Player Matchup

Shiva
Shiva
CORNfedFREAK
Shiva
Level 115
God Stats
26W - 22L
1,565 SR
Queue Stats
155W - 205L
1,339 Elo+
Party 2
Vamana
Vamana
Hannaganistic
Vamana
Level 149
God Stats
29W - 33L
1,525 SR
Queue Stats
419W - 464L
1,431 Elo+
Party 2
Olorun
Olorun
TantoriousXX
Olorun
Level 118
God Stats
33W - 29L
1,500 SR
Queue Stats
156W - 193L
1,435 Elo+
Party 2
Cupid
Cupid
Vendeada101
Cupid
Level 128
God Stats
1W - 4L
1,198 SR
Queue Stats
322W - 367L
1,432 Elo+
Party 2
Xing Tian
Xing Tian
hewmon
Xing Tian
Level 147
God Stats
13W - 23L
1,356 SR
Queue Stats
310W - 327L
1,420 Elo+
Solo
Team Averages
Level 131
1,429 SR
1,412 Elo+

VS

Team Averages
Level 102
1,479 SR
1,407 Elo+
Thanatos
Thanatos
AGR_HURTLOCKER
Thanatos
Level 67
God Stats
17W - 13L
1,496 SR
Queue Stats
444W - 441L
1,409 Elo+
Party 1
Neith
Neith
FatherIdiot
Neith
Level 104
God Stats
1W - 1L
1,299 SR
Queue Stats
209W - 205L
1,424 Elo+
Solo
Ra
Ra
Kit__Valentine
Ra
Level 141
God Stats
105W - 102L
1,541 SR
Queue Stats
665W - 711L
1,383 Elo+
Solo
Osiris
Osiris
NEGAOxDOXV
Osiris
Level 129
God Stats
2W - 0L
1,800 SR
Queue Stats
13W - 11L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
armire
Baron Samedi
Level 68
God Stats
32W - 16L
1,260 SR
Queue Stats
415W - 424L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 1
10,096
531
18,149
21,708
11,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 4 / 2
9,365
493
10,447
18,267
14,465
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
11
0 / 6 / 1
7,194
379
8,807
15,653
6,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 5 / 0
7,612
401
6,402
14,914
5,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
hewmon
Xing Tian
13
0 / 1 / 2
8,498
447
4,567
11,295
10,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
8 / 5 / 2
9,841
518
8,301
19,685
8,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 2 / 7
8,267
435
11,474
14,209
5,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 4 / 9
10,209
537
14,510
14,964
7,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
NEGAOxDOXV
Osiris
17
4 / 2 / 4
9,812
516
10,974
13,542
15,355
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
armire
Baron Samedi
15
6 / 0 / 2
10,136
533
8,673
11,757
13,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
13
Kills
21
22
Deaths
13
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thanatos
8
5
2
1.8
L
8
6
1
1.42
W
0
2
7
1.75
L
3
4
2
1
W
3
4
9
1.88
W
Osiris
NEGAOxDOXV
Osiris
4
2
4
3
L
Olorun
0
6
1
0.08
L
2
5
0
0.4
W
Baron Samedi
armire
Baron Samedi
6
0
2
7
L
Xing Tian
hewmon
Xing Tian
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,372
Damage
53,932
81,837
Taken
74,157
48,966
Mitigated
50,532
23,059
Healing
40,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
8,301
2,168
0
16,109
19,685
8,361
613
2,518
17,167
0
56,446
L
18,149
5,977
0
4,921
21,708
11,331
0
8,219
13,366
0
77,589
W
11,474
5,304
0
5,215
14,209
5,865
2,096
2,875
11,334
0
68,431
L
10,447
3,720
284
4,940
18,267
14,465
838
4,806
12,836
0
67,314
W
14,510
223
3,249
7,068
14,964
7,155
2,472
2,308
12,656
83,417
0
W
Osiris
NEGAOxDOXV
Osiris
10,974
2,301
0
3,401
13,542
15,355
713
1,716
11,826
13,730
51,870
L
Olorun
8,807
3,623
184
4,724
15,653
6,606
858
6,671
8,624
50,967
0
L
6,402
2,944
410
5,558
14,914
5,732
1,044
3,262
11,641
0
59,929
W
Baron Samedi
armire
Baron Samedi
8,673
1,591
1,378
4,501
11,757
13,796
0
3,957
7,800
33,675
0
L
Xing Tian
hewmon
Xing Tian
4,567
118
0
2,038
11,295
10,832
196
2,252
9,000
40,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,765
Gold Earned
48,265
434
Minions Killed
480
0
Camps Cleared
0
1,635,295
Distance Traveled
1,803,468
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,841
518
94
5
0
398,583
1
L
Shiva
10,096
531
112
6
0
353,513
0
W
Neith
8,267
435
102
5
0
337,640
2
L
Vamana
9,365
493
109
6
0
344,741
2
W
Ra
10,209
537
132
7
0
384,321
3
W
Osiris
9,812
516
107
6
0
357,050
11
L
Olorun
7,194
379
70
4
0
302,604
5
L
Cupid
7,612
401
95
5
0
301,701
1
W
Baron Samedi
10,136
533
45
2
0
325,874
1
L
Xing Tian
8,498
447
48
3
0
332,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role