Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Fallen_Atombomb
Khepri
Level 160
God Stats
34W - 26L
1,584 SR
Queue Stats
702W - 622L
1,510 Elo+
Party 1
Hera
Hera
Stabbythebear
Hera
Level 157
God Stats
4W - 2L
1,736 SR
Queue Stats
317W - 306L
1,632 Elo+
Solo
Ares
Ares
Uncle__Father
Ares
Level 159
God Stats
2W - 1L
1,538 SR
Queue Stats
341W - 337L
1,598 Elo+
Party 1
Heimdallr
Heimdallr
xMrAlejandro03x
Heimdallr
Level 149
God Stats
6W - 8L
1,523 SR
Queue Stats
507W - 527L
1,628 Elo+
Solo
Team Averages
Level 156
1,576 SR
1,574 Elo+

VS

Team Averages
Level 129
1,564 SR
1,566 Elo+
Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Lihaaz
He Bo
Level 150
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 70L
1,595 Elo+
Solo
Rama
Rama
Mnki
Rama
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 121L
1,547 Elo+
Solo
Raijin
Raijin
Phobiaqt
Raijin
Level 69
God Stats
9W - 16L
1,632 SR
Queue Stats
1,108W - 1,024L
1,607 Elo+
Solo
Cernunnos
Cernunnos
UNdeadNinjahh
Cernunnos
Level 149
God Stats
3W - 3L
1,686 SR
Queue Stats
327W - 298L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
13 / 2 / 10
10,067
1,119
18,957
13,880
10,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 2 / 16
8,476
942
3,089
16,385
16,705
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
4 / 2 / 15
8,797
977
13,028
7,080
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 2 / 17
8,526
947
3,958
15,472
22,937
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
xMrAlejandro03x
Heimdallr
12
4 / 3 / 12
8,164
907
8,980
9,066
5,445
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 5 / 3
6,889
765
5,289
13,278
14,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
Lihaaz
He Bo
13
3 / 7 / 3
7,476
831
8,096
10,675
3,913
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Mnki
Rama
13
1 / 4 / 4
7,179
798
6,557
8,744
4,874
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
Phobiaqt
Raijin
14
1 / 4 / 4
8,032
892
7,104
8,115
3,149
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
UNdeadNinjahh
Cernunnos
13
2 / 5 / 3
7,467
830
7,405
10,801
4,144
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
25
25
Kills
8
11
Deaths
25
70
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
13
2
10
9
L
Achilles
 
Achilles
1
5
3
0.5
W
2
2
16
5
L
He Bo
Lihaaz
He Bo
3
7
3
0.64
L
Rama
Mnki
Rama
1
4
4
0.75
L
Raijin
Phobiaqt
Raijin
1
4
4
0.75
W
4
2
15
5.75
L
Cernunnos
UNdeadNinjahh
Cernunnos
2
5
3
0.7
W
2
2
17
5.25
W
Heimdallr
xMrAlejandro03x
Heimdallr
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,012
Damage
34,451
61,883
Taken
51,613
59,741
Mitigated
30,886
16,421
Healing
10,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
18,957
10,762
1,188
4,729
13,880
10,142
2,626
5,343
8,418
0
33,593
L
Achilles
 
Achilles
5,289
924
2,814
2,742
13,278
14,806
0
5,523
7,755
0
7,624
W
3,089
216
2,335
2,555
16,385
16,705
1,072
2,451
12,631
7,516
0
L
He Bo
Lihaaz
He Bo
8,096
68
335
299
10,675
3,913
0
3,830
6,845
13,567
0
L
Rama
Mnki
Rama
6,557
4,127
110
1,108
8,744
4,874
401
2,922
5,822
0
14,171
L
Raijin
Phobiaqt
Raijin
7,104
421
444
1,163
8,115
3,149
78
2,994
5,121
24,774
0
W
13,028
2,751
1,436
388
7,080
4,512
2,034
2,357
4,635
29,591
0
L
Cernunnos
UNdeadNinjahh
Cernunnos
7,405
1,903
0
1,162
10,801
4,144
82
4,806
5,995
0
19,173
W
3,958
145
0
1,385
15,472
22,937
451
1,882
13,497
7,683
0
W
Heimdallr
xMrAlejandro03x
Heimdallr
8,980
3,402
667
1,738
9,066
5,445
2,577
3,167
5,763
0
20,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,030
Gold Earned
37,043
97
Minions Killed
86
0
Camps Cleared
0
879,006
Distance Traveled
896,613
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,067
1,119
27
3
0
172,012
2
L
Achilles
6,889
765
3
0
0
178,334
3
W
Khepri
8,476
942
7
1
0
174,062
2
L
He Bo
7,476
831
9
1
0
209,277
0
L
Rama
7,179
798
19
2
0
159,006
2
L
Raijin
8,032
892
35
4
0
182,692
2
W
Hera
8,797
977
37
4
0
168,416
0
L
Cernunnos
7,467
830
20
2
0
167,304
1
W
Ares
8,526
947
4
0
0
188,310
1
W
Heimdallr
8,164
907
22
2
0
176,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role