Player Matchup

Thoth
Thoth
Bombboi
Thoth
Level 149
God Stats
4W - 3L
1,670 SR
Queue Stats
347W - 233L
1,609 Elo+
Party 1
Osiris
Osiris
DarkZenithx
Osiris
Level 146
God Stats
3W - 0L
1,729 SR
Queue Stats
185W - 132L
1,600 Elo+
Party 1
Izanami
Izanami
Eljimbone
Izanami
Level 154
God Stats
7W - 1L
1,518 SR
Queue Stats
268W - 165L
1,609 Elo+
Party 1
Sylvanus
Sylvanus
IElEI
Sylvanus
Level 122
God Stats
4W - 2L
1,532 SR
Queue Stats
252W - 151L
1,624 Elo+
Party 1
Rama
Rama
ItsDitchy
Rama
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,502 Elo+
Party 1
Team Averages
Level 115
1,590 SR
1,589 Elo+

VS

Team Averages
Level 69
1,560 SR
1,600 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
HB0tters
Tiamat
Level 128
God Stats
7W - 4L
1,739 SR
Queue Stats
175W - 192L
1,480 Elo+
Solo
Bellona
Bellona
LAM1C3K
Bellona
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 33L
1,893 Elo+
Solo
Set
Set
Obiouz
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,599 Elo+
Solo
Jormungandr
Jormungandr
flo27xx
Jormungandr
Level 119
God Stats
256W - 210L
1,562 SR
Queue Stats
785W - 825L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bombboi
Thoth
16
7 / 0 / 7
8,702
791
15,268
4,436
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
14
1 / 4 / 7
7,455
678
7,885
13,381
12,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Eljimbone
Izanami
16
6 / 0 / 6
8,989
817
11,558
9,238
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
IElEI
Sylvanus
15
3 / 2 / 9
8,879
807
7,629
14,704
11,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
14
2 / 0 / 2
7,370
670
1,618
1,359
607
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
2 / 7 / 2
7,272
661
7,105
16,006
8,717
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
HB0tters
Tiamat
14
1 / 4 / 1
7,727
702
7,609
10,432
5,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
LAM1C3K
Bellona
15
1 / 1 / 2
8,030
730
3,477
8,278
7,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Set
Obiouz
Set
13
1 / 6 / 1
7,173
652
5,847
11,565
6,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
flo27xx
Jormungandr
13
1 / 1 / 4
7,561
687
8,475
9,765
8,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
19
Kills
6
6
Deaths
19
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
7
2
0.43
W
Thoth
Bombboi
Thoth
7
0
7
10.5
W
Osiris
1
4
7
1.13
W
Izanami
Eljimbone
Izanami
6
0
6
9
L
Tiamat
HB0tters
Tiamat
1
4
1
0.38
W
Sylvanus
IElEI
Sylvanus
3
2
9
3.75
W
Rama
2
0
2
3
L
Bellona
LAM1C3K
Bellona
1
1
2
2
L
Set
Obiouz
Set
1
6
1
0.25
L
Jormungandr
flo27xx
Jormungandr
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,958
Damage
32,513
43,118
Taken
56,046
29,739
Mitigated
36,719
12,929
Healing
9,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,105
1,832
73
1,388
16,006
8,717
0
5,108
10,898
0
14,919
W
Thoth
Bombboi
Thoth
15,268
907
0
994
4,436
1,784
0
1,655
2,699
36,413
0
W
Osiris
7,885
2,594
0
1,644
13,381
12,227
0
4,291
8,641
0
21,752
W
Izanami
Eljimbone
Izanami
11,558
8,229
0
2,158
9,238
3,838
878
4,473
4,423
0
43,675
L
Tiamat
HB0tters
Tiamat
7,609
964
14
2,738
10,432
5,096
0
4,577
5,855
27,380
0
W
Sylvanus
IElEI
Sylvanus
7,629
2,542
3,223
4,910
14,704
11,283
36
4,267
10,178
19,730
0
W
Rama
1,618
1,154
0
0
1,359
607
322
577
724
0
9,838
L
Bellona
LAM1C3K
Bellona
3,477
1,868
0
1,885
8,278
7,702
0
4,618
3,660
0
34,474
L
Set
Obiouz
Set
5,847
2,489
0
1,268
11,565
6,349
0
4,576
6,989
0
18,928
L
Jormungandr
flo27xx
Jormungandr
8,475
2,309
207
1,435
9,765
8,855
0
4,018
5,747
24,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,395
Gold Earned
37,763
206
Minions Killed
193
0
Camps Cleared
0
1,046,018
Distance Traveled
999,365
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,272
661
23
2
0
180,841
1
W
Thoth
8,702
791
53
5
0
242,862
3
W
Osiris
7,455
678
26
2
0
214,866
0
W
Izanami
8,989
817
68
6
0
211,232
0
L
Tiamat
7,727
702
55
5
0
185,601
0
W
Sylvanus
8,879
807
37
3
0
193,262
0
W
Rama
7,370
670
22
2
0
183,796
0
L
Bellona
8,030
730
66
6
0
230,203
2
L
Set
7,173
652
31
3
0
204,753
0
L
Jormungandr
7,561
687
18
2
0
197,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role