Player Matchup

Shiva
Shiva
 
Shiva
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GlobHells
Morgan Le Fay
Level 69
God Stats
2W - 3L
1,523 SR
Queue Stats
63W - 61L
1,506 Elo+
Party 1
Cupid
Cupid
SkullCape
Cupid
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 59L
1,555 Elo+
Solo
Guan Yu
Guan Yu
Xorius
Guan Yu
Level 101
God Stats
5W - 2L
1,683 SR
Queue Stats
14W - 17L
1,474 Elo+
Party 1
Team Averages
Level 85
1,541 SR
1,507 Elo+

VS

Team Averages
Level 67
1,552 SR
1,520 Elo+
King Arthur
King Arthur
J0hnKing
King Arthur
Level 127
God Stats
31W - 19L
1,569 SR
Queue Stats
233W - 246L
1,462 Elo+
Solo
Ao Kuang
Ao Kuang
KrizaMan
Ao Kuang
Level 2
God Stats
2W - 3L
1,758 SR
Queue Stats
61W - 48L
1,544 Elo+
Party 2
Ra
Ra
PickleRayek
Ra
Level 96
God Stats
14W - 12L
1,716 SR
Queue Stats
349W - 331L
1,545 Elo+
Party 2
Hel
Hel
Rfox100
Hel
Level 69
God Stats
10W - 14L
1,457 SR
Queue Stats
123W - 81L
1,585 Elo+
Party 2
Neith
Neith
Rumреlstiltskin
Neith
Level 40
God Stats
0W - 2L
1,261 SR
Queue Stats
13W - 28L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
6 / 1 / 24
11,075
1,231
18,321
13,372
16,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
 
Merlin
16
5 / 2 / 21
10,009
1,112
13,646
9,252
4,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
GlobHells
Morgan Le Fay
17
10 / 4 / 18
11,677
1,297
15,239
10,766
5,658
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
SkullCape
Cupid
17
5 / 4 / 25
10,645
1,183
14,944
11,594
5,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Xorius
Guan Yu
17
14 / 1 / 18
12,581
1,398
24,608
15,271
24,169
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

337

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
J0hnKing
King Arthur
15
4 / 6 / 5
10,319
1,147
15,456
25,063
22,385
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ao Kuang
KrizaMan
Ao Kuang
13
2 / 2 / 1
8,384
932
2,142
4,559
1,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 13 / 5
10,035
1,115
14,122
24,734
8,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
15
2 / 14 / 7
9,790
1,088
12,960
23,417
10,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 5 / 4
9,856
1,095
7,111
13,806
4,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
34
40
Kills
12
12
Deaths
40
106
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
6
1
24
18
W
Merlin
 
Merlin
5
2
21
7.75
W
Morgan Le Fay
GlobHells
Morgan Le Fay
10
4
18
4.75
L
King Arthur
J0hnKing
King Arthur
4
6
5
1.08
L
Ao Kuang
KrizaMan
Ao Kuang
2
2
1
1.25
L
2
13
5
0.35
L
Hel
2
14
7
0.39
L
2
5
4
0.8
W
Cupid
SkullCape
Cupid
5
4
25
4.38
W
Guan Yu
Xorius
Guan Yu
14
1
18
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,758
Damage
51,791
60,255
Taken
91,579
56,236
Mitigated
47,535
16,824
Healing
7,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
18,321
5,632
1,543
2,279
13,372
16,525
0
5,845
7,374
0
23,925
W
Merlin
 
Merlin
13,646
858
0
0
9,252
4,410
0
4,811
4,441
31,692
0
W
Morgan Le Fay
GlobHells
Morgan Le Fay
15,239
3,438
0
549
10,766
5,658
0
5,520
5,246
39,381
0
L
King Arthur
J0hnKing
King Arthur
15,456
785
104
557
25,063
22,385
0
6,141
18,396
48
27,454
L
Ao Kuang
KrizaMan
Ao Kuang
2,142
669
0
467
4,559
1,914
0
1,212
3,264
3,702
876
L
14,122
1,572
1,205
1,455
24,734
8,685
0
8,346
16,182
29,010
0
L
Hel
12,960
603
1,158
2,177
23,417
10,295
0
8,186
15,029
24,379
0
L
7,111
2,779
0
543
13,806
4,256
0
5,000
8,763
0
11,717
W
Cupid
SkullCape
Cupid
14,944
10,460
593
3,069
11,594
5,474
0
5,788
5,806
0
28,715
W
Guan Yu
Xorius
Guan Yu
24,608
3,952
3,821
4,970
15,271
24,169
0
7,108
7,893
0
39,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,987
Gold Earned
48,384
181
Minions Killed
100
6
Camps Cleared
4
841,777
Distance Traveled
622,246
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,075
1,231
14
2
0
188,609
1
W
Merlin
10,009
1,112
24
3
1
151,476
0
W
Morgan Le Fay
11,677
1,297
78
9
1
155,757
0
L
King Arthur
10,319
1,147
19
2
0
178,038
0
L
Ao Kuang
8,384
932
4
0
1
53,104
1
L
Ra
10,035
1,115
39
4
3
145,686
1
L
Hel
9,790
1,088
30
3
0
123,382
1
L
Neith
9,856
1,095
8
1
0
122,036
1
W
Cupid
10,645
1,183
38
4
2
152,395
0
W
Guan Yu
12,581
1,398
27
3
2
193,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role