Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Alan13202013
Ravana
Level 129
God Stats
3W - 4L
1,734 SR
Queue Stats
195W - 119L
1,600 Elo+
Solo
Ah Puch
Ah Puch
Burutorasu
Ah Puch
Level 148
God Stats
12W - 8L
1,736 SR
Queue Stats
88W - 70L
1,638 Elo+
Solo
Raijin
Raijin
bhoms
Raijin
Level 113
God Stats
25W - 13L
1,762 SR
Queue Stats
143W - 70L
1,765 Elo+
Solo
Shiva
Shiva
pharrside
Shiva
Level 109
God Stats
1W - 3L
1,537 SR
Queue Stats
861W - 910L
1,469 Elo+
Solo
Team Averages
Level 132
1,654 SR
1,594 Elo+

VS

Team Averages
Level 107
1,718 SR
1,630 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Cadwin
Nu Wa
Level 61
God Stats
3W - 0L
1,807 SR
Queue Stats
9W - 4L
1,687 Elo+
Party 1
Ares
Ares
ClemKaiser
Ares
Level 159
God Stats
4W - 0L
1,855 SR
Queue Stats
51W - 34L
1,631 Elo+
Party 1
Mulan
Mulan
DragonWarlords
Mulan
Level 144
God Stats
26W - 13L
1,519 SR
Queue Stats
626W - 374L
1,574 Elo+
Solo
Da Ji
Da Ji
waflchunk
Da Ji
Level 84
God Stats
52W - 15L
1,909 SR
Queue Stats
64W - 30L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
3 / 3 / 2
6,669
1,334
7,423
6,896
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
9
0 / 0 / 0
5,009
1,002
0
190
92
Mace

Mace

+10
Physical Power

Ah Puch
Burutorasu
Ah Puch
11
0 / 3 / 5
6,130
1,226
6,439
5,513
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
bhoms
Raijin
11
2 / 4 / 4
6,561
1,312
5,162
6,759
2,224
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
pharrside
Shiva
11
1 / 3 / 5
6,154
1,231
6,853
11,062
8,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

332

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
1 / 1 / 9
6,272
1,254
5,188
5,252
2,374
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Cadwin
Nu Wa
11
0 / 0 / 8
5,862
1,172
3,325
2,668
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 13
6,635
1,327
5,224
7,476
7,951
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
2 / 2 / 8
6,732
1,346
5,981
8,036
5,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Da Ji
waflchunk
Da Ji
12
10 / 2 / 2
8,495
1,699
9,123
6,396
3,487
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
6
Kills
13
13
Deaths
6
16
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
3
2
1.33
W
Xbalanque
 
Xbalanque
1
1
9
5.5
L
Ravana
0
0
0
0
L
Ah Puch
Burutorasu
Ah Puch
0
3
5
0.83
W
Nu Wa
Cadwin
Nu Wa
0
0
8
4
W
0
1
13
6.5
W
2
2
8
3
L
Raijin
bhoms
Raijin
2
4
4
1
L
Shiva
pharrside
Shiva
1
3
5
1.17
W
Da Ji
waflchunk
Da Ji
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,877
Damage
28,841
30,420
Taken
29,828
16,262
Mitigated
20,555
1,751
Healing
3,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,423
182
0
103
6,896
3,009
0
1,548
5,216
14,017
0
W
Xbalanque
 
Xbalanque
5,188
3,203
0
815
5,252
2,374
0
4,124
1,068
0
21,285
L
Ravana
0
0
0
0
190
92
0
190
0
0
0
L
Ah Puch
Burutorasu
Ah Puch
6,439
304
0
466
5,513
2,391
0
1,796
3,681
31,573
0
W
Nu Wa
Cadwin
Nu Wa
3,325
1,338
31
225
2,668
1,236
0
1,030
1,603
10,362
0
W
5,224
445
639
408
7,476
7,951
0
4,615
2,772
8,420
0
W
5,981
1,527
0
1,506
8,036
5,507
0
4,996
2,777
0
15,427
L
Raijin
bhoms
Raijin
5,162
586
0
75
6,759
2,224
0
754
5,979
17,641
0
L
Shiva
pharrside
Shiva
6,853
1,270
364
743
11,062
8,546
0
4,261
6,623
0
11,724
W
Da Ji
waflchunk
Da Ji
9,123
3,871
0
0
6,396
3,487
0
4,259
2,112
0
16,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,523
Gold Earned
33,996
107
Minions Killed
100
3
Camps Cleared
8
419,715
Distance Traveled
542,693
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,669
1,334
5
1
1
110,146
1
W
Xbalanque
6,272
1,254
38
8
3
106,218
1
L
Ravana
5,009
1,002
0
0
0
1,111
0
L
Ah Puch
6,130
1,226
72
14
1
105,310
0
W
Nu Wa
5,862
1,172
9
2
1
106,646
0
W
Ares
6,635
1,327
3
1
0
120,224
0
W
Mulan
6,732
1,346
37
7
2
106,687
2
L
Raijin
6,561
1,312
25
5
1
92,841
1
L
Shiva
6,154
1,231
5
1
0
110,307
0
W
Da Ji
8,495
1,699
13
3
2
102,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role