Player Matchup

Mulan
Mulan
DeBo XCI
Mulan
Level 68
God Stats
1W - 1L
1,732 SR
Queue Stats
23W - 26L
1,438 Elo+
Party 3
Hades
Hades
Havoc 6665
Hades
Level 43
God Stats
17W - 19L
1,449 SR
Queue Stats
70W - 56L
1,532 Elo+
Party 2
Yu Huang
Yu Huang
Jabr0ni54
Yu Huang
Level 102
God Stats
1W - 3L
1,216 SR
Queue Stats
35W - 46L
1,392 Elo+
Party 3
Zhong Kui
Zhong Kui
Sacrrred
Zhong Kui
Level 109
God Stats
3W - 0L
1,683 SR
Queue Stats
64W - 51L
1,509 Elo+
Party 2
Aphrodite
Aphrodite
floatss
Aphrodite
Level 97
God Stats
4W - 0L
1,637 SR
Queue Stats
111W - 76L
1,556 Elo+
Party 2
Team Averages
Level 84
1,543 SR
1,485 Elo+

VS

Team Averages
Level 62
1,440 SR
1,474 Elo+
Zhong Kui
Zhong Kui
Ender__Reborn5
Zhong Kui
Level 126
God Stats
0W - 5L
1,231 SR
Queue Stats
599W - 522L
1,414 Elo+
Party 1
Bacchus
Bacchus
KonoEBK
Bacchus
Level 25
God Stats
3W - 6L
1,440 SR
Queue Stats
347W - 261L
1,575 Elo+
Party 1
Mulan
Mulan
PlayfullZombie
Mulan
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,535 Elo+
Solo
Nemesis
Nemesis
Solid-_-K
Nemesis
Level 45
God Stats
10W - 14L
1,518 SR
Queue Stats
100W - 119L
1,390 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Th3 Dee Man
Morgan Le Fay
Level 84
God Stats
35W - 37L
1,510 SR
Queue Stats
567W - 603L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DeBo XCI
Mulan
18
3 / 5 / 15
12,012
1,001
12,590
16,394
16,261
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
18
6 / 1 / 15
12,386
1,032
20,822
14,406
8,850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
Jabr0ni54
Yu Huang
19
3 / 1 / 19
13,070
1,089
16,419
8,250
4,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Sacrrred
Zhong Kui
18
12 / 2 / 10
14,020
1,168
29,840
17,965
14,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
floatss
Aphrodite
19
5 / 2 / 18
12,721
1,060
9,929
16,424
11,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

251

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ender__Reborn5
Zhong Kui
16
1 / 7 / 5
10,933
911
22,582
25,003
19,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
KonoEBK
Bacchus
16
3 / 7 / 4
11,249
937
11,767
25,402
26,127
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 5 / 4
11,713
976
6,896
16,708
19,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
Solid-_-K
Nemesis
16
3 / 5 / 5
11,412
951
11,054
16,308
8,545
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morgan Le Fay
Th3 Dee Man
Morgan Le Fay
18
1 / 5 / 5
11,970
998
16,847
13,217
5,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
34
29
Kills
11
11
Deaths
29
77
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mulan
DeBo XCI
Mulan
3
5
15
2.1
L
Zhong Kui
Ender__Reborn5
Zhong Kui
1
7
5
0.5
W
Hades
6
1
15
13.5
W
Yu Huang
Jabr0ni54
Yu Huang
3
1
19
12.5
L
Bacchus
KonoEBK
Bacchus
3
7
4
0.71
L
3
5
4
1
W
Zhong Kui
Sacrrred
Zhong Kui
12
2
10
8.5
L
Nemesis
Solid-_-K
Nemesis
3
5
5
1.1
L
Morgan Le Fay
Th3 Dee Man
Morgan Le Fay
1
5
5
0.7
W
Aphrodite
floatss
Aphrodite
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,600
Damage
69,146
73,439
Taken
96,638
55,012
Mitigated
79,686
28,104
Healing
10,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
DeBo XCI
Mulan
12,590
2,616
133
438
16,394
16,261
0
9,810
6,382
0
20,238
L
Zhong Kui
Ender__Reborn5
Zhong Kui
22,582
2,533
62
4,434
25,003
19,962
0
21,160
3,715
40,639
0
W
Hades
20,822
1,228
1,136
2,379
14,406
8,850
0
10,603
3,734
31,153
0
W
Yu Huang
Jabr0ni54
Yu Huang
16,419
1,865
233
1,444
8,250
4,160
0
4,476
3,742
53,816
0
L
Bacchus
KonoEBK
Bacchus
11,767
492
286
646
25,402
26,127
0
21,697
3,340
16,354
0
L
6,896
1,257
0
1,476
16,708
19,545
0
10,883
5,689
523
25,655
W
Zhong Kui
Sacrrred
Zhong Kui
29,840
3,202
0
7,129
17,965
14,221
0
13,611
4,268
45,522
0
L
Nemesis
Solid-_-K
Nemesis
11,054
3,412
0
3,033
16,308
8,545
0
11,745
4,405
0
16,675
L
Morgan Le Fay
Th3 Dee Man
Morgan Le Fay
16,847
2,041
0
374
13,217
5,507
0
10,647
2,479
50,885
0
W
Aphrodite
floatss
Aphrodite
9,929
2,246
7,097
8,115
16,424
11,520
0
13,219
3,091
22,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,209
Gold Earned
57,277
205
Minions Killed
172
5
Camps Cleared
7
1,085,636
Distance Traveled
1,102,947
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,012
1,001
30
3
1
203,064
0
L
Zhong Kui
10,933
911
38
3
3
205,517
0
W
Hades
12,386
1,032
25
2
0
217,518
1
W
Yu Huang
13,070
1,089
97
8
1
220,214
0
L
Bacchus
11,249
937
9
1
1
243,865
1
L
Mulan
11,713
976
40
3
1
204,664
0
W
Zhong Kui
14,020
1,168
24
2
2
221,050
2
L
Nemesis
11,412
951
5
0
2
212,914
2
L
Morgan Le Fay
11,970
998
80
7
0
235,987
1
W
Aphrodite
12,721
1,060
29
2
1
223,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role