Player Matchup

Chronos
Chronos
InsaneApe32
Chronos
Level 22
God Stats
2W - 1L
1,721 SR
Queue Stats
25W - 19L
1,844 Elo+
Party 2
Da Ji
Da Ji
JammiesGods
Da Ji
Level 126
God Stats
1W - 0L
1,898 SR
Queue Stats
50W - 36L
1,631 Elo+
Party 2
Horus
Horus
JammiesKittenUwU
Horus
Level 107
God Stats
3W - 0L
1,883 SR
Queue Stats
11W - 1L
1,948 Elo+
Party 2
Tyr
Tyr
JihadiTyrorist
Tyr
Level 86
God Stats
17W - 13L
1,809 SR
Queue Stats
25W - 18L
1,763 Elo+
Party 2
Poseidon
Poseidon
StatutoryApe98
Poseidon
Level 107
God Stats
4W - 0L
1,560 SR
Queue Stats
7W - 2L
1,861 Elo+
Party 2
Team Averages
Level 90
1,774 SR
1,810 Elo+

VS

Team Averages
Level 17
1,368 SR
1,360 Elo+
Sylvanus
Sylvanus
Antiquae
Sylvanus
Level 8
God Stats
0W - 3L
1,268 SR
Queue Stats
4W - 8L
1,357 Elo+
Party 1
Nemesis
Nemesis
Mimoes
Nemesis
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Quazzi
Ah Puch
Level 38
God Stats
3W - 5L
1,306 SR
Queue Stats
13W - 24L
1,344 Elo+
Party 1
Gilgamesh
Gilgamesh
WelshJordan
Gilgamesh
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,357 Elo+
Party 1
Neith
Neith
Xaphri
Neith
Level 15
God Stats
2W - 6L
1,268 SR
Queue Stats
3W - 7L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
InsaneApe32
Chronos
13
4 / 2 / 4
8,040
618
12,527
10,363
4,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 1 / 2
6,754
520
4,399
8,931
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 0 / 7
7,661
589
4,698
7,156
5,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
4 / 0 / 1
8,012
616
6,924
5,420
3,813
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
12
2 / 0 / 0
7,315
563
2,802
4,171
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Antiquae
Sylvanus
9
1 / 2 / 0
5,796
446
2,973
9,647
6,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Nemesis
Mimoes
Nemesis
9
0 / 7 / 1
5,622
432
2,516
12,145
3,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Quazzi
Ah Puch
11
1 / 3 / 1
6,391
492
5,449
7,499
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
WelshJordan
Gilgamesh
10
0 / 2 / 1
5,775
444
2,482
8,804
5,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Xaphri
Neith
9
1 / 3 / 0
5,317
409
2,822
7,583
2,748
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
17
Kills
3
3
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Antiquae
Sylvanus
1
2
0
0.5
W
Chronos
InsaneApe32
Chronos
4
2
4
3
W
3
1
2
4
W
4
0
7
7.5
W
4
0
1
4.5
L
Nemesis
Mimoes
Nemesis
0
7
1
0.07
L
Ah Puch
Quazzi
Ah Puch
1
3
1
0.5
W
Poseidon
2
0
0
2
L
Gilgamesh
WelshJordan
Gilgamesh
0
2
1
0.25
L
Neith
Xaphri
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,350
Damage
16,242
36,041
Taken
45,678
18,258
Mitigated
22,113
13,730
Healing
8,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Antiquae
Sylvanus
2,973
717
384
2,657
9,647
6,920
0
5,680
3,967
11,315
0
W
Chronos
InsaneApe32
Chronos
12,527
5,908
0
3,676
10,363
4,011
573
2,493
7,870
65,584
0
W
4,399
1,660
0
3,590
8,931
3,724
0
2,007
6,924
0
43,905
W
4,698
1,939
412
2,807
7,156
5,228
0
2,338
4,818
0
23,676
W
6,924
404
0
2,627
5,420
3,813
486
0
5,420
0
51,061
L
Nemesis
Mimoes
Nemesis
2,516
937
0
542
12,145
3,889
0
2,111
10,034
0
37,383
L
Ah Puch
Quazzi
Ah Puch
5,449
472
0
2,087
7,499
2,756
450
1,613
5,886
43,466
0
W
Poseidon
2,802
709
0
618
4,171
1,482
1,062
1,584
2,587
53,394
0
L
Gilgamesh
WelshJordan
Gilgamesh
2,482
471
0
1,766
8,804
5,800
0
207
8,597
0
24,860
L
Neith
Xaphri
Neith
2,822
1,346
0
867
7,583
2,748
0
5,718
1,865
0
21,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,782
Gold Earned
28,901
427
Minions Killed
252
0
Camps Cleared
0
1,243,579
Distance Traveled
1,147,700
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,796
446
11
1
0
220,404
5
W
Chronos
8,040
618
97
7
0
222,517
0
W
Da Ji
6,754
520
74
6
0
256,578
3
W
Horus
7,661
589
50
4
0
260,608
5
W
Tyr
8,012
616
102
8
0
246,828
4
L
Nemesis
5,622
432
68
5
0
263,630
4
L
Ah Puch
6,391
492
74
6
0
211,101
4
W
Poseidon
7,315
563
104
8
0
257,048
3
L
Gilgamesh
5,775
444
48
4
0
251,715
2
L
Neith
5,317
409
51
4
0
200,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role