Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
EdDragonOfChaos
Neith
Level 146
God Stats
1W - 1L
1,481 SR
Queue Stats
24W - 35L
1,378 Elo+
Party 1
Hades
Hades
Tonyndumal
Hades
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,371 Elo+
Party 1
Serqet
Serqet
Yur1DoBem
Serqet
Level 100
God Stats
2W - 1L
1,715 SR
Queue Stats
11W - 18L
1,380 Elo+
Party 1
Kumbhakarna
Kumbhakarna
morfeu102
Kumbhakarna
Level 152
God Stats
7W - 7L
1,521 SR
Queue Stats
195W - 221L
1,434 Elo+
Party 1
Team Averages
Level 122
1,544 SR
1,413 Elo+

VS

Team Averages
Level 56
1,394 SR
1,204 Elo+
Ymir
Ymir
Juanca5126l
Ymir
Level 108
God Stats
17W - 18L
1,622 SR
Queue Stats
127W - 126L
1,474 Elo+
Solo
Loki
Loki
Luiz-RTO
Loki
Level 44
God Stats
7W - 9L
1,397 SR
Queue Stats
16W - 50L
1,096 Elo+
Party 2
Izanami
Izanami
Nicolasgamer_RTO
Izanami
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 80L
1,085 Elo+
Party 2
Gilgamesh
Gilgamesh
Sverre-RTO
Gilgamesh
Level 18
God Stats
1W - 3L
1,172 SR
Queue Stats
61W - 91L
1,085 Elo+
Party 2
Chang'e
Chang'e
papairos
Chang'e
Level 64
God Stats
16W - 15L
1,279 SR
Queue Stats
92W - 110L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
3 / 0 / 5
6,367
637
2,876
2,395
776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
4 / 0 / 3
5,918
592
7,842
5,356
1,844
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
11
4 / 0 / 0
6,429
643
6,036
5,847
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Yur1DoBem
Serqet
8
2 / 1 / 4
5,568
557
3,025
6,251
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
morfeu102
Kumbhakarna
9
2 / 1 / 3
5,888
589
2,921
7,361
4,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,580
458
3,091
9,038
6,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
7
0 / 2 / 0
4,411
441
1,195
6,563
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 4 / 0
4,430
443
3,004
6,791
1,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Sverre-RTO
Gilgamesh
7
0 / 4 / 0
4,259
426
2,930
7,264
2,881
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
papairos
Chang'e
8
1 / 2 / 0
4,825
483
1,385
4,480
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
15
Kills
2
2
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
5
5.5
W
4
0
3
5.5
L
0
3
1
0.17
L
Loki
0
2
0
0
L
1
4
0
0.25
L
Gilgamesh
Sverre-RTO
Gilgamesh
0
4
0
0
W
Hades
4
0
0
4
W
Serqet
Yur1DoBem
Serqet
2
1
4
4
W
Kumbhakarna
morfeu102
Kumbhakarna
2
1
3
3.5
L
Chang'e
papairos
Chang'e
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,700
Damage
11,605
27,210
Taken
34,136
11,501
Mitigated
14,970
12,582
Healing
6,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,876
815
0
1,170
2,395
776
1,182
364
2,031
33,719
0
W
7,842
3,975
0
2,106
5,356
1,844
806
1,158
4,198
0
42,995
L
3,091
1,012
888
2,337
9,038
6,965
0
1,836
7,202
16,032
0
L
Loki
1,195
126
0
1,316
6,563
1,929
0
1,743
4,604
0
24,213
L
3,004
2,287
0
0
6,791
1,858
0
1,418
5,191
0
19,487
L
Gilgamesh
Sverre-RTO
Gilgamesh
2,930
1,365
0
191
7,264
2,881
172
4,781
2,029
0
19,803
W
Hades
6,036
1,367
88
4,341
5,847
2,369
864
138
5,709
37,379
0
W
Serqet
Yur1DoBem
Serqet
3,025
579
0
2,312
6,251
2,093
0
1,047
5,204
0
22,530
W
Kumbhakarna
morfeu102
Kumbhakarna
2,921
577
0
2,565
7,361
4,419
164
1,769
5,592
13,360
0
L
Chang'e
papairos
Chang'e
1,385
99
290
1,210
4,480
1,337
0
1,217
3,067
23,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,170
Gold Earned
22,505
262
Minions Killed
168
0
Camps Cleared
0
917,358
Distance Traveled
889,737
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,367
637
70
7
0
170,428
1
W
Neith
5,918
592
63
6
0
158,786
0
L
Ymir
4,580
458
19
2
0
147,241
0
L
Loki
4,411
441
49
5
0
204,420
0
L
Izanami
4,430
443
35
4
0
162,736
0
L
Gilgamesh
4,259
426
27
3
0
202,939
0
W
Hades
6,429
643
74
7
0
159,850
0
W
Serqet
5,568
557
36
4
0
232,616
3
W
Kumbhakarna
5,888
589
19
2
0
195,678
3
L
Chang'e
4,825
483
38
4
0
172,401
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role