Player Matchup

Izanami
Izanami
HeatproofLoki
Izanami
Level 30
God Stats
17W - 13L
1,500 SR
Queue Stats
332W - 360L
1,500 Elo+
Solo
Skadi
Skadi
MaterialGorl254
Skadi
Level 76
God Stats
2W - 1L
1,770 SR
Queue Stats
273W - 333L
1,338 Elo+
Party 1
Shiva
Shiva
TTV_Opt1c_zombie
Shiva
Level 82
God Stats
10W - 10L
1,554 SR
Queue Stats
447W - 527L
1,366 Elo+
Party 1
Chang'e
Chang'e
loilin
Chang'e
Level 66
God Stats
4W - 1L
1,849 SR
Queue Stats
68W - 63L
1,352 Elo+
Solo
Gilgamesh
Gilgamesh
s_a_m_s_o_n34
Gilgamesh
Level 123
God Stats
18W - 25L
1,393 SR
Queue Stats
172W - 212L
1,385 Elo+
Solo
Team Averages
Level 75
1,613 SR
1,388 Elo+

VS

Team Averages
Level 99
1,578 SR
1,432 Elo+
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
JochelSchweitzer
Anubis
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 85L
1,396 Elo+
Party 2
Pele
Pele
RoadToSpiker
Pele
Level 67
God Stats
13W - 9L
1,666 SR
Queue Stats
145W - 165L
1,428 Elo+
Party 2
Jormungandr
Jormungandr
xN3olinex
Jormungandr
Level 58
God Stats
3W - 0L
1,724 SR
Queue Stats
52W - 62L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 1 / 0
6,820
487
1,889
6,367
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 0 / 1
7,104
507
4,055
7,666
2,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 3 / 0
5,466
390
1,835
7,256
2,653
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
loilin
Chang'e
10
1 / 3 / 1
6,262
447
4,450
11,274
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
s_a_m_s_o_n34
Gilgamesh
12
1 / 0 / 1
7,116
508
4,996
10,077
5,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
2 / 0 / 0
7,646
546
3,510
5,285
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shiva
 
Shiva
13
0 / 2 / 0
7,271
519
5,246
8,550
5,707
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 0 / 2
7,162
512
8,696
5,619
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 3 / 2
6,675
477
6,456
14,090
4,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
xN3olinex
Jormungandr
11
0 / 0 / 3
7,115
508
1,785
7,461
6,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
5
Kills
7
7
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
0
0
2
W
Shiva
 
Shiva
0
2
0
0
L
Izanami
1
1
0
1
W
4
0
2
5
L
1
0
1
1.5
W
1
3
2
0.67
L
1
3
0
0.33
L
Chang'e
loilin
Chang'e
1
3
1
0.5
L
Gilgamesh
s_a_m_s_o_n34
Gilgamesh
1
0
1
1.5
W
Jormungandr
xN3olinex
Jormungandr
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,225
Damage
25,693
42,640
Taken
41,005
16,085
Mitigated
21,404
15,188
Healing
14,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
3,510
1,267
0
3,669
5,285
1,836
1,419
0
5,285
0
59,080
W
Shiva
 
Shiva
5,246
419
272
1,340
8,550
5,707
782
109
8,441
0
48,677
L
Izanami
1,889
1,608
0
3,088
6,367
2,291
0
733
5,634
0
44,813
W
8,696
458
178
2,543
5,619
2,855
520
2,564
3,055
53,215
0
L
4,055
1,981
0
659
7,666
2,595
921
1,301
6,365
0
56,768
W
6,456
1,961
0
2,877
14,090
4,999
0
1,380
12,710
0
46,537
L
1,835
550
590
623
7,256
2,653
517
2,155
5,101
0
21,878
L
Chang'e
loilin
Chang'e
4,450
726
1,209
4,850
11,274
3,080
0
5,722
5,552
26,601
0
L
Gilgamesh
s_a_m_s_o_n34
Gilgamesh
4,996
1,322
92
4,077
10,077
5,466
0
570
9,507
0
44,563
W
Jormungandr
xN3olinex
Jormungandr
1,785
804
214
3,045
7,461
6,007
199
397
7,064
29,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,768
Gold Earned
35,869
372
Minions Killed
380
0
Camps Cleared
0
1,251,487
Distance Traveled
1,299,134
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,646
546
105
8
0
246,536
6
W
Shiva
7,271
519
88
6
0
261,406
4
L
Izanami
6,820
487
83
6
0
253,872
0
W
Anubis
7,162
512
75
5
0
257,832
4
L
Skadi
7,104
507
103
7
0
245,823
0
W
Pele
6,675
477
61
4
0
303,255
0
L
Shiva
5,466
390
39
3
0
225,968
0
L
Chang'e
6,262
447
49
4
0
252,749
2
L
Gilgamesh
7,116
508
98
7
0
273,075
3
W
Jormungandr
7,115
508
51
4
0
230,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role