Player Matchup

Tsukuyomi
Tsukuyomi
AngelPlayz
Tsukuyomi
Level 155
God Stats
0W - 1L
1,096 SR
Queue Stats
54W - 51L
1,327 Elo+
Party 2
Hera
Hera
BigDaddyEli
Hera
Level 155
God Stats
2W - 7L
1,683 SR
Queue Stats
335W - 362L
1,418 Elo+
Party 2
Sun Wukong
Sun Wukong
MasterPony10
Sun Wukong
Level 87
God Stats
8W - 7L
1,515 SR
Queue Stats
176W - 167L
1,514 Elo+
Solo
Freya
Freya
Moistt Dolphin
Freya
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 224L
1,474 Elo+
Party 2
Bastet
Bastet
PocketSmurf45
Bastet
Level 157
God Stats
22W - 18L
1,670 SR
Queue Stats
182W - 219L
1,447 Elo+
Party 2
Team Averages
Level 140
1,493 SR
1,436 Elo+

VS

Team Averages
Level 120
1,619 SR
1,558 Elo+
Mulan
Mulan
AceofSpades7529
Mulan
Level 119
God Stats
5W - 5L
1,556 SR
Queue Stats
242W - 253L
1,490 Elo+
Party 3
Artemis
Artemis
Fortanith
Artemis
Level 122
God Stats
6W - 2L
1,754 SR
Queue Stats
25W - 16L
1,651 Elo+
Party 1
Da Ji
Da Ji
Mendonkeydonk31
Da Ji
Level 160
God Stats
63W - 32L
1,685 SR
Queue Stats
410W - 386L
1,518 Elo+
Solo
Athena
Athena
Sunashi
Athena
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,651 Elo+
Party 1
Nu Wa
Nu Wa
Thewarlore
Nu Wa
Level 118
God Stats
4W - 2L
1,598 SR
Queue Stats
217W - 242L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AngelPlayz
Tsukuyomi
18
5 / 7 / 9
14,474
467
25,553
36,467
47,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 15 / 3
14,418
465
22,313
30,539
13,685
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
MasterPony10
Sun Wukong
20
4 / 6 / 1
14,379
464
20,432
46,940
43,860
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
7 / 9 / 3
13,200
426
20,082
35,640
16,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
4 / 7 / 6
12,913
417
12,751
32,433
20,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 16
16,046
518
31,244
38,354
43,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
Fortanith
Artemis
20
4 / 7 / 15
16,499
532
20,350
28,437
15,797
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
19 / 3 / 13
18,887
609
41,142
30,516
20,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
Sunashi
Athena
20
8 / 1 / 21
15,671
506
15,238
29,083
45,703
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
20
7 / 12 / 20
15,639
504
26,072
24,823
12,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
129
25
Kills
44
44
Deaths
25
22
Assists
85
Player
Kills
Deaths
Assists
KDA
W
6
2
16
7
L
Tsukuyomi
AngelPlayz
Tsukuyomi
5
7
9
1.36
L
5
15
3
0.43
W
Artemis
Fortanith
Artemis
4
7
15
1.64
L
Sun Wukong
MasterPony10
Sun Wukong
4
6
1
0.75
W
19
3
13
8.5
L
7
9
3
0.94
L
4
7
6
1
W
Athena
Sunashi
Athena
8
1
21
18.5
W
Nu Wa
7
12
20
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,131
Damage
134,046
182,019
Taken
151,213
142,567
Mitigated
137,426
52,537
Healing
40,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,244
4,834
0
19,218
38,354
43,288
2,030
7,121
31,233
0
129,792
L
Tsukuyomi
AngelPlayz
Tsukuyomi
25,553
3,338
886
8,083
36,467
47,643
0
8,787
27,680
0
78,467
L
22,313
6,109
84
2,747
30,539
13,685
506
8,844
21,695
150,346
0
W
Artemis
Fortanith
Artemis
20,350
11,883
0
9,029
28,437
15,797
4,305
9,356
19,081
0
151,593
L
Sun Wukong
MasterPony10
Sun Wukong
20,432
3,583
0
17,200
46,940
43,860
33
8,059
38,881
0
121,968
W
41,142
13,914
0
8,256
30,516
20,500
2,906
6,548
23,968
0
198,145
L
20,082
5,904
0
14,187
35,640
16,426
1,023
7,932
27,708
100,145
0
L
12,751
3,043
0
9,350
32,433
20,953
0
7,688
24,745
0
105,997
W
Athena
Sunashi
Athena
15,238
4,817
0
1,628
29,083
45,703
871
9,641
19,442
56,899
0
W
Nu Wa
26,072
4,037
0
1,872
24,823
12,138
2,718
10,832
13,991
106,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,384
Gold Earned
82,742
717
Minions Killed
753
0
Camps Cleared
0
2,646,498
Distance Traveled
2,876,350
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
16,046
518
178
6
0
583,206
6
L
Tsukuyomi
14,474
467
78
3
0
577,557
1
L
Hera
14,418
465
194
6
0
394,318
8
W
Artemis
16,499
532
170
5
0
530,819
4
L
Sun Wukong
14,379
464
215
7
0
569,129
4
W
Da Ji
18,887
609
204
7
0
584,387
0
L
Freya
13,200
426
113
4
0
521,091
2
L
Bastet
12,913
417
117
4
0
584,403
9
W
Athena
15,671
506
76
2
0
689,403
8
W
Nu Wa
15,639
504
125
4
0
488,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role