Player Matchup

Loki
Loki
KraigShmurda
Loki
Level 135
God Stats
4W - 1L
1,500 SR
Queue Stats
75W - 40L
1,454 Elo+
Party 2
Medusa
Medusa
Riddiri
Medusa
Level 14
God Stats
1W - 0L
1,623 SR
Queue Stats
14W - 4L
1,500 Elo+
Party 2
Janus
Janus
deathdisturbed2
Janus
Level 84
God Stats
29W - 59L
1,371 SR
Queue Stats
322W - 451L
1,352 Elo+
Solo
Team Averages
Level 78
1,498 SR
1,435 Elo+

VS

Team Averages
Level 76
1,568 SR
1,479 Elo+
Fenrir
Fenrir
HoodieHumdrum
Fenrir
Level 47
God Stats
3W - 8L
1,489 SR
Queue Stats
114W - 82L
1,526 Elo+
Party 1
Yemoja
Yemoja
HumdrumBrute570
Yemoja
Level 105
God Stats
7W - 3L
1,701 SR
Queue Stats
65W - 52L
1,543 Elo+
Party 1
Poseidon
Poseidon
OddlyInsane
Poseidon
Level 77
God Stats
4W - 13L
1,514 SR
Queue Stats
475W - 637L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 3
10,748
632
7,045
11,860
4,945
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Riddiri
Medusa
17
5 / 0 / 6
11,826
696
24,046
13,622
6,621
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 0 / 8
11,781
693
14,151
7,157
3,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 0
9,518
560
5,857
23,552
13,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
0 / 1 / 3
10,133
596
3,853
15,028
18,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
OddlyInsane
Poseidon
13
0 / 6 / 3
9,093
535
9,406
11,874
3,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
11
Kills
3
3
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
0
1
3
1.5
W
4
3
3
1.83
L
Poseidon
OddlyInsane
Poseidon
0
6
3
0.25
W
Medusa
Riddiri
Medusa
5
0
6
8
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,242
Damage
19,116
32,639
Taken
50,454
14,852
Mitigated
35,159
6,389
Healing
9,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,857
371
226
2,308
23,552
13,300
0
8,021
15,531
0
13,974
L
3,853
491
2,731
4,414
15,028
18,607
0
4,954
10,074
25,273
0
W
7,045
1,459
0
819
11,860
4,945
0
3,563
8,073
0
31,407
L
Poseidon
OddlyInsane
Poseidon
9,406
863
0
0
11,874
3,252
0
1,471
10,403
44,710
0
W
Medusa
Riddiri
Medusa
24,046
11,302
0
4,144
13,622
6,621
2,061
6,460
6,988
0
77,836
W
14,151
600
0
1,426
7,157
3,286
334
3,787
3,289
55,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,355
Gold Earned
28,744
233
Minions Killed
133
13
Camps Cleared
3
977,936
Distance Traveled
882,242
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,518
560
23
1
0
309,646
3
L
Yemoja
10,133
596
32
2
0
294,060
3
W
Loki
10,748
632
41
2
5
329,853
2
L
Poseidon
9,093
535
78
5
3
278,536
4
W
Medusa
11,826
696
91
5
7
333,497
4
W
Janus
11,781
693
101
6
1
314,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role