Player Matchup

Fenrir
Fenrir
HoodieHumdrum
Fenrir
Level 47
God Stats
3W - 8L
1,446 SR
Queue Stats
114W - 82L
1,513 Elo+
Party 1
Ymir
Ymir
HumdrumBrute570
Ymir
Level 105
God Stats
11W - 8L
1,546 SR
Queue Stats
65W - 52L
1,529 Elo+
Party 1
Ah Puch
Ah Puch
ogpapicoolo
Ah Puch
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,273 Elo+
Solo
Team Averages
Level 63
1,497 SR
1,438 Elo+

VS

Team Averages
Level 68
1,363 SR
1,248 Elo+
Baron Samedi
Baron Samedi
BigNickGotEm
Baron Samedi
Level 51
God Stats
1W - 11L
1,187 SR
Queue Stats
35W - 62L
1,192 Elo+
Party 2
Sylvanus
Sylvanus
blondebandit7414
Sylvanus
Level 28
God Stats
1W - 1L
1,285 SR
Queue Stats
4W - 9L
1,093 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
drpolarbear
Ah Muzen Cab
Level 124
God Stats
14W - 13L
1,619 SR
Queue Stats
390W - 482L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,575
715
363
3,412
1,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
0 / 1 / 0
3,995
799
2,111
4,858
3,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Puch
ogpapicoolo
Ah Puch
5
0 / 2 / 0
3,573
715
1,172
3,055
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigNickGotEm
Baron Samedi
7
1 / 0 / 2
4,258
852
3,524
3,034
1,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 0 / 1
4,580
916
701
1,691
946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
drpolarbear
Ah Muzen Cab
8
1 / 0 / 2
4,685
937
3,311
1,878
753
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
3
3
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BigNickGotEm
Baron Samedi
1
0
2
2
L
0
0
0
0
L
0
1
0
0
W
1
0
1
1.5
W
Ah Muzen Cab
drpolarbear
Ah Muzen Cab
1
0
2
2
L
Ah Puch
ogpapicoolo
Ah Puch
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,646
Damage
7,536
11,325
Taken
6,603
6,671
Mitigated
2,964
4,075
Healing
3,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BigNickGotEm
Baron Samedi
3,524
280
180
895
3,034
1,265
50
1,423
1,583
8,301
0
L
363
54
318
1,353
3,412
1,708
0
2,001
1,411
0
2,673
L
2,111
195
176
2,076
4,858
3,908
0
1,334
3,524
8,965
0
W
701
624
473
686
1,691
946
161
1,110
581
3,620
0
W
Ah Muzen Cab
drpolarbear
Ah Muzen Cab
3,311
1,375
0
812
1,878
753
1,023
1,070
808
0
17,128
L
Ah Puch
ogpapicoolo
Ah Puch
1,172
36
0
152
3,055
1,055
0
1,128
1,927
6,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,143
Gold Earned
13,523
39
Minions Killed
69
1
Camps Cleared
3
223,687
Distance Traveled
259,106
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,258
852
10
2
1
84,138
2
L
Fenrir
3,575
715
3
1
0
94,000
1
L
Ymir
3,995
799
19
4
0
89,573
1
W
Sylvanus
4,580
916
19
4
0
75,072
0
W
Ah Muzen Cab
4,685
937
40
8
2
99,896
0
L
Ah Puch
3,573
715
17
3
1
40,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role