Player Matchup

Loki
Loki
Naidacra
Loki
Level 77
God Stats
4W - 4L
1,500 SR
Queue Stats
14W - 17L
1,298 Elo+
Party 1
Kukulkan
Kukulkan
STo0piDMoNkEY69
Kukulkan
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 18L
1,281 Elo+
Party 1
King Arthur
King Arthur
TheLemon95
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,298 Elo+
Party 1
Team Averages
Level 80
1,500 SR
1,292 Elo+

VS

Team Averages
Level 46
1,509 SR
1,436 Elo+
Chang'e
Chang'e
Faiths_Chosen
Chang'e
Level 103
God Stats
18W - 15L
1,552 SR
Queue Stats
57W - 63L
1,411 Elo+
Party 2
Khepri
Khepri
Ghost_Toast101
Khepri
Level 22
God Stats
28W - 21L
1,474 SR
Queue Stats
31W - 29L
1,397 Elo+
Party 2
Fenrir
Fenrir
rudenthefolf
Fenrir
Level 13
God Stats
7W - 1L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
2 / 4 / 1
6,882
626
7,258
7,433
3,306
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
12
0 / 3 / 3
6,903
628
8,119
5,916
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
TheLemon95
King Arthur
9
1 / 6 / 2
6,441
586
2,486
10,058
4,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
11 / 0 / 2
9,728
884
11,538
8,056
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 1 / 9
7,282
662
3,113
7,891
8,221
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
11
2 / 2 / 7
7,435
676
5,188
9,421
5,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
13
13
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
11
0
2
12
W
0
1
9
4.5
L
Loki
2
4
1
0.63
L
Kukulkan
0
3
3
0.5
L
King Arthur
TheLemon95
King Arthur
1
6
2
0.33
W
Fenrir
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,863
Damage
19,839
23,407
Taken
25,368
10,346
Mitigated
17,450
1,620
Healing
8,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
11,538
1,148
2,320
4,915
8,056
4,029
850
2,651
5,405
47,644
0
W
3,113
226
248
423
7,891
8,221
272
3,031
4,860
13,789
0
L
Loki
7,258
1,389
397
160
7,433
3,306
0
4,893
2,511
0
13,503
L
Kukulkan
8,119
1,152
0
295
5,916
2,516
0
3,874
2,018
38,328
0
L
King Arthur
TheLemon95
King Arthur
2,486
357
357
411
10,058
4,524
0
5,984
3,814
0
5,349
W
Fenrir
5,188
1,862
0
970
9,421
5,200
521
2,758
6,663
0
9,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,226
Gold Earned
24,445
95
Minions Killed
107
1
Camps Cleared
8
499,781
Distance Traveled
631,547
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,728
884
85
8
6
218,942
2
W
Khepri
7,282
662
9
1
0
209,306
0
L
Loki
6,882
626
10
1
0
175,601
0
L
Kukulkan
6,903
628
73
7
1
167,371
3
L
King Arthur
6,441
586
12
1
0
156,809
0
W
Fenrir
7,435
676
13
1
2
203,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role