Player Matchup

Anubis
Anubis
Stern20
Anubis
Level 79
God Stats
170W - 172L
1,472 SR
Queue Stats
454W - 471L
1,462 Elo+
Solo
Skadi
Skadi
XMasterLeoX Ger
Skadi
Level 65
God Stats
6W - 3L
1,500 SR
Queue Stats
147W - 164L
1,397 Elo+
Solo
Jormungandr
Jormungandr
iYanKiiZz_
Jormungandr
Level 160
God Stats
4W - 4L
1,561 SR
Queue Stats
503W - 453L
1,593 Elo+
Party 1
The Morrigan
The Morrigan
nogauvida
The Morrigan
Level 118
God Stats
5W - 8L
1,700 SR
Queue Stats
312W - 275L
1,571 Elo+
Party 1
Mercury
Mercury
tarief
Mercury
Level 157
God Stats
18W - 20L
1,476 SR
Queue Stats
267W - 306L
1,409 Elo+
Solo
Team Averages
Level 116
1,542 SR
1,486 Elo+

VS

Team Averages
Level 85
1,519 SR
1,421 Elo+
Chronos
Chronos
Aim-_4_-Pain
Chronos
Level 87
God Stats
3W - 6L
1,274 SR
Queue Stats
135W - 152L
1,377 Elo+
Party 2
Baba Yaga
Baba Yaga
CrazyHarun1221
Baba Yaga
Level 78
God Stats
2W - 1L
1,684 SR
Queue Stats
72W - 73L
1,404 Elo+
Party 2
Thanatos
Thanatos
Nanny Colin
Thanatos
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 100L
1,403 Elo+
Solo
Chaac
Chaac
NoMercyT-T
Chaac
Level 51
God Stats
5W - 6L
1,504 SR
Queue Stats
64W - 74L
1,397 Elo+
Party 2
Athena
Athena
kmbq8
Athena
Level 123
God Stats
16W - 8L
1,631 SR
Queue Stats
255W - 214L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Stern20
Anubis
20
4 / 3 / 4
13,049
544
16,698
20,214
11,370
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
10 / 5 / 4
12,450
519
23,659
16,500
7,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
iYanKiiZz_
Jormungandr
15
1 / 2 / 10
11,124
464
13,031
19,572
25,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
nogauvida
The Morrigan
17
5 / 2 / 8
11,965
499
10,150
11,323
5,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
tarief
Mercury
19
2 / 4 / 9
11,512
480
12,315
22,743
9,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Aim-_4_-Pain
Chronos
12
1 / 6 / 2
9,166
382
5,605
14,425
5,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
CrazyHarun1221
Baba Yaga
18
5 / 2 / 4
11,863
494
19,865
14,473
7,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Nanny Colin
Thanatos
16
5 / 7 / 4
10,932
456
11,220
24,609
10,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
16
2 / 3 / 7
10,923
455
15,647
25,199
28,663
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Athena
kmbq8
Athena
15
3 / 6 / 8
11,036
460
10,534
28,459
35,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
41
22
Kills
16
16
Deaths
24
35
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chronos
Aim-_4_-Pain
Chronos
1
6
2
0.33
L
Baba Yaga
CrazyHarun1221
Baba Yaga
5
2
4
3.5
L
Thanatos
Nanny Colin
Thanatos
5
7
4
1
L
Chaac
2
3
7
1.83
W
Anubis
Stern20
Anubis
4
3
4
2
W
10
5
4
2.4
W
Jormungandr
iYanKiiZz_
Jormungandr
1
2
10
3
L
Athena
kmbq8
Athena
3
6
8
1.17
W
The Morrigan
nogauvida
The Morrigan
5
2
8
4.5
W
Mercury
tarief
Mercury
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,853
Damage
62,871
90,352
Taken
107,165
59,545
Mitigated
87,607
24,054
Healing
33,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Aim-_4_-Pain
Chronos
5,605
2,278
0
3,417
14,425
5,013
0
1,687
12,738
47,822
0
L
Baba Yaga
CrazyHarun1221
Baba Yaga
19,865
829
0
4,254
14,473
7,649
625
6,399
8,074
87,097
0
L
Thanatos
Nanny Colin
Thanatos
11,220
854
0
19,338
24,609
10,859
0
8,315
16,039
0
89,836
L
Chaac
15,647
1,976
0
4,355
25,199
28,663
366
13,985
11,214
0
86,876
W
Anubis
Stern20
Anubis
16,698
2,188
297
12,063
20,214
11,370
2,526
4,125
15,995
116,793
0
W
23,659
15,164
0
500
16,500
7,603
4,678
10,980
5,258
0
96,156
W
Jormungandr
iYanKiiZz_
Jormungandr
13,031
3,742
870
4,682
19,572
25,848
314
6,805
12,428
50,582
0
L
Athena
kmbq8
Athena
10,534
1,522
0
2,619
28,459
35,423
680
8,483
19,976
44,405
0
W
The Morrigan
nogauvida
The Morrigan
10,150
3,314
0
897
11,323
5,580
1,877
6,359
4,710
69,004
7,937
W
Mercury
tarief
Mercury
12,315
6,855
0
4,745
22,743
9,144
1,691
7,235
14,456
0
113,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,100
Gold Earned
53,920
635
Minions Killed
523
0
Camps Cleared
0
2,178,924
Distance Traveled
2,105,223
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,166
382
94
4
0
338,086
2
L
Baba Yaga
11,863
494
131
5
0
492,879
1
L
Thanatos
10,932
456
124
5
0
448,765
5
L
Chaac
10,923
455
113
5
0
408,106
3
W
Anubis
13,049
544
193
8
0
341,383
4
W
Skadi
12,450
519
137
6
0
408,991
0
W
Jormungandr
11,124
464
62
3
0
455,897
15
L
Athena
11,036
460
61
3
0
417,387
3
W
The Morrigan
11,965
499
126
5
0
445,015
2
W
Mercury
11,512
480
117
5
0
527,638
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role