Player Matchup

Neith
Neith
DCFC CAMO
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,263 Elo+
Party 2
Baba Yaga
Baba Yaga
SWAGG3RRIT3
Baba Yaga
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
85W - 94L
1,405 Elo+
Party 2
Mercury
Mercury
Vsauce6198
Mercury
Level 68
God Stats
4W - 2L
1,303 SR
Queue Stats
29W - 35L
1,366 Elo+
Party 2
Team Averages
Level 66
1,434 SR
1,345 Elo+

VS

Team Averages
Level 49
1,417 SR
1,113 Elo+
Medusa
Medusa
JetHyperion9817
Medusa
Level 87
God Stats
5W - 7L
1,621 SR
Queue Stats
386W - 680L
1,340 Elo+
Party 1
Amaterasu
Amaterasu
Lukasu750
Amaterasu
Level 16
God Stats
0W - 4L
1,089 SR
Queue Stats
0W - 5L
911 Elo+
Party 1
Chang'e
Chang'e
P19098
Chang'e
Level 45
God Stats
6W - 6L
1,541 SR
Queue Stats
68W - 205L
1,086 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DCFC CAMO
Neith
20
5 / 7 / 29
18,829
724
29,520
24,646
14,419
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baba Yaga
SWAGG3RRIT3
Baba Yaga
20
29 / 1 / 14
23,516
904
64,129
25,242
21,314
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mercury
Vsauce6198
Mercury
20
12 / 6 / 22
19,236
740
23,131
28,177
20,236
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 14 / 1
19,753
760
33,728
47,246
24,189
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Lukasu750
Amaterasu
16
1 / 19 / 6
14,107
543
12,245
45,033
51,553
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
P19098
Chang'e
20
3 / 13 / 8
16,163
622
19,745
38,591
37,068
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
29
46
Kills
14
14
Deaths
46
65
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
DCFC CAMO
Neith
5
7
29
2.79
L
10
14
1
0.75
L
Amaterasu
Lukasu750
Amaterasu
1
19
6
0.21
L
Chang'e
P19098
Chang'e
3
13
8
0.54
W
Baba Yaga
SWAGG3RRIT3
Baba Yaga
29
1
14
36
W
Mercury
Vsauce6198
Mercury
12
6
22
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,780
Damage
65,718
78,065
Taken
130,870
55,969
Mitigated
112,810
23,197
Healing
24,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DCFC CAMO
Neith
29,520
17,453
0
5,280
24,646
14,419
601
7,430
17,216
0
71,691
L
33,728
11,493
1,180
6,035
47,246
24,189
680
25,905
20,979
0
117,283
L
Amaterasu
Lukasu750
Amaterasu
12,245
3,923
0
1,483
45,033
51,553
145
15,080
29,184
0
22,912
L
Chang'e
P19098
Chang'e
19,745
2,681
6,326
9,858
38,591
37,068
507
23,525
14,824
53,070
0
W
Baba Yaga
SWAGG3RRIT3
Baba Yaga
64,129
3,734
658
11,831
25,242
21,314
1,464
6,760
18,482
141,733
0
W
Mercury
Vsauce6198
Mercury
23,131
15,088
479
4,949
28,177
20,236
978
6,363
21,814
0
81,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,581
Gold Earned
50,023
306
Minions Killed
225
14
Camps Cleared
4
1,311,117
Distance Traveled
1,103,303
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
18,829
724
69
3
0
371,963
1
L
Medusa
19,753
760
151
6
3
370,601
5
L
Amaterasu
14,107
543
16
1
1
376,865
0
L
Chang'e
16,163
622
58
2
0
355,837
0
W
Baba Yaga
23,516
904
167
6
8
456,489
1
W
Mercury
19,236
740
70
3
6
482,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role