Player Matchup

Ne Zha
Ne Zha
Gold IV
 
Ne Zha
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Silver III
Krebskrum
Shiva
Silver III
Level 93
God Stats
1W - 0L
1,503 SR
Queue Stats
3W - 9L
1,376 MMR
Solo
Sol
Sol
Gold III
StarUnicorn5196
Sol
Gold III
Level 107
God Stats
3W - 4L
1,396 SR
Queue Stats
69W - 70L
1,390 MMR
Solo
Neith
Neith
Gold V
XxKingEmerxX
Neith
Gold V
Level 108
God Stats
2W - 0L
1,625 SR
Queue Stats
41W - 38L
1,376 MMR
Solo
Fenrir
Fenrir
Bronze V
rabicoco31
Fenrir
Bronze V
Level 87
God Stats
1W - 0L
1,240 SR
Queue Stats
3W - 5L
1,372 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,453 SR
1,403 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,498 SR
1,398 MMR
Fafnir
Fafnir
Silver II
 
Fafnir
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold IV
Prodigy dR
Scylla
Gold IV
Level 146
God Stats
63W - 52L
1,517 SR
Queue Stats
273W - 280L
1,348 MMR
Solo
Charybdis
Charybdis
Silver I
RestoredName4
Charybdis
Silver I
Level 118
God Stats
3W - 4L
1,813 SR
Queue Stats
46W - 38L
1,474 MMR
Party 1
Chaac
Chaac
Gold V
Slayd5Oh
Chaac
Gold V
Level 158
God Stats
5W - 5L
1,585 SR
Queue Stats
293W - 317L
1,303 MMR
Solo
Mercury
Mercury
Gold IV
XxTJ 2 daMaxX
Mercury
Gold IV
Level 160
God Stats
0W - 7L
1,075 SR
Queue Stats
230W - 221L
1,366 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
3 / 7 / 12
15,530
444
18,031
41,481
64,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shiva
Krebskrum
Shiva
20
7 / 1 / 11
19,165
548
42,433
57,298
65,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 5 / 10
18,446
527
34,466
34,082
15,846
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 5 / 11
18,049
516
31,525
23,864
12,793
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
rabicoco31
Fenrir
20
10 / 9 / 7
18,255
522
31,724
41,979
25,246
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Baron SamediXing TianJing Wei

VS

Bans
King ArthurKaliCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
19
4 / 2 / 14
16,390
468
16,088
43,236
82,392
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Prodigy dR
Scylla
20
6 / 7 / 6
16,488
471
23,110
27,884
14,371
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
RestoredName4
Charybdis
20
5 / 7 / 9
17,066
488
33,481
35,935
21,036
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Chaac
Slayd5Oh
Chaac
20
3 / 9 / 8
17,616
503
31,639
55,377
60,963
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
20
9 / 6 / 4
19,191
548
35,993
47,462
24,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
68
31
Kills
27
27
Deaths
31
51
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
7
12
1.29
L
Fafnir
 
Fafnir
4
2
14
5.5
W
Shiva
Krebskrum
Shiva
7
1
11
12.5
L
Scylla
Prodigy dR
Scylla
6
7
6
1.29
L
Charybdis
RestoredName4
Charybdis
5
7
9
1.36
L
Chaac
Slayd5Oh
Chaac
3
9
8
0.78
W
3
5
10
1.6
W
8
5
11
2.7
L
Mercury
9
6
4
1.83
W
Fenrir
rabicoco31
Fenrir
10
9
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,179
Damage
140,311
198,704
Taken
209,894
183,642
Mitigated
203,132
67,983
Healing
68,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
18,031
3,180
1,458
6,388
41,481
64,448
190
8,747
32,734
0
75,032
L
Fafnir
 
Fafnir
16,088
6,098
5,278
8,202
43,236
82,392
144
9,463
33,773
36,052
0
W
Shiva
Krebskrum
Shiva
42,433
11,235
1,260
22,918
57,298
65,309
2,293
8,602
48,696
0
179,250
L
Scylla
Prodigy dR
Scylla
23,110
1,703
0
5,407
27,884
14,371
567
4,729
23,155
149,278
0
L
Charybdis
RestoredName4
Charybdis
33,481
18,611
0
12,648
35,935
21,036
0
9,213
26,722
0
180,187
L
Chaac
Slayd5Oh
Chaac
31,639
4,968
0
20,712
55,377
60,963
1,333
10,612
44,765
103
159,207
W
34,466
15,391
0
15,979
34,082
15,846
8,827
4,477
29,605
200,292
0
W
31,525
14,016
0
7,500
23,864
12,793
3,548
9,981
13,883
0
150,203
L
Mercury
35,993
24,635
0
16,662
47,462
24,370
6,190
3,614
43,848
0
219,428
W
Fenrir
rabicoco31
Fenrir
31,724
7,153
0
12,480
41,979
25,246
3,363
10,271
31,708
0
159,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,445
Gold Earned
86,751
896
Minions Killed
917
0
Camps Cleared
0
3,147,912
Distance Traveled
3,079,636
28
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,530
444
86
2
0
665,760
7
L
Fafnir
16,390
468
20
1
0
649,487
8
W
Shiva
19,165
548
208
6
0
697,510
4
L
Scylla
16,488
471
185
5
0
546,769
2
L
Charybdis
17,066
488
218
6
0
555,280
4
L
Chaac
17,616
503
238
7
0
617,262
7
W
Sol
18,446
527
257
7
0
580,279
8
W
Neith
18,049
516
179
5
0
605,427
4
L
Mercury
19,191
548
256
7
0
710,838
24
W
Fenrir
18,255
522
166
5
0
598,936
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role