Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Mcts11
Charybdis
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,222 Elo+
Solo
Ra
Ra
Meleph
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 24L
1,717 Elo+
Party 2
Khepri
Khepri
dakcom
Khepri
Level 45
God Stats
3W - 0L
1,793 SR
Queue Stats
11W - 4L
1,729 Elo+
Party 2
Tyr
Tyr
victor117
Tyr
Level 122
God Stats
1W - 1L
1,792 SR
Queue Stats
35W - 22L
1,467 Elo+
Solo
Team Averages
Level 78
1,617 SR
1,527 Elo+

VS

Team Averages
Level 66
1,365 SR
1,367 Elo+
Kumbhakarna
Kumbhakarna
Dartopz
Kumbhakarna
Level 88
God Stats
2W - 11L
1,217 SR
Queue Stats
399W - 443L
1,452 Elo+
Solo
Medusa
Medusa
EldritchStuffIDK
Medusa
Level 13
God Stats
0W - 1L
1,727 SR
Queue Stats
1W - 9L
1,259 Elo+
Party 1
Kukulkan
Kukulkan
Hur1can3
Kukulkan
Level 81
God Stats
0W - 1L
1,194 SR
Queue Stats
137W - 142L
1,477 Elo+
Solo
Mercury
Mercury
XElSanto666X
Mercury
Level 92
God Stats
5W - 5L
1,537 SR
Queue Stats
127W - 140L
1,419 Elo+
Solo
Cu Chulainn
Cu Chulainn
lordofcheese13
Cu Chulainn
Level 58
God Stats
0W - 3L
1,148 SR
Queue Stats
1W - 10L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
4 / 3 / 10
11,641
466
14,549
26,319
14,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Mcts11
Charybdis
20
6 / 0 / 9
12,839
514
19,201
14,757
9,417
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
20
10 / 2 / 10
13,121
525
32,010
17,966
12,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
dakcom
Khepri
15
1 / 3 / 12
10,913
437
5,874
22,950
40,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
5 / 0 / 6
12,804
512
17,609
21,955
32,717
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dartopz
Kumbhakarna
15
2 / 5 / 2
9,967
399
3,548
24,105
27,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 8 / 3
8,861
354
8,778
19,252
7,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Hur1can3
Kukulkan
15
1 / 7 / 2
9,669
387
14,948
17,513
8,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
XElSanto666X
Mercury
16
2 / 3 / 3
10,288
412
10,214
22,540
10,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
lordofcheese13
Cu Chulainn
15
1 / 3 / 4
10,035
401
19,851
31,046
32,890
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
22
26
Kills
8
8
Deaths
26
47
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
3
10
3
L
Kumbhakarna
Dartopz
Kumbhakarna
2
5
2
0.6
L
2
8
3
0.44
L
Kukulkan
Hur1can3
Kukulkan
1
7
2
0.29
W
Charybdis
Mcts11
Charybdis
6
0
9
10.5
W
Ra
10
2
10
7.5
L
Mercury
XElSanto666X
Mercury
2
3
3
1.17
W
Khepri
dakcom
Khepri
1
3
12
2.33
L
Cu Chulainn
lordofcheese13
Cu Chulainn
1
3
4
1
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,243
Damage
57,339
103,947
Taken
114,456
109,296
Mitigated
86,607
46,638
Healing
15,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
14,549
2,388
0
13,119
26,319
14,577
1,758
4,928
21,214
0
100,485
L
Kumbhakarna
Dartopz
Kumbhakarna
3,548
599
406
4,275
24,105
27,843
491
6,139
17,966
41,489
0
L
8,778
4,097
0
1,875
19,252
7,705
0
8,110
11,142
0
44,527
L
Kukulkan
Hur1can3
Kukulkan
14,948
989
0
1,460
17,513
8,089
0
4,479
13,034
77,037
0
W
Charybdis
Mcts11
Charybdis
19,201
11,992
0
6,128
14,757
9,417
5,935
2,460
12,297
0
127,664
W
Ra
32,010
4,207
7,834
9,515
17,966
12,487
1,207
4,113
13,853
148,714
0
L
Mercury
XElSanto666X
Mercury
10,214
3,816
0
2,290
22,540
10,080
0
7,892
14,648
0
95,195
W
Khepri
dakcom
Khepri
5,874
606
0
2,412
22,950
40,098
608
5,209
17,601
31,895
0
L
Cu Chulainn
lordofcheese13
Cu Chulainn
19,851
3,618
0
4,813
31,046
32,890
0
11,264
19,782
812
75,124
W
17,609
1,234
0
7,630
21,955
32,717
982
2,492
19,035
0
104,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,318
Gold Earned
48,820
667
Minions Killed
485
0
Camps Cleared
0
2,410,528
Distance Traveled
2,256,431
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,641
466
135
5
0
509,632
8
L
Kumbhakarna
9,967
399
49
2
0
371,946
2
L
Medusa
8,861
354
58
2
0
424,040
3
L
Kukulkan
9,669
387
149
6
0
423,547
2
W
Charybdis
12,839
514
161
6
0
471,805
3
W
Ra
13,121
525
173
7
0
464,226
6
L
Mercury
10,288
412
116
5
0
551,688
3
W
Khepri
10,913
437
32
1
0
442,839
3
L
Cu Chulainn
10,035
401
113
5
0
485,210
2
W
Tyr
12,804
512
166
7
0
522,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role