,332
463
74
4
0
329,864
2
W
Bacchus
9,821
546
38
2
0
340,065
8
W
Loki
10,129
563
115
6
0
384,710
4
L
Izanami
8,897
494
141
8
0
284,438
2
L
Bastet
8,681
482
107
6
0
311,006
5
L
Anubis
8,436
469
114
6
0
308,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role