Player Matchup

Fenrir
Fenrir
Platinum IV
ObliqueV
Fenrir
Platinum IV
Level 128
God Stats
13W - 12L
1,681 SR
Queue Stats
171W - 167L
1,596 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
ParetJerkins
Sun Wukong
Silver II
Level 156
God Stats
2W - 0L
1,626 SR
Queue Stats
9W - 6L
1,459 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Gold I
PhilthyRe
Ah Muzen Cab
Gold I
Level 122
God Stats
36W - 20L
1,756 SR
Queue Stats
326W - 312L
1,565 MMR
Party 2
Xbalanque
Xbalanque
Gold IV
Wampa31
Xbalanque
Gold IV
Level 157
God Stats
5W - 1L
1,532 SR
Queue Stats
28W - 14L
1,725 MMR
Party 3
Khepri
Khepri
Gold II
Xx Gloc 9 xX
Khepri
Gold II
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 115L
1,642 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,619 SR
1,597 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,588 SR
1,597 MMR
Olorun
Olorun
Gold III
KismeticVictory
Olorun
Gold III
Level 147
God Stats
5W - 2L
1,740 SR
Queue Stats
19W - 17L
1,603 MMR
Party 4
Bastet
Bastet
Platinum V
Sailor2Soldier
Bastet
Platinum V
Level 154
God Stats
1W - 1L
1,735 SR
Queue Stats
111W - 126L
1,637 MMR
Solo
Thanatos
Thanatos
Gold V
xBlackBrownie
Thanatos
Gold V
Level 128
God Stats
0W - 1L
1,189 SR
Queue Stats
18W - 20L
1,501 MMR
Party 1
Geb
Geb
Gold III
xXSCOTTSMANXx
Geb
Gold III
Level 71
God Stats
4W - 2L
1,690 SR
Queue Stats
19W - 17L
1,603 MMR
Party 4
Cupid
Cupid
Gold III
xYoshii04
Cupid
Gold III
Level 104
God Stats
3W - 3L
1,586 SR
Queue Stats
12W - 11L
1,640 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ObliqueV
Fenrir
18
3 / 0 / 14
12,649
632
7,921
16,613
12,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
ParetJerkins
Sun Wukong
18
6 / 1 / 8
12,755
638
10,478
14,900
18,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
PhilthyRe
Ah Muzen Cab
19
12 / 1 / 6
13,278
664
21,581
10,601
6,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Wampa31
Xbalanque
19
10 / 1 / 7
12,904
645
25,110
12,765
6,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
15
1 / 2 / 14
10,919
546
4,146
18,644
23,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AtlasCliodhnaMercuryAres

VS

Bans
Baron SamediKing ArthurNemesisKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
9,055
453
7,236
17,673
9,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 6 / 1
10,156
508
4,244
18,547
7,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
xBlackBrownie
Thanatos
11
1 / 10 / 1
7,252
363
3,465
19,091
7,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 3 / 2
7,984
399
4,189
20,577
15,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
xYoshii04
Cupid
14
1 / 7 / 1
8,903
445
4,352
16,751
6,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
11
32
Kills
5
5
Deaths
32
49
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Fenrir
ObliqueV
Fenrir
3
0
14
10
W
Sun Wukong
ParetJerkins
Sun Wukong
6
1
8
10
W
Ah Muzen Cab
PhilthyRe
Ah Muzen Cab
12
1
6
15
L
1
6
1
0.25
W
Xbalanque
Wampa31
Xbalanque
10
1
7
13.5
W
Khepri
1
2
14
4
L
Thanatos
xBlackBrownie
Thanatos
1
10
1
0.15
L
1
3
2
0.67
L
Cupid
xYoshii04
Cupid
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,236
Damage
23,486
73,523
Taken
92,639
66,845
Mitigated
46,241
36,555
Healing
25,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,236
2,879
258
6,611
17,673
9,608
0
889
16,784
77,315
8,405
W
Fenrir
ObliqueV
Fenrir
7,921
2,190
0
12,394
16,613
12,517
4,100
3,361
13,252
0
104,535
W
Sun Wukong
ParetJerkins
Sun Wukong
10,478
1,506
0
7,335
14,900
18,845
434
1,665
13,083
0
86,325
W
Ah Muzen Cab
PhilthyRe
Ah Muzen Cab
21,581
5,875
0
4,947
10,601
6,016
9,425
3,106
7,495
0
134,727
L
4,244
1,007
0
4,332
18,547
7,365
0
199
18,348
0
69,182
W
Xbalanque
Wampa31
Xbalanque
25,110
13,821
0
6,512
12,765
6,037
6,788
2,410
10,355
0
134,912
W
Khepri
4,146
423
0
5,367
18,644
23,430
610
3,825
12,625
24,015
0
L
Thanatos
xBlackBrownie
Thanatos
3,465
391
0
7,366
19,091
7,172
0
133
18,958
0
34,947
L
4,189
306
0
3,575
20,577
15,605
0
1,917
18,148
24,122
0
L
Cupid
xYoshii04
Cupid
4,352
1,855
43
2,908
16,751
6,491
0
1,008
15,743
0
67,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,505
Gold Earned
43,350
665
Minions Killed
526
0
Camps Cleared
0
2,031,270
Distance Traveled
1,887,387
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,055
453
161
8
0
330,888
6
W
Fenrir
12,649
632
151
8
0
413,541
11
W
Sun Wukong
12,755
638
134
7
0
426,942
6
W
Ah Muzen Cab
13,278
664
185
9
0
399,134
1
L
Bastet
10,156
508
150
8
0
394,955
4
W
Xbalanque
12,904
645
159
8
0
388,304
1
W
Khepri
10,919
546
36
2
0
403,349
6
L
Thanatos
7,252
363
67
3
0
396,925
1
L
Geb
7,984
399
33
2
0
430,668
12
L
Cupid
8,903
445
115
6
0
333,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role