Player Matchup

Anubis
Anubis
ABELRPDXD
Anubis
Level 62
God Stats
5W - 3L
1,119 SR
Queue Stats
89W - 110L
1,328 Elo+
Party 1
Kali
Kali
MaterialGorl254
Kali
Level 76
God Stats
5W - 8L
1,444 SR
Queue Stats
273W - 333L
1,346 Elo+
Party 3
Sol
Sol
Nixxyynix649
Sol
Level 102
God Stats
13W - 5L
1,717 SR
Queue Stats
84W - 70L
1,458 Elo+
Solo
Cabrakan
Cabrakan
TTV_Opt1c_zombie
Cabrakan
Level 82
God Stats
3W - 5L
1,445 SR
Queue Stats
447W - 527L
1,375 Elo+
Party 3
Osiris
Osiris
hugo_00112
Osiris
Level 83
God Stats
9W - 17L
1,495 SR
Queue Stats
389W - 456L
1,344 Elo+
Party 1
Team Averages
Level 81
1,444 SR
1,370 Elo+

VS

Team Averages
Level 81
1,544 SR
1,418 Elo+
Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Fazedeathstalker
Artio
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 81L
1,363 Elo+
Party 2
Pele
Pele
JochelSchweitzer
Pele
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 85L
1,353 Elo+
Party 4
Mulan
Mulan
RoadToSpiker
Mulan
Level 67
God Stats
7W - 3L
1,606 SR
Queue Stats
145W - 165L
1,411 Elo+
Party 4
Jormungandr
Jormungandr
Tawhirimatea507
Jormungandr
Level 66
God Stats
71W - 54L
1,614 SR
Queue Stats
453W - 457L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ABELRPDXD
Anubis
8
0 / 4 / 0
4,797
480
1,626
5,640
2,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
2 / 4 / 0
4,688
469
2,813
8,478
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 3 / 2
4,638
464
8,038
8,002
2,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 2 / 2
4,838
484
3,953
8,010
5,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
hugo_00112
Osiris
8
1 / 0 / 0
4,642
464
3,385
7,458
3,891
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
2 / 1 / 4
5,177
518
6,801
6,240
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 2 / 4
4,487
449
2,440
9,947
6,187
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
4 / 1 / 2
5,143
514
4,204
6,351
1,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 0
5,601
560
4,184
7,521
3,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
Tawhirimatea507
Jormungandr
10
7 / 0 / 3
6,624
662
7,807
5,063
2,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
13
13
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
4
4
L
Anubis
ABELRPDXD
Anubis
0
4
0
0
W
0
2
4
1
W
4
1
2
5
L
2
4
0
0.5
L
1
3
2
0.67
W
0
1
0
0
L
1
2
2
1
W
Jormungandr
Tawhirimatea507
Jormungandr
7
0
3
8.5
L
Osiris
hugo_00112
Osiris
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,815
Damage
25,436
37,588
Taken
35,122
17,984
Mitigated
16,234
9,385
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,801
2,986
0
1,929
6,240
2,121
608
3,431
2,809
0
31,360
L
Anubis
ABELRPDXD
Anubis
1,626
125
0
1,003
5,640
2,582
325
3,678
1,962
29,022
0
W
2,440
535
587
2,504
9,947
6,187
130
5,198
4,749
13,883
0
W
4,204
1,181
0
92
6,351
1,923
0
1,603
4,748
0
18,532
L
2,813
1,540
0
2,614
8,478
2,917
0
1,291
7,187
0
22,405
L
8,038
3,499
337
3,145
8,002
2,945
48
2,371
5,631
26,156
5,334
W
4,184
954
0
2,648
7,521
3,406
840
0
7,521
0
33,703
L
3,953
1,012
0
1,286
8,010
5,649
0
2,115
5,895
13,097
0
W
Jormungandr
Tawhirimatea507
Jormungandr
7,807
4,372
0
750
5,063
2,597
0
2,070
2,993
41,509
0
L
Osiris
hugo_00112
Osiris
3,385
1,957
0
1,000
7,458
3,891
0
792
6,666
0
20,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,603
Gold Earned
27,032
187
Minions Killed
223
0
Camps Cleared
0
873,068
Distance Traveled
950,312
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,177
518
41
4
0
170,486
2
L
Anubis
4,797
480
55
6
0
144,337
1
W
Artio
4,487
449
22
2
0
200,735
0
W
Pele
5,143
514
27
3
0
213,354
3
L
Kali
4,688
469
39
4
0
177,926
0
L
Sol
4,638
464
45
5
0
172,422
2
W
Mulan
5,601
560
73
7
0
180,073
1
L
Cabrakan
4,838
484
17
2
0
165,588
0
W
Jormungandr
6,624
662
60
6
0
185,664
1
L
Osiris
4,642
464
31
3
0
212,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role