Player Matchup

Medusa
Medusa
Dentias
Medusa
Level 129
God Stats
8W - 5L
1,518 SR
Queue Stats
151W - 139L
1,553 Elo+
Solo
Guan Yu
Guan Yu
MatthewSixTwenty
Guan Yu
Level 118
God Stats
1W - 0L
1,269 SR
Queue Stats
21W - 19L
1,513 Elo+
Solo
Nike
Nike
Socom1994
Nike
Level 147
God Stats
15W - 9L
1,609 SR
Queue Stats
287W - 280L
1,582 Elo+
Solo
Agni
Agni
Szgeri
Agni
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,682 Elo+
Solo
Rama
Rama
ladouille_alors
Rama
Level 97
God Stats
1W - 1L
1,315 SR
Queue Stats
526W - 529L
1,559 Elo+
Solo
Team Averages
Level 117
1,442 SR
1,578 Elo+

VS

Team Averages
Level 135
1,389 SR
1,570 Elo+
Ullr
Ullr
Flopper1
Ullr
Level 160
God Stats
2W - 6L
1,307 SR
Queue Stats
533W - 446L
1,562 Elo+
Party 1
Ravana
Ravana
Jacksterss
Ravana
Level 118
God Stats
1W - 2L
1,526 SR
Queue Stats
177W - 174L
1,536 Elo+
Party 1
Kukulkan
Kukulkan
NTNT27
Kukulkan
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,719 Elo+
Solo
Bellona
Bellona
kartusya
Bellona
Level 145
God Stats
2W - 5L
1,442 SR
Queue Stats
195W - 197L
1,521 Elo+
Party 1
Terra
Terra
НежныйКакЙогурт
Terra
Level 152
God Stats
0W - 3L
1,170 SR
Queue Stats
57W - 61L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dentias
Medusa
20
13 / 2 / 8
12,864
757
34,562
19,053
11,662
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
3 / 1 / 18
11,681
687
8,349
30,651
36,451
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
19
3 / 2 / 15
11,243
661
14,076
25,420
28,843
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
Szgeri
Agni
17
3 / 4 / 10
10,753
633
32,988
21,796
10,833
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 2 / 18
11,534
678
11,633
25,245
13,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
4 / 4 / 3
10,490
617
28,557
20,669
12,300
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
Jacksterss
Ravana
14
0 / 7 / 5
9,158
539
14,971
24,092
29,698
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
NTNT27
Kukulkan
20
3 / 2 / 3
11,601
682
27,201
16,547
10,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
kartusya
Bellona
18
3 / 5 / 6
10,684
628
21,542
26,205
39,903
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 6 / 5
8,775
516
8,467
24,422
30,331
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
32
24
Kills
10
11
Deaths
24
69
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dentias
Medusa
13
2
8
8.5
L
Ullr
4
4
3
1.38
L
Ravana
Jacksterss
Ravana
0
7
5
0.36
W
3
1
18
12
L
Kukulkan
NTNT27
Kukulkan
3
2
3
2.25
W
Nike
3
2
15
5.25
W
Agni
Szgeri
Agni
3
4
10
2
L
Bellona
kartusya
Bellona
3
5
6
1.2
W
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,608
Damage
100,738
122,165
Taken
111,935
101,641
Mitigated
122,886
78,077
Healing
40,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dentias
Medusa
34,562
12,573
3,249
1,499
19,053
11,662
2,067
6,364
12,689
0
66,790
L
Ullr
28,557
10,458
2,375
2,830
20,669
12,300
0
4,025
16,526
0
42,024
L
Ravana
Jacksterss
Ravana
14,971
1,881
5,514
3,699
24,092
29,698
0
7,966
15,791
0
21,020
W
8,349
567
28,885
16,894
30,651
36,451
623
9,474
21,177
0
13,517
L
Kukulkan
NTNT27
Kukulkan
27,201
2,167
1,788
1,175
16,547
10,654
380
4,457
11,815
69,671
0
W
Nike
14,076
980
4,752
4,433
25,420
28,843
643
8,203
17,217
0
25,468
W
Agni
Szgeri
Agni
32,988
1,503
4,900
5,047
21,796
10,833
975
6,193
15,603
53,846
0
L
Bellona
kartusya
Bellona
21,542
1,168
2,586
2,509
26,205
39,903
186
9,157
16,580
0
32,081
W
11,633
9,564
1,900
6,518
25,245
13,852
3,981
5,434
19,811
0
37,002
L
8,467
1,137
13,398
4,537
24,422
30,331
0
7,383
16,759
12,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,075
Gold Earned
50,708
192
Minions Killed
159
0
Camps Cleared
0
1,572,688
Distance Traveled
1,540,391
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,864
757
49
3
0
315,132
1
L
Ullr
10,490
617
26
2
0
312,730
1
L
Ravana
9,158
539
6
0
0
306,684
0
W
Guan Yu
11,681
687
16
1
0
356,382
5
L
Kukulkan
11,601
682
95
6
0
304,020
1
W
Nike
11,243
661
29
2
0
303,295
3
W
Agni
10,753
633
38
2
0
301,525
1
L
Bellona
10,684
628
18
1
0
326,940
1
W
Rama
11,534
678
60
4
0
296,354
2
L
Terra
8,775
516
14
1
0
290,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role